Damage Reduction, AP, Evasion, and Accuracy are always on a neverending loop of countering each other. Building with the sole purpose to counter one of them, with leave you vulnerable to another. This means that the build meta in the game is forever changing as well.
In the current meta, there is far more choice in accuracy accessories, and some players are reaching the final AP brackets, allowing them to start building accuracy with less downsides. At the same time, the amount of Evasion you need to begin to feel tanky is rising. That being said, when you reach endgame and are fighting other players that have started to build more accuracy, players often feel that Evasion is still tankier, or at the very least, on par with Damage Reduction builds, but has the option to build more tanky as needed. On the other side of the coin, Damage Reduction has the option to build more offensively if needed.
The biggest issue with Evasion is that it can have very high highs and very low lows. Coming across an “AP monkey” as an Evasion player can make you feel godlike, but at the same time, if you don’t have enough of it you can suddenly be very squishy.
- It is recommended to only use Evasion if you have at least PEN Boss Armors with Caphras level 9 or higher. Until then, DR will be tankier in general, since you won’t have enough Evasion for it to be effective.
At the end of the day, the main things you need to consider is whether or not Evasion meets your playstyle and is viable on your class.
- Evasion often sacrifices damage for tankier builds
- Damage Reduction often sacrifices tankiness for more offensive builds