Shai Class Guide

Aug
14

Shai Class Guide

Last updated: 14th August 2019


INTRODUCTION

Remember that class guides are a rough explanation of the class, designed to give you an idea of the class and what you should be aiming for. You should really adapt the guide and follow your own instincts to match your play-style!

The Shai class is completely unique class in BDO and is the only full support class. They do reduced damage in PVP and have far less skills than other classes but have healing skills and buff/debuff skills. Their main hand is a Florang, which is a boomerang, and their offhand is a lantern called a Vitclari. At level 56, Shai unlocks their “awakening” talents. Unlike other classes, Shai’s awakening is a “Sol” which summons various instruments for her to play, to buff allies and debuff her enemies. The Sol can be enhanced to give extra stats which empower her buffs.

DIFFICULTY

PVP

PVE

SIEGE

Shai is a very weak class in 1v1s due to her reduced PVP damage. However, she can be useful as a support class in small scale and large scale PVP. In low end PVE, Shai can be very strong due to her sustain and buff skills, as well as her high PVE damage using her Florang. 

As well, Shai is useful as a life skill class and has increased life skill EXP passives as well as already starting as a Professional in Alchemy and Gathering. She also has a passive skill which increases her weight limit per level. Shai is also unique in other ways, such as being able to ride donkeys faster than other classes, and can also use special skills when riding certain donkeys. 

Check out the video below to see the class trailers.

Source: https://www.youtube.com/channel/UCcO-TjLkDNzvYrlPkOHgnfA

PROS

  • Buff/debuff skills
  • Healing skills
  • Strong in PVE
  • Unique Class
  • Perfect for life skills

CONS

  • Reduced PVP damage
  • Lack of mobility
  • Doesn’t benefit from AP builds in PVP

SKILLS

Pre-Awakening skill build – Level 55 (449 skill points): https://bdocodex.com/us/skillcalc/91871
PVX Awakening skill build – Level 60 (869 skill points): https://bdocodex.com/us/skillcalc/93936


  • Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
  • Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
  • Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
  • Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
  • [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.
  • Red skill names are optional.
  • Blue skill names are awakening skills (level 56+).
GENERAL

Swing Swing
[LMB]

This is your auto attack skill with your Florang. The skill recovers MP per every good hit and is automatically taken when you level up.

Hop
[SHIFT + W]

This skill is a small dash and can be used in any direction using [SHIFT] and a directional key. It has a cooldown of 4 seconds but you can use the skill off cooldown. The skill has invincible on it whilst you are dashing but this does not apply if the skill is used whilst on cooldown. You also get a movement speed buff when using it and there is no collision whilst moving. It’s also very important to note that this skill can be used during some awakening skills whilst you are channelling (such as Shout to the Sky) and you will continue to play the song automatically when you finish dashing. This is excellent for repositioning or to quickly evade CC with an iframe.

Tuck-and-Roll
[W] + [F]

This skill is another mobility/dodge skill. Your character will roll forwards and have super armor while moving. The skill has no collision and gives an attack speed +20% buff for 10 seconds. There is a 3 second cooldown on this skill which cannot be ignored. You can also use this skill from a hotkey whilst in awakening to instantly swap back to pre-awakening safely.

Play Dead
Quickslot only

This skill can only be used from your quickslot/hotbar. It has a 10 minute cooldown and will fake your death as well as giving you invincible for 2 seconds. The skill does not work against monsters but can trick enemy players into thinking you died.

Outta My Way!
[SPACE] with 3 leaves

This skill requires you to have collected 3 leaves to use. You can collect leaves randomly when using other skills. The skill gives an All AP +10 buff to yourself and allies for 30 seconds. It can buff up to 10 targets and also has super armor on the skill.

iconGather Around!
Quickslot only

This skill taunts and pulls mobs together in front of you (PVE only). It can pull a maximum of 10 targets, requires 200 stamina to use, and has a cooldown of 15 seconds.

Sprinkle-Sparke
[RMB] + [A] OR [D]

This skill does not do any damage. It is used to drain the enemy of their mana and can also give a small amount of mana to an ally when you hit them with it. You can also swap from awakening to pre-awakening by using this skill.

Light Bag
Passive

This is a passive skill which increases your maximum weight limit (LT) each time you level up.

Gathering Whiz
Passive

This skill gives Gathering EXP +1% each time you level it up. The skill is useful if you are using your shai as a lifeskill character.

Joy of Gathering
Passive

This skill gives you Combat EXP +300% from Gathering.

Alchemy Whiz
Passive

This skill gives Alchemy EXP +1% each time you level it up. The skill is useful if you are using your shai as a lifeskill character.

Joy of Alchemy
Passive

This skill gives you Combat EXP +300% from Alchemy.


Talent: Melody of Light
[C]

This skill is your “C swap” to switch between your preawakening and awakening.

 

DAMAGE SKILLS

Go Away
[F]

This skill is your kick. It has floating on good hits and also recovers some mana.

Twirl
[LMB] + [A] OR [D]

This skill is one of your damaging Florang skills. The skill costs stamina and can be used to regen your mana. You can also swap from awakening to pre-awakening by using this skill. 

One-Two-Three
[RMB]

This skill is one of your higher damage skills and can be spammed in PVE for high damage. It does have a 10 second cooldown but this can be ignored. The skill also inflicts stiffness to enemies if used off cooldown. It can also push/pull the enemy in PVE on good hits. This is also your 100% Black Spirit Rage skill, which adds super armor to the skill and a stun as well on good hits. The skil will also knock targets off their mount.

Hop-Three
[LMB] + [S]

This skill has forward guard and also has an All DP -10% debuff for 10 seconds to enemies on hit. 

Kwik-Two
[RMB] + [S]

This skill gives an All Evasion Rate +3% buff for yourself for 5 seconds, as well as debuffing your enemy with Movement Speed -5% for 5 seconds and an All DP -10% debuff for 10 seconds.

Twirl-Three
[RMB] + [SHIFT]

This skill has super armor and will also debuff your enemies hit with an All DP -10% debuff for 10 seconds.

Eat This!
[LMB] + [RMB]

This skill has a stun on good hits (only in PVP). The skil has quite long range compared to your other Florang skills.

Forest’s Echo
[SHIFT + F]

This skill has 100% Accuracy Rate and will inflict stiffness on good hits for a maxium of 10 targets. The skill also does some AoE damage and has super armor.  The skill has a cooldown of 6 seconds.

Sun’s Fury
[SHIFT + RMB]

This skill has 100% Accuracy Rate and will debuff up to 10 nearby enemies with Attack/Casting/Movement Speed -20% for 10 seconds. The skill also has super armor on it whilst you are playing the instrument and will deal some damage.  The skill has a cooldown of 8 seconds.

Earth’s Tremble
[SHIFT + LMB]

This skill has 100% Accuracy Rate and will inflict a stun on good hits for a maxium of 10 targets. The skill also does some AoE damage in front of you and has super armor.  The skill has a cooldown of 15 seconds.

SUPPORT SKILLS

Cheer Up!
[E]

This skill is one of your healing skills. It will give you and your allies (up to 10 targets) a buff which recovers 200 HP every 5 seconds for 60 seconds. The skill has a cooldown of 1 minute so you can keep the buff up at all times. 

Come Out, Come Out
[Q]

This skill has super armor and must be channelled for 10 seconds. Your character will begin to skip forwards waving her lantern and any stealthed players will be revealled. The skill can also be used to reveal the names of players in a ghuille suit. As well as this, a DP +10 for 10 seconds buff will be applied to yourself, as well as a DP -10 for 10 sec debuff to enemies (PVP only). The skill can also be used to taunt monsters in PVE and has a 2 minute cooldown.

Get Well
[SHIFT] + [E]

This skill is your burst heal skill. It will heal up to 10 allies by 700 HP every second for 3 seconds. The skill has a 1 minute 30 second cooldown and should not be wasted. This is also your 200% Black Spirit Rage skill, which adds super armor to the skill and instead will heal by 500 HP every second for 10 seconds. 

Over Here!
[SHIFT] + [Q]

This skill is known as the “Shai Protective Area (PA)” or “Shai bubble”. It creates a wall around you which allies and enemies cannot pass through for 5 seconds. It will block attacks from enemies outside the wall and also debuff enemies trapped inside with -50% attack/casting/movement speed for 2 seconds. You also have super armor while using the skill. The skill has a cooldown of 5 minutes and requires good communication and skill to pull off correctly. The skill cannot be cancelled so can often leave you or your allies vulnerable if used incorrectly. The wall is also hard to see and most of the time can end up doing more damage to your allies, as well as the range being quite small, making it hard for you to successfully catch someone in it.

Do it Better!
[E]

This skill is your E buff and increases you and your allies’ AP by +30, as well as giving a +5% Special Attack Damage buff for 30 seconds. The skill has a 3 minute cooldown, super armor when used, and can apply to a maximum of 10 allies.

Tuning
[LMB]

This skill heals yourself and up to 10 allies for HP Recover +150 per 3 sec while the skill is being channelled. It will also give MP/SP/WP Recovery +5% per 3 sec. You cannot move whilst playing the song, but can keep playing as long as you like once you’ve cast the skill. To cancel the skill, simply move your character.

Misty Haze
[Q]

This skill has 100% Accuracy Rate and will debuff up to 10 nearby enemies with All DP and Evasion Rate -10% for 20 seconds. The skill also has super armor on it whilst you are playing the instrument and you can also move your character while channelling the skill. Enhancing your Sol will increase the debuff effect on this skill.  The skill has a cooldown of 30 seconds.

Delusive Light
[SHIFT + Q]

This skill has 100% Accuracy Rate and will debuff up to 10 nearby enemies with Cricital Hit Rate -50% and Movement Speed -10% for 20 seconds. The skill also has super armor on it whilst you are playing the instrument and you can also move your character while channelling the skill. Enhancing your Sol will increase the debuff effect on this skill.  The skill has a cooldown of 30 seconds.

Sun, Moon, Stars
[F]

This skill will buff yourself and up to 10 allies with Attack/Casting/Movement Speed +5% for 30 seconds. The skill has a cooldown of 50 seconds. You can move your character while channelling the skill and enhancing your Sol will increase the effect on this skill. You can also choose to enhance this skill by taking the 3rd rank of the skill (III) but you will not be able to take the 3rd rank in Summer Rain, Shout to the Sky or Time to Shine!. Enhancing this skill will increase the base effects to Attack/Casting/Movement Speed +10% instead. It will also reduce the skill cooldown to 40 seconds.

Shout to the Sky
[S + F]

This skill is a strong heal for yourself and up to 10 allies. You will gain +700 Max HP for 30 seconds and also gain HP Recovery +400 while the skill is channelling. The skill has a cooldown of 50 seconds. You can move your character while channelling the skill. You can also choose to enhance this skill by taking the 3rd rank of the skill (III) but you will not be able to take the 3rd rank in Summer Rain, Sun, Moon, Stars or Time to Shine!. Enhancing this skill will increase the Max HP buff to +1500 for 30 seconds, and will also increase the HP Recovery to +500. It will also reduce the skill cooldown to 40 seconds.

Time to Shine!
[RMB]

This skill increases Black Spirit’s Rage Recovery by +0.3% for 20 seconds for yourself and up to 10 allies. The skill has a cooldown of 50 seconds. You can move your character while channelling the skill. You can also choose to enhance this skill by taking the 3rd rank of the skill (III) but you will not be able to take the 3rd rank in Summer Rain, Sun, Moon, Stars or Shout to the Sky. Enhancing this skill will increase the Black Spirit’s Rage Recovery to 0.45% for 20 seconds, and it will also reduce the skill cooldown to 40 seconds.

 

Summer Rain
[S + RMB]

This skill gives an All Debuff Resistance +10% for 20 seconds for yourself and up to 10 allies.The skill has a cooldown of 1 minute. You can move your character while channelling the skill. You can also choose to enhance this skill by taking the 3rd rank of the skill (III) but you will not be able to take the 3rd rank in Shout to the Sky, Sun, Moon, Stars or Time to Shine!. Enhancing this skill will increase the buff to All Debuff Resistance +40% for 20 seconds, it will also reduce the skill cooldown to 40 seconds.




SKILL COMBOS

  • Keys in square brackets [] mean that you tap the key. For example, [Q] means you tap Q once.
  • Keys in round brackets () mean that you hold the key. For example, (HOLD Q) means you hold Q until the next step. (PERMAHOLD Q) means you hold Q throughout the combo.
  • Keys separated by a “+” symbol should be used at the same time. For example, [Q] + [LMB] means you tap Q and LMB at the same time.
  • Keys separated by a “>” symbol show the order you should follow out the steps. For example, [Q] + [LMB] > [F] means you tap Q and LMB at the same time, then tap F
  • [LMB] refers to left-clicking with your mouse, [RMB] refers to right-clicking with your mouse.


Required skills: Hop, Swing Swing

(HOLD SHIFT) + (HOLD W) + (HOLD LMB)

This combo is used for mobility. If you hold SHIFT, W and LMB you can dash much faster by cancelling the animation at the end with an auto attack.


  
Required skills: Hop, Swing Swing, Tuck-and-Roll

(HOLD SHIFT) + (HOLD W) + (HOLD LMB) > (HOLD SHIFT) + (HOLD W) + (HOLD LMB) > (HOLD SHIFT) + (HOLD W) > (W) + (F)

This combo will keep you in invicible/super armor as much as possible and can be repeated.



Required skills: Hop, One-Two-Three

[W] + [SHIFT] > [RMB]

This combo is a faster transition into One-Two-Three. The dash cancels the animation at the beginning of the skill. You can also use this during mobility when you need to regen stamina again.



Required skills: Swing Swing, One-Two-Three

[LMB] > [RMB]

This combo cancels the animation of One-Two-Three and makes it slightly quicker and more efficient for grinding.



Required skills: Shout to the Sky, Time to Shine!, Sun, Moon, Stars, Summer Rain

[S] + [F]  > [RMB] > [F] > [S + RMB]

These skills can be chained together smoothly without cancelling the animation of the flute playing. 

 

LOCKED SKILLS


These are the skills I recommend locking to help prevent messing up combos during PVP:
Evasion

 

To lock a skill, press the lock icon on the top of each skill icon in the skill window (K).


SKILL ADD-ONS


Below are some examples of viable skill add-ons you can take. I recommend experimenting with your add-ons and figuring out what is best for you, because it really depends on your personal preference and how you play your class. If you’re simply not sure what to take then you can blindly follow the examples below and they will still be effective.

PVX Skill Add-ons (HP Recovery)

icon[Level 50] Twirl


Attack against monsters +30 for 8 sec. for self
Instantly Recovers 6 HP per hit

icon[Level 52] Hop-Three

All Defense +20 for 10 sec. for self
All Evasion +5% for 10 sec. for self

icon[Level 54] Twirl-Three


Critical Hit Rate +30% for 9 sec. for self
Instantly Recovers 10 HP per hit

PVX Skill Add-ons (Damage/Dots/Debuff)


icon[Level 50] Hop-Three


Attack Speed -7% for 7 sec. for target
Casting Speed -10% for 7 sec. for target

icon[Level 52] Eat This!

Inflicts 60 Burn Damage per 3 sec. for 9 sec. for target
Inflicts 42 Bleeding Damage per 3 sec. for 15 sec. for target

icon[Level 54] One-Two-Three


Movement Speed -10% for 7 sec. for target
Inflicts 54 Pain Damage per 3 sec. for 12 sec. for target

 
WEAPONS/ARMOR

The best weapons in the game are currently dropped from World Bosses.
For more information on this click here to view our World Bosses guide.

Primary Weapons:

icon Rosar Florang
The Rosar Florang is what you should be aiming for to level your character. You should enhance it to at least +7 for leveling and then PRI or higher as soon as possible if you don’t have Liverto/Kzarka. Aim to buy a +15 Rosar Florang if you can to save your enhancing resources. Ideally you will want to buy or make it ultimate (yellow) to close the AP difference as well. Make sure you also make use of the gem slots to get your Attack Speed and Critical Hit up to 5.

Another alternative is the Styd Florang for leveling if you are having trouble obtaining a Rosar Florang. This weapon can be bought from a Blacksmith and will give you 18 – 22 AP as well as a lot of accuracy. 

icon Liverto Florang
Liverto is the third strongest mainhand and much easier to obtain and enhance than Kzarka. If you have enough silver to buy it at +15 or higher then you should to save enhancing materials. You will want to upgrade it to PRI or higher as soon as possible. I would recommend getting it to TRI at most and then you really want to switch to Kzarka. The liverto has slightly more AP than Rosar, but it also has a Critical Hit Rate +3 item effect. 

icon Kzarka Florang
Kzarka is the main weapon you will be using. It has the same AP as Liverto but more accuracy and an Attack Speed +3 item effect.

iconOffin Tett’s Radiant Florang
Offin Tett weapons are usually not worth investing in because of the loss in accuracy. It can help you push to the next AP bracket but at higher AP brackets the extra AP you get is smaller and you’ll be losing hit chance % at the same time on both your preawakening and your awakening. So really you’re actually losing damage overall since you won’t be hitting the enemy as much (unless they are full DR). Offin Tett can be good when you reach certain AP brackets and if your class doesn’t depend on accuracy as much as others, but if you’re unsure whether you should be using this weapon or not, it’s much safer to just use Kzarka.

iconBlackstar Florang
Blackstar weapons are harder to obtain and enhance than other weapons. They have higher AP than the Kzarka and Offin Tett weapons and have more accuracy as well. They have slightly lower Extra Damage to All Species, but much higher monster damage as well as the Attack Speed +3 level that Kzarka has. The Blackstar is considered better than Kzarka but cannot be enhanced with Caphras Stones and is far harder to enhance.


Offhand Weapons:


iconOros Vitclari 
Oros Vitclari is your AP offhand and is viable as a cheap alternative for PVE.

iconRosar Vitclari 
Rosar Vitclari is your Evasion offhand and is viable as a cheap alternative for DP builds and PVP.


icon Kutum Vitclari 
This lantern gives a mixture of AP and DP with added monster damage and accuracy.  The Kutum weapons also have a 10% ignore resistance. The higher AP makes this weapon a best in slot for PVE. It also has 2 crystal slots. The Kutum vitclari can also be modified using an Inverted Hearth of Garmoth to give extra stats (Max HP +150, Max Stamina +100, Special Attack Evasion Rate +10%). This offhand is currently considered best in slot for PVP as well because of the higher DP, since Shai currently has reduced damage in PVP.

icon Nouver Vitclari
Nouver gives pure AP and an all resistance +10% item effect and can be modified using an Inverted Hearth of Garmoth to give extra stats (Max HP +150, Max Stamina +100, Special Attack Evasion Rate +10%). This offhand is currently not recommended on Shai because of their reduced damage in PVP. Kutum is currently preferred for the extra DP.


Awakening Weapons: 
Unlike other classes, Shai does not have a dandelion weapon and cannot open awakening boxes. She recieves 2 awakening weapons when completing the awakening/talent quests:

icon Canon Sol
Canon Sol is given to you during your talent quests and it cannot be deleted. This item cannot be enhanced and comes with some base Stats. The weapon gives AP 38 ~ 47, and the following Item Effects: 
[Misty Haze] All Evasion Rate, DP reduction effect +3%, [Delusive Light] Movement Speed reduction effect +3%, [Sun, Moon, Stars] All Speed increase effect +3%


icon Artina Sol
Artina Sol is given to you when you complete all of your talent quests and the item cannot be deleted. This item can be enhanced and has lower base stats than the Canon Sol, but once enhanced it quickly outscales the Canon Sol in the item effects and AP. Unlike other awakening weapons, the Artina Sol cannont be enhanced with Caphras Stones. The only way to recieve another Artina Sol is to compelete the Talent quests on a fresh Shai character, so you will need to use memory fragments to repair this item.



Armor:

The best armor in the game is currently dropped from Bosses. You will want to aim to get the boots and gloves first.


icon Griffon’s Helmet (helmet)  – dropped from Griffons in Kamaslyvia. 
icon Dim Tree Spirit’s Armor (chest) – dropped from Dim Tree Spirit.
icon Bheg’s Gloves (gloves)  dropped from Bheg.
icon Urugon’s Shoes (shoes)   – dropped from Urugon (Gaifinrasia Raid Captain Scroll).

icon Giath’s Helmet (helmet)  alternative choice – dropped from Giath.
icon Muskan’s Shoes (shoes)  alternative choice– dropped from Monastery Leader.



The current best in slot armor is Griffon’s Helmet, Dim Tree Spirit’s Armor, Bheg’s Gloves and Urugon’s Shoes. 

The full set will give you Maximum MP/WP/SP +100, Maximum HP +200, Max Stamina +200, Attack Speed +1, Casting Speed +1, Movement Speed +1 and All Resistances 5%. You will also get higher Accuracy, Evasion and Damage Reduction from these pieces.

In the mean time you should be using one of the following armor sets:

A popular armor choice for Mystic is to go full Grunil set because it increases your maximum HP and will give you 2 socket slots on each piece, along with extra AP +7 set bonus. Another advantage of using this set is that it is viable on any class, allowing you to swap to another class easily.

 Full  Heve set is also a very popular choice because it has an easier transition to boss gear whilst. As soon as you get one boss item with Grunil, you lose the set bonuses which Grunil weaker.

Another alternative is to use is the Akum set. It has comparable stats to boss armor and also a very useful set effect that gives Damage Reduction and Hidden AP. If you are unable to get boss armor, then the Akum set is a good cheap alternative that will be good for both PVP and PV. Investing in this set may slow you down in your progression towards softcap, but is much cheaper once you factor in repairing and enhancing.


CHANGE LOG

  • 13/07/2019 – posted the first version of the guide
  • 14/08/2019 – updated skills and weapon information

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