Best in Slot Artifacts and Lightstones
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Best in Slot Artifacts and Lightstones

Mar 29 Tansie  
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Lightstone of Fire Drops from:
Jade Starlight Forest
Basilisk Lair
Kratuka ancient ruins
Stars end
Forest Ronaros
Aakman Temple
Ash Forest
Abandoned Monastery
Thornwood Forest
Gahaz Bandits Lair
Desert Naga temple
Sulfur Mine
Crescent temple
Fadus Garrison
Red Wolf Village
Protty Cave
Pila Ku Jail

https://www.blackdesertfoundry.com/wp-content/uploads/2022/03/762005.png?10x10Lightstone of Wind drops from:
Crypt of Resting Thoughts
Winter Tree Fossil
Mirumok Ruins
Centaur herd
Kuit Islands
Pollys Forest
Bashim Base
Tshira Ruins
Sycraia Ruins (Upper)

Lightstone of Earth Drops from:
Olun Valley
Gyfin Rhasia Temple
Navarn Steppe
Tunkuta
Waragon Nest
Padix Island
Hystria Ruins
Sycraia Ruins (Lower)
Cadry Ruins
Mrowek’s Labyrinth
Manshaum Forest
Titium Valley
Shultz Guards
Sherekhan Necropolis

https://www.blackdesertfoundry.com/wp-content/uploads/2022/03/766101.png?10x10Iridescent Lightstone drops from:
Jade Starlight Forest
Winter Tree Fossil
Mrawek’s Labyrinth
Erethea’s Oblivion
Erebok
World Bosses
Field Bosses
Guild Raids
Dark Rifts
Weekly Boss Scrolls
Awakening Boss Scrolls

PVE Artifacts

Lesha’s Relic – Monster Damage Reduction +9
Marsh’s Artifact – Monster Damage +6

 





Artifact Name How to obtain
Marsh’s Artifact – Damage to Monsters
  • (Extra Damage to Monsters +6)

 

Lesha’s Artifact – Monster Damage Reduction

  • (Monster Damage Reduction +9)
  • Ancient Kutum / Thundercloud Kutum
  • Dark Rift
  • Guild Raid
  • (All) Normal, Awakened, Darkened Boss Summon Scroll
  • Offin
  • Muraka

  • Giant Mudster
  • Katzvariak
  • Murrowak’s Labyrinth
  • Jade Starlight Forest
  • Erebjork
  • Erethea’s Limbo

PVE Lightstone Combos

Defensive Options

All three of these lightstone combos are great for both newer players who are lacking the DP to grind Elvia spots, and vetern players who would like more survivability for end game spots.

Defensive Combo 1
[Boulder]
Earth: Fitted
Earth: Fitted
Earth: Mountain
Iridescent Lightstone
Total Combo Effects:
Monster DR +20
All Resistance Against Monsters +50%
All Resist +1%

Defensive Combo 2
[Reinforcing the Vangaurd]
Wind: Heart
Wind: Heart
Earth: Veil
Earth: Veil
Total Combo Effects:
Max HP+200
Monster DR +15
Damage Taken from Monsters -4%

Defensive Combo 3
[Impregnable Fortress]
Earth: Veil
Earth: Veil
Earth: Veil
Iridescent Lightstone
Total Combo Effects:
Monster DR +20
Damage Taken From Monsters -6%

Offensive Options

Both of these lightstone combos are great for both newer players who are lacking the DP to grind Elvia spots, and vetern players who would like more survivability for end game spots.

Offensive Combo 1
[Target Openings]
Fire: Rage
Fire: Marked
Fire: Strike
Wind: Lungs
Total Combo Effects:
All AP +10
All Accuracy +16
Maximum Stamina +100
Critical Damage +6%

Offensive Combo 2
[Vicious Shadows]
Fire: Predation
Fire: Predation
Fire: Shadows
Fire: Strike
Total Combo Effects:
Monster AP +13
Back Attack Damage +6%
Critical Damage +3%

PVP Artifacts

Defensive Options





    Artifact Name How to obtain
    Lesha’s Artifact – All Damage Reduction
    • (All Damage Reduction +3)

    Lesha’s Artifact – All Evasion

    • (All Evasion +6)
    • Griffon (Boss Summon Scroll)
    • Urugon (Boss Summon Scroll)
    • Muskan (Boss Summon Scroll)
    • Leebur (Boss Summon Scroll)

    • Cadry Ruins
    • Centaurus Herd
    • Padix Island
    Kehelle’s Artifact – Max HP
    • (Max HP +75)
    • Quint
    • Black Shadow
    • Garmoth
    • Red Nose (Field Boss / Boss Summon Scroll)

    • Dim Tree Spirit (Field Boss / Boss Summon Scroll)
    • Giath (Boss Summon Scroll)
    • Olun’s Valley
    • Crypt of Resting Thoughts

    Offensive Options

    Artifact Name How to obtain
    Marsh’s Artifact – Melee AP
    • (Melee AP +4)
    • Kzarka / Nightmare Kzarka
    • Bashim Base
    • Gahaz Bandit’s Lair
    • Polly’s Forest
    • Blood Wolf Settlement

    • Basilisk Den
    • Gorgo’s Nightmare
    • Roud Sulfur Mine
    • Shultz Guard

    Marsh’s Artifact – Ranged AP
    • (Ranged AP +4)
    • Karanda / Stormbringer Karanda
    • Desert Naga Temple
    • Crescent Shrine
    • Kuit Islands (Pirate Island)

    • Protty Cave
    • Pila Ku Jail
    • Sycraia Underwater Ruins (Upper)
    Marsh’s Artifact – Magic AP
    • (Magic AP +4)
    • Nouver / Bloodstorm Nouver
    • Titium Valley
    • Tshira Ruins
    • Fadus Habitat

    • Waragon Nest
    • Navarn Steppe
    • Sherekhan Necropolis
    • Manshaum Forest
    Marsh’s Artifact – Melee Accuracy
    • (Melee Accuracy +8)

    Marsh’s Artifact – Ranged Accuracy

    • (Ranged Accuracy +8)

    Marsh’s Artifact – Magic Accuracy

    • (Magic Accuracy +8)
    • Dastard Bheg (Field Boss / Boss Summon Scroll)
    • Mirumok Ruins
    • Forest Ronaros Area
    • Thornwood Forest

    • Star’s End
    • Tunkuta
    • Abandoned Monastery

    PVP Lightstone Combos

    Defensive Options

    Defensive Combo 1
    [Untouchable]
    Earth: Iron Wall
    Earth: Waves
    Wind: Heart
    Earth: Disrupt
    Total Combo Effects:
    All DP +18
    All Evasion +33
    Max HP +200
    Special Attack Evasion +3%

    Defensive Combo 2
    [Olun’s Descendant]
    Earth: Iron Wall
    Earth: Waves
    Wind: Heart
    Earth: Mountain
    Total Combo Effects:
    All DP +18
    All Evasion +33
    Max HP +200
    All Resistances +4%

    Defensive Combo 3
    [Steel Heart]
    Wind: Heart
    Wind: Heart
    Wind: Heart
    Wind: Heart
    Total Combo Effects:
    Max HP +450

    Offensive Options

    Offensive Combo 1
    [Target Openings]
    Fire: Rage
    Fire: Marked
    Wind: Lungs
    Fire: Strike
    Total Combo Effects:
    All AP +10
    All Accuracy +16
    Maximum Stamina +100
    Critical Damage +6%

    Offensive Combo 2
    [Dominate]
    Fire: Rage
    Fire: Marked
    Wind: Lungs
    Fire: Earthquake
    Total Combo Effects:
    All AP +10
    All Accuracy +16
    Maximum Stamina +100
    Ignore All Resistances +4%

    Beginner to BiS Setup

    • With this setup you will use any 3 artifacts to start with and swap between 2 of them for different combo effects depending on what you need
    • Always keep Artifact #1 equipped, then swap between Artifact #2 or Artifact #3
    • The 6 lightstones for the beginner setup are pretty easy and cheap to get, just preorder them on the central market and wait!
    • There are two expensive/rare lightstones = Earth: Disrupt and Fire: Strike, these will take a while to preorder or grind for.
    • When you get these 2 extra lightstones, redo your setup. You can extract the lightstones for 10 mil each.
    • Now you will have 4 artifacts total and can swap between the 2 sets.
    • The bottom setups are considered BEST IN SLOT! Everyone should have them to start with, and afterwards you can collect others for specific scenarios.
    Artifact #1 Artifact #2 (Offensive)
    Eg. Monster AP
    Artifact #3 (Defensive)
    Eg. Monster DP
    • Lightstone of Earth: Iron Wall
    • Lightstone of Wind: Lungs

    This artifact is ALWAYS equipped.
    Swap between Artifact #2 and Artifact #3 for the different set effects you need

    • Lightstone of Fire: Rage
    • Lighstone of Fire: Marked

      Total effects when you equip this artifact with #1:

      • Hidden AP +5
      • All Accuracy +9
      • Max Stamina +55
      • All Damage Reduction +3
      • Lightstone of Wind: Heart
      • Lightstone of Earth: Waves

      Total effects when you equip this artifact with #1:

      • All Damage Reduction +9
      • All Evasion +15
      • Max HP +100
      • Max Stamina +25
      Best in Slot Setup #1
      (Offensive)
      Best in Slot Setup #2
      (Defensive)
      • Lightstone of Fire: Rage
      • Lightstone of Fire: Marked
      • Lightstone of Wind: Lungs
      • Lightstone of Fire: Strike (rare)

        Total Combo Effects:

        • Hidden AP +10
        • All Accuracy +16
        • Maximum Stamina +100
        • Critical Damage +6%
        • Lightstone of Earth: Iron Wall
        • Lightstone of Earth: Waves
        • Lightstone of Wind: Heart
        • Lightstone of Earth: Disrupt (rare)

        Total Combo Effects:

        • All Damage Reduction +18
        • All Evasion +33
        • Max HP +200
        • Special Attack Evasion +3%

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