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Hyperboost Guide UI
- A UI has been added to check the Hyperboost progression sequence and guide.
- The UI is at the top of the screen
You can check by pressing the button (Existing Growth Pass). - With the addition of this UI, the existing growth path will be removed.
- However, you can continue to view the game tips section of the existing Growth Pass.
- As announced in the notice on the official website, changes will be made so that existing Growth Pass rewards will no longer be available during the scheduled maintenance on August 19 (Korea) and August 20 (Global). We ask that you claim your rewards before that period.
- The UI is at the top of the screen
Guild – War Dec
- A [Propose War] button has been added next to the existing [Declare War] button in the War Declaration UI.
- If you press that button to propose war to an opposing guild, your Guild Fame will not decrease.
- War begins only if the guild receiving the proposal accepts it, and since it is a mutually agreed-upon war, neither guild’s fame score decreases.
- A war established by accepting a war proposal lasts for a maximum of 6 hours.
- Once a war is established by accepting a war proposal, there is no waiting time required to propose it again after it ends, and you can send another war proposal immediately.

- With the addition of the war proposal feature, a setting has been added to allow rejecting war proposals at any time.
- Menu (ESC) – Game Settings – Others – Reject Guild War Proposal

Fairy Appearance and Skill Selection
- You can now set the fairy’s appearance and skills separately.
- After selecting the desired appearance from the list, you can select and apply the skill to use at the bottom.
- Appearances you own are displayed in the list, and appearances you do not own can be purchased via the purchase button at the bottom.
- However, limited appearances whose sales period has ended are not displayed in the list.
- You can only select skills possessed by fairies you currently own; you cannot select skills from fairies you do not possess.

Cup Extraction Change
- The items required to extract the following improved accessories have been changed.
- Before Change: Refined Essence of Emotions
- After change: Mirror of Equilibrium
- The Blacksmith NPC, Eol-tteung-ttang Toshi, has stopped selling Fused Crystal of Emotions
- It has been changed so that Refined Essence of Emotions can no longer be produced.
- Accordingly, the description of the related item has been changed.
- Shard of the Furious Night, Shard of the Tearful Night, Shard of the Drained Night
- During the scheduled maintenance on August 19, 2026 (Korea) and August 20, 2026 (Global), any Refined Essence of Appraisal and Fusion Crystal of Appraisal you possess will be deleted, and the materials and silver used for crafting will be returned.
- Accordingly, the description of the related item has been changed.
- The repeatable quest to extract a goblet, which could be accepted from Regenti in the basement of Glisi Village in the Elvia region, has been changed so that it can no longer be accepted.
- Accordingly, the descriptions related to the improved accessories have been changed.
- During the scheduled maintenance on August 19, 2026 (Korea) and August 20, 2026 (Global), any quests that have been accepted will be cancelled, and items handed over to NPCs will be returned.
- The description of the Mirror of Equilibrium item has been improved due to changes in the extraction method for Accessory Enhancement Stones.
Item Changes
- Detailed descriptions regarding the appearance when wearing the Edana – Godslayer’s Armor outfit have been added.

- A cheering animation has been added when obtaining Embers of Ynix item from a safe zone into a chest.
- Improvements have been made so that rare items are displayed in the rare item acquisition UI when acquired in monster zones.
- The issue where possible transformation locations overlapped when using the next transformation scroll has been improved.
- Brave Pine Needle Swordsman Shapeshifter
- Immortal Persimmon Knight Transformation Scroll
- Holy Jujube Priest Transformation Scroll
- Dream Bell Sorcerer’s Transformation Scroll
- Ruthless Chestnut Archer Transformation Scroll
- Heroic Prosecutor Sora’s Transformation Scroll
- The Immortal Crab Knight’s Transformation Scroll
- The Pufferfish Sorcerer of Destruction’s Transformation Scroll
- Sacred Sea Cucumber Priestess Transformation Scroll
- Fierce Crayfish Fighter Shapeshifter
- Kkikungdal villagers’ disguise
Class Tag Rotation
- The class of the transition rotation has been changed to Woosa and Maegu.
- During the period below, you can transfer items to the Woosa or Maegu classes for just 1 silver coin.
- Start: August 19, 2026 (Korea), August 20, 2026 (Global)
- End: September 9, 2026 (Korea), September 10, 2026 (Global)
- During the period below, you can transfer items to the Woosa or Maegu classes for just 1 silver coin.
Edania: Inner Monster Zone Changes
![]() Aphrodon Temple
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![]() Hermesia Inner Castle |
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![]() Magaia Temple
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![]() Aresion Temple
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| Item Acquisition Changes |
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![]() Event Horizon
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| Item Acquisition Changes |
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![]() Scales of Judgment
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Edania: Inner Changes
- New forms of Tachyon’s legacy have been discovered throughout Edania.
- You can obtain special rewards by discovering Tachyon’s legacy.
- Tachyon’s Legacy can be started at the point where the blue effect is displayed.
- After discovering Tachyon’s legacy, if you pass the test to obtain Edana’s legacy, you can acquire Agri’s Gold Coin.
- The difficulty of some Tachyon’s Trace content has been lowered.
- Residential areas have been added to Angaboo No. 1 and Shining Land Nos. 1, 2, and 3.
- A quest has been added inside Edania to obtain 4 types of the Twilight of the End
- You can obtain 4 types of Twilight of the End upon completing the quest below.
- These quests can be accepted and completed once per family.
| Quest Name | NPC location | Quest Requirements | Quest Objective | Reward |
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| Remnants of Aphrodon I ~ V | Aphrodon – Vestige of Goldroot | Attack power 398 or higher | Defeat 2,500 Aphrodon sanctuary packs |
![]() Twilight of the End – Earring x1
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| Remnants of Hermesia I ~ V | Hermesia – Vestige of Ebonmere | Attack power 403 or higher | Defeat 2,000 Emesian Dragon Spirit packs |
![]() Twilight of the End – Ring x1
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| Remnants of Magaia I ~ V | Magaia – Vestige of Everlight | Attack power 408 or higher | Defeat 2,500 mobs in the Magaia Sanctuary |
![]() Twilight of the End – Belt x1
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| Remnants of Aresion I ~ V | Aresion – Vestige of Crimsonflare | Attack power 413 or higher | Defeat 2,000 packs in Aresion Sanctuary |
![]() Twilight of the End – Necklace x1
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| Remnants of Voidekea I ~ V | Voidekaia – Vestige of Voidreach | Attack power 418 or higher | Defeat 1,000 mobs in the Voidekea Sanctuary |
Choose one of the rewards below
![]() ![]() ![]() ![]() Twilight of the End – Earring x1
Twilight of the End – Ring x1 Twilight of the End – Belt x1
Twilight of the End – Necklace x1
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- Knowledge for the quest NPC ‘Fragment of Ynix’, who can obtain the weapons of destruction, has been added.
- A murmuring sound has been added around the social NPCs stationed at the Angabou Outpost.
- The appearance of ‘Fragment of Ynix’, the quest NPC from which you can obtain the weapons of destruction, has been changed.
Edania: Inner Boss Changes
- Fixed an issue where effects remained even after the monster teleported during the battle with Agris, the Goddess of Abundance, in [Weekly] For the Throne: Aphrodon.
- Fixed an issue where dialogue was duplicated during the tree trunk attack of Agris, the Goddess of Abundance, in [Weekly] For the Throne: Aphrodon under certain circumstances.
- Fixed an issue where some voices were not outputting during the battle with Elian, the Goddess of Vengeance, in [Weekly] For the Throne: Magaia.
- In [Weekly] For the Throne: Magaia, the hit range of some attacks by Elian, the <Goddess of Vengeance>, has been expanded to match the range of the displayed effects.
- Changed so that the next voice line plays after all of the battle start voice lines for <Goddess of Justice> Elian in [Weekly] For the Throne: Magaia have been played.
- Fixed an issue in [Weekly] For the Throne: Magaia where the Broken Effect of the Apocalypse of Judgment, where Elian the Goddess of Justice is seated, was intermittently not removed.
- Fixed an issue where the appearance of <God of War> Aal briefly appeared gray during the [Weekly] For the Throne: Aresion scene.
- Fixed an issue where monsters in certain sections of [Weekly] For the Throne: Aresion were not visible.
- Fixed an issue where the running animation of <God of War> Aal in [Weekly] For the Throne: Aresion was awkward.
Simplified Questline Changes
- The simplified request ‘[Special Growth] The Beginning of a Prestigious Family’ can now only be accepted if there is a completion record for the ‘[Pet] Bariz’s Junaid’ request.
- You must satisfy the following conditions to accept the ‘[Pet] Bariz’s Junaid’ quest.
- You are currently in progress or have completed the ‘[Media] Prophecy of the Apocalypse’ quest.
- Completed the ‘[Co-op] Awakened Black Spirit’ quest
- The ‘[Gumihyeonjeon] Unfinished Revenge’ quest has been completed.
- You must satisfy the following conditions to accept the ‘[Pet] Bariz’s Junaid’ quest.
- The ‘[Balenos] Alchemist and Daughter’ quest has been changed so that it is displayed in the quest list window only if the simplified main quest is not progressed.
Guild Strategy Mapping
- A guild strategy guide feature has been added to the world map.
- A Guild Strategy Guide button has been added to the top of the World Map (M), and you can open the window by clicking the button.
- You can assign a shortcut for the Guild Strategy Guide through the World Map Shortcut Settings button at the bottom right of the World Map (M).
- A Guild Strategy Guide button has been added to the top of the World Map (M), and you can open the window by clicking the button.

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- To use the Guild Strategy Guide, you need Guild Strategy Guide permissions, and guild members without permissions can only view the generated path.
- The generated path can be viewed on the world map (M) and minimap.
- To use the Guild Strategy Guide, you need Guild Strategy Guide permissions, and guild members without permissions can only view the generated path.

- The function of each button in the Guild Strategy Guide is as follows.


※ This information cannot be checked on the Black Desert Research Lab and is scheduled to be updated on the official servers.
System and UI Changes
- When placing stackable items in the Family Inventory, the maximum limit reference on the keypad has been improved to take into account the Family Inventory’s maximum weight capacity.
- The scroll width of the guild usage history has been adjusted to be slightly wider.
- The texture size of the full summary section of Marni’s Combat Analyzer has been modified.
- The following information, which used to be updated upon login, has been changed to be updated within a certain time range (maximum 15 seconds).
- Friend Login
- Connection status during the War of the Roses
- Guild member information regarding the occupation battle status
※ This information cannot be checked on the Black Desert Research Lab and is scheduled to be updated on the official servers.
- Mitigation work has been carried out on some factors that could cause frame rate drops.
- The issue where the start time of the Guild House auction could gradually change due to reasons such as scheduled maintenance has been fixed.
Bug Fixes
- Fixed an issue where an awkward appearance was briefly displayed when pressing the Hide Lifeguard Outfit Cape button in the Pearl Shop (F3) or Dye Window (J).
- Fixed an issue where the actual file name differed from the downloaded file name when downloading sheet music from a music album.
- Edania: Fixed an issue where the destination pathfinding for the ‘Must Match the Quantity’ quest inside was unnatural.
- Some text has been improved in the descriptions of ‘[Weekly] Qualification for the Throne: Aphrodon’ and ‘[Weekly] Qualification for the Throne: Aresion’.
- The descriptions for the requests below have been improved.
- ‘Original Form: Courage of Annihilation’, ‘Original Form: Temperance of Annihilation’, ‘Original Form: Justice of Annihilation’, ‘Original Form: Wisdom of Annihilation’
- The location for completing the ‘Festival of the God of War’ quest in the ‘Investigate the Ecology of Edania’ quest, which is received from Alustin at the Angabu Outpost, has been modified.
- The camera angle when looking at Alustin has been changed when talking to the NPC Alustin at the Angabou Outpost.
- Fixed an issue where the Zirgo Viano knowledge of Ail Village was obtained when talking to Zirgo Viano at the Angabou Outpost.
- Fixed an issue where the ‘Edania: Angabu Outpost’ knowledge could not be obtained when entering Angabu Outpost for the first time.
- If you have not acquired this knowledge, you can obtain it by talking to the NPC Alustin at the Angabou Outpost via the dialogue button.
- Edania: Fixed an issue where characters would become immobile when approaching certain areas of the Inner End Shock Zone.
- A typo has been corrected in the dialogue of Zario, the fish merchant on the Auris coast.
- The issue where regular ships were not arriving at the Auris Coast has been fixed.
- Fixed an issue where it was impossible to move after taking out and boarding the speedboat at the Auris Coast dock.
- Edania: Accessible areas outside the inner coastal region have been reduced.
- Accordingly, an issue where it was possible to move outside the minimap in some areas of the Oceanus Sea has been fixed.
- Some text has been improved in the description of the request to craft the weapon of the God of Destruction.
- The issue where some NPCs at the Angabou Outpost were displayed as NPCs from the Land of the Morning has been fixed.
- The icon for the next sub-quest at Angabou Outpost has been changed.
- ‘Delivering a message’, ‘Searching for the escaped Assassin’, ‘Reinforcements needed’
- The icon for the quest ‘[Adventure Support] Let’s Reorganize the Interior of Edania!’, which is accepted from Alustin at the Angabu Outpost, has been changed.
- Edania: Fixed an issue where the repeatable hunting ground quest icons in the inner regions were not displayed as the unique icons for those regions.
- A specific location that could not be reached if the character fell out of the Ergo area has been fixed.
- The knowledge icons below have been added and changed.
- People of Edania – Outsiders at Angabu Outpost – Emma Bartali
- Outpost Managers (Inside Edania) – Throne of Boidechea, Throne of Aresion, Throne of Magaia, Throne of Emesia, Throne of Aphrodon
- Fixed an issue where item information from a regular bag was displayed when checking item information while automatically putting Pearl Bag items into the warehouse.
- The automatic navigation feature, which previously only worked for main quests, has been improved to apply to sub-quests and event quests as well.
- Fixed an issue where Caphras-related information was not displayed when checking equipment with Caphras enhancements in the “View Other Character Bags/Equipment” section.
- Fixed an issue where the total effect value in the Refinement Stone Management UI was displayed differently from the actual value when a Strong Refinement Stone was equipped.
- The issue where Ecreta and Aperon accessories could not be strengthened together has been fixed.
- Group enhancement can be performed if the enhancement material items are the same.
- Changes have been made so that a notification is added to the world when acquiring the Dusk of the Apocalypse.
- Fixed an issue where the position of the action points was awkward when opening the worker UI from the garden UI.
- Fixed an issue where contribution investment was possible in production bases without having invested in bases.
- Fixed an issue where the name tag of the Battlefield Hero character participating in the Occupation Battle appeared as [Militia].
- Fixed an issue where some text in the integrated goods UI appeared awkward depending on personal environments such as resolution, UI interface size, and window mode window size.
- For participants in Arsha’s Window, a fix has been made so that notification messages unrelated to the match progress do not appear at the top of the screen.
- Stabilization work for the Yar matching system has been carried out.
- The frame rate drop that occurred when the client was left on for a long time has been partially alleviated.
- [Pad Mode] Fixed an issue where the attacking side’s capture battle score status was displayed immediately after the capture battle ended.
Class Changes
Berserker
Main Weapon, Succession
- The damage of the skill has been changed as follows.
| Skill name | Before change | After change |
|---|---|---|
| Prime: Predatory Hunt |
Hit damage 6490% x 1, max 3 hits
Final hit damage 10916% x 2 Damage application ratio in PvP: 46.63% |
Hit damage 6036% x 1, max 3 hits
Last hit damage 10152% x 2 Damage application ratio in PvP: 50.14% |
| Prime: Beastly Wind Slash |
1 Hit Damage 8988% x 1
2 Hit Damage 8988% x 2 Damage application ratio in PvP: 15.81% |
1 Hit Damage 8089% x 1
2 Hit Damage 8089% x 2 Damage application ratio in PvP: 17.58% |
| Prime: Fierce Strike |
1 hit damage 7092% x 1, max 2 hits
2 Hit Damage 7092% x 2 Beast State Strike Damage 5043% x 2, Max 4 Hits Damage application ratio in PvP: 29.6% PvP Beast State Strike Damage Application Rate: 27.97% |
1 hit damage 6383% x 1, max 2 hits
2 Hit Damage 6383% x 2 Beast State Strike Damage 4539% x 2, Max 4 Hits Damage application ratio in PvP: 32.89% PvP Beast State Strike Damage Application Rate: 31.08% |
| Prime: Frenzied Destroyer |
Hit damage 5269% x 1, max 2 hits
Additional hit damage 6045% x 2 Damage application ratio in PvP: 34.76% PvP Additional Hit Damage Application Ratio: 39.97% |
Hit damage 4900% x 1, max 2 hits
Additional hit damage 5622% x 2 Damage application ratio in PvP: 37.38% Additional hit damage application ratio in PvP: 42.98% |
| Prime: Devastation |
Hit damage 10924% x 3
Damage application ratio in PvP: 24.31% |
Hit damage 10159% x 3
Damage application ratio in PvP: 26.14% |
| Prime: Raging Thunder |
Hit damage 7288% x 1, max 15 hits
Last hit damage 3706% x 2 Damage application ratio in PvP: 34.5% |
Hit damage 7069% x 1, max 15 hits
Last hit damage 3595% x 2 Damage application ratio in PvP: 35.57% |
| Prime: Ancient Wave |
Hit damage 11498% x 2
Damage application ratio in PvP: 28.8% |
Hit damage 10348% x 2
Damage application rate in PvP: 32% |
Guardian
Main Weapon, Succession
- The damage of the skill has been changed as follows.
| Skill name | Before change After change | |
|---|---|---|
| Prime: Claw Reveal |
Hit damage 6917% x 2
Damage application ratio in PvP: 34.77% |
Hit damage 7609% x 2
Damage application ratio in PvP: 31.61% |
| Prime: Mountain Slam |
Hit damage 10345% x 3
Damage application ratio in PvP: 22.83% |
Hit damage 11069% x 3
Damage application ratio in PvP: 21.34% |
| Prime: Avalanche Strike |
Hit damage 14692% x 2
Damage application ratio in PvP: 25.74% |
Hit damage 15427% x 2
Damage application ratio in PvP: 24.51% |
| Prime: Boulder Crush |
Hit damage 5086% x 2, max 4 hits
Damage application ratio in PvP: 46.16% |
Hit damage 5595% x 2, max 4 hits
Damage application ratio in PvP: 41.96% |
| Prime: Mutilation |
Hit damage 8975% x 2
Damage application ratio in PvP: 36.3% |
Hit damage 9873% x 2
Damage application rate in PvP: 33% |
| Prime: Black Blood Slaughter |
Hit damage 8951% x 2
Damage application ratio in PvP: 34.77% |
Hit damage 9846% x 2
Damage application ratio in PvP: 31.61% |
| Prime: Black Blood Circle |
1 Hit Damage 1126% x 1, Max 14 Hits
2 Hit Damage 10237% x 3 Damage application ratio in PvP: 25.78% |
1 Hit Damage 1216% x 1, Max 14 Hits
2 Hit Damage 11056% x 3 Damage application ratio in PvP: 23.87% |
| Gate Crasher |
1 Hit Damage 7557% x 2
2 Hit Damage 7557% x 2 Damage application ratio in PvP: 30.14% |
1 Hit Damage 7935% x 2
2 Hit Damage 7935% x 2 Damage application ratio in PvP: 28.7% |
Awakening
| Skill name | Before change | After change |
|---|---|---|
| Cleansing Flame |
Hit damage 11583% x 2
Damage application ratio in PvP: 31.89% |
Hit damage 11004% x 2
Damage application ratio in PvP: 33.57% |
| Dragon’s Maw |
Hit damage 14953% x 2
Damage application ratio in PvP: 25.07% |
Hit damage 14056% x 2
Damage application ratio in PvP: 26.67% |
| Flow: Howling Light |
Yoldun’s Flame Effect
Yoldun’s Flames damage 633% x 1, max 6 hits Upon successful hit, inflicts 90 burn damage to the target over 18 seconds, for a total of 6 hits. |
Yoldun’s Flame Effect
Yoldun’s Flames damage 703% x 1, max 6 hits |
| Searing Fang |
1 Hit Damage 5552% x 2
1 Strike Flame Damage 4887% x 2 2 Hit Damage 5552% x 2 Damage application ratio of normal attacks in PvP: 48.99% PvP Flame Strike damage application ratio: 28.09% |
1 Hit Damage 5274% x 2
1 Strike Flame Damage 4643% x 2 2 Hit Damage 5274% x 2 Damage application ratio of normal attacks in PvP: 51.57% PvP Flame Strike damage application ratio: 29.57% |
| Scornful Slash |
1 Strike Flame Damage 7352% x 2
2 Strike Flame Damage 7352% x 2 Damage application ratio in PvP: 51.08% |
1 Strike Flame Damage 6984% x 2
2 Strike Flame Damage 6984% x 2 Damage application ratio in PvP: 53.77% |
Nova
Awakening
- The damage of the skill has been changed as follows.
| Skill name | Before change | After change |
|---|---|---|
| Royal Fencing: Lunge |
Hit damage 5078% x 2
Damage application ratio in PvP: 46.24% |
Hit damage 5332% x 2
Damage application ratio in PvP: 44.04% |
| Swooping Ring |
Hit damage 7544% x 2
Damage application ratio in PvP: 34.1% |
Hit damage 7770% x 2
Damage application ratio in PvP: 33.11% |
| Royal Fencing: Remise |
1 hit damage 5835% x 1, max 2 hits
2 Hit Damage 5835% x 1 3 Hit Damage 5835% x 2 Damage application ratio in PvP: 31.21% |
1 hit damage 6127% x 1, max 2 hits
2 Hit Damage 6127% x 1 3 Hit Damage 6127% x 2 Damage application ratio in PvP: 29.72% |
| Brutal Ring |
Hit damage 7066% x 3
Damage application ratio in PvP: 32.95% |
Hit damage 7278% x 3
Damage application ratio in PvP: 31.99% |
| Royal Fencing: Fleche |
1 hit damage 4654% x 1, max 2 hits
2 Hit Damage 4654% x 1, Max 4 Hits 3 Hit Damage 4654% x 1 Damage application ratio in PvP: 35.96% |
1 hit damage 4887% x 1, max 2 hits
2 Hit Damage 4887% x 1, Max 4 Hits 3 Hit Damage 4887% x 1 Damage application ratio in PvP: 34.25% |
| Frozen Ring |
Hit damage 6521% x 1, max 5 hits
Damage application ratio in PvP: 38.26% |
Hit damage 6847% x 1, max 5 hits
Damage application ratio in PvP: 36.44% |
| Starfall |
Hit damage 10053% x 2
Damage application ratio in PvP: 34.68% |
Hit damage 10355% x 2
Damage application ratio in PvP: 33.67% |
| Royal Fencing: Riposte |
1 Hit Damage 5720% x 1
2 Hit Damage 5720% x 1 3 Hit Damage 5565% x 2 Damage application ratio in PvP: 36.41% |
1 Hit Damage 5892% x 1
2 Hit Damage 5892% x 1 3 Hit Damage 5732% x 2 Damage application ratio in PvP: 35.35% |
| Slicing Ring |
Hit damage 7311% x 3
Damage application ratio in PvP: 34.68% |
Hit damage 7530% x 3
Damage application ratio in PvP: 33.67% |
| Accel: Frozen Ring |
Hit damage 6881% x 4
Damage application ratio in PvP: 29.51% |
Hit damage 7225% x 4
Damage application ratio in PvP: 28.1% |
| Accel: Royal Fencing: Fleche |
Hit damage 3929% x 1, max 9 hits
Damage application ratio in PvP: 31.15% |
Hit damage 4125% x 1, max 9 hits
Damage application ratio in PvP: 29.67% |
| Accel: Royal Fencing: Remise |
1 hit damage 7054% x 1, max 3 hits
2 Hit Damage 7054% x 2 Damage application ratio in PvP: 30.06% |
1 hit damage 7407% x 1, max 3 hits
2 Hit Damage 7407% x 2 Damage application ratio in PvP: 28.63% |
| Accel: Swooping Ring |
Hit damage 8456% x 2
Damage application ratio in PvP: 37.69% |
Hit damage 8710% x 2
Damage application ratio in PvP: 36.59% |
Drakania
Awakening
- The damage of the skill has been changed as follows.
| Skill name | Before change | After change |
|---|---|---|
| Tip of the Scale (Hexeblood) |
1 Hit Damage 3178% x 2
2 Hit Damage 3178% x 2 3 Hit Damage 3178% x 2 4 Hit Damage 4767% x 2 5 Hit Damage 4767% x 2 Damage application ratio in PvP: 57.16% |
1 Hit Damage 3019% x 2
2 Hit Damage 3019% x 2 3 Hit Damage 3019% x 2 4 Hit Damage 4529% x 2 5 Hit Damage 4529% x 2 Damage application ratio in PvP: 60.17% |
| Savage Decree (Hexeblood) |
1 Hit Damage 4072% x 2
2 Hit Damage 4072% x 2 3 Hit Damage 5740% x 2 Damage application ratio for 1st and 2nd hits in PvP: 38.09% Damage application ratio for 3 hits in PvP: 56.19% |
1 Hit Damage 3950% x 2
2 Hit Damage 3950% x 2 3 Hit Damage 5568% x 2 Damage application ratio for 1st and 2nd hits in PvP: 39.27% Damage application ratio for 3 hits in PvP: 57.93% |
| Flow: Concealed Claw (Hexeblood) |
Hit damage 10171% x 2
Damage application ratio in PvP: 44.29% |
Hit damage 9866% x 2
Damage application ratio in PvP: 45.66% |
| Spiteful Soul (Hexeblood) |
1 hit damage 6464% x 1, max 2 hits
2 Hit Damage 6464% x 1 3 Hit Damage 5388% x 2 Damage application ratio in PvP: 43.74% |
1 hit damage 6270% x 1, max 2 hits
2 Hit Damage 6270% x 1 3 Hit Damage 5226% x 2 Damage application ratio in PvP: 45.09% |
| Core: Extinction (Hexeblood) |
Hit damage 7882% x 2
Damage application ratio in PvP: 33.78% |
Hit damage 7646% x 2
Damage application ratio in PvP: 34.82% |
| Flow: Obliterate (Hexeblood) |
Hit damage 10086% x 2
Damage application ratio in PvP: 43.16% |
Hit damage 9783% x 2
Damage application ratio in PvP: 44.5% |
| Sundering Roar (Hexeblood) |
1 Hit Damage 7718% x 2
2 Hit Damage 7718% x 2 Damage application ratio in PvP: 38.72% |
1 Hit Damage 7332% x 2
2 Hit Damage 7332% x 2 Damage application ratio in PvP: 40.8% |
| Crackling Flame (Hexeblood) |
Hit damage 5871% x 2
Damage application ratio in PvP: 38.74% |
Hit damage 5577% x 2
Damage application ratio in PvP: 40.78% |
| Storm Piercer (Hexeblood) |
1 Hit Damage 5067% x 2
2 Hit Damage 5067% x 1, Max 2 Hits 3 Hit Damage 4236% x 2 Damage application ratio for 1st and 2nd hits in PvP: 41.91% Damage application ratio for 3 hits in PvP: 48.57% |
1 Hit Damage 4915% x 2
2 Hit Damage 4915% x 1, Max 2 Hits 3 Hit Damage 4109% x 2 Damage application ratio for 1st and 2nd hits in PvP: 43.21% Damage application ratio for 3 hits in PvP: 50.07% |
| Tip of the Scale (Dragonblood) |
Hit damage 8985% x 2
Damage application ratio in PvP: 36.19% |
Hit damage 8013% x 2
Damage application ratio in PvP: 31.74% |
| Savage Decree (Dragonblood) |
1 Hit Damage 2098% x 2
2 Hit Damage 6265% x 2 Damage application rate in PvP: 40% |
1 Hit Damage 1888% x 2
2 Hit Damage 5639% x 2 Damage application ratio in PvP: 44.44% |
| Spiteful Soul (Dragonblood) |
1 Hit Damage 2823% x 2
2 Hit Damage 5178% x 2 3 Hit Damage 5178% x 2 Damage application ratio in PvP: 28.02% |
1 Hit Damage 2682% x 2
2 Hit Damage 4919% x 2 3 Hit Damage 4919% x 2 Damage application ratio in PvP: 29.49% |
| Flow: Cloud’s Strife (Dragonblood) |
Hit damage 10659% x 2
Damage application ratio in PvP: 33.84% |
Hit damage 9593% x 2
Damage application ratio in PvP: 37.6% |
| Storm Piercer (Dragonblood) |
Hit damage 8985% x 2
Damage application ratio in PvP: 36.19% |
Hit damage 8536% x 2
Damage application ratio in PvP: 38.09% |
| Sundering Roar (Dragonblood) |
Hit damage 10130% x 1, max 5 hits
Damage application ratio in PvP: 26.31% |
Hit damage 9623% x 1, max 5 hits
Damage application ratio in PvP: 27.7% |
| Doombringer (Dragonblood) |
1 Hit Damage 5338% x 3
2 Hit Damage 5338% x 3 Damage application ratio in PvP: 17.33% |
1 Hit Damage 5071% x 3
2 Hit Damage 5071% x 3 Damage application ratio in PvP: 18.24% |
| Crackling Flame (Dragonblood) |
1 Hit Damage 4508% x 2
2 Hit Damage 4508% x 2 Damage application ratio in PvP: 37.42% |
1 Hit Damage 4287% x 2
2 Hit Damage 4287% x 2 Damage application ratio in PvP: 39.35% |
| Tectonic Slam (Dragonblood) |
Hit damage 8675% x 2
Damage application ratio in PvP: 32.38% |
Hit damage 7808% x 2
Damage application ratio in PvP: 35.98% |
Agent
Main Weapon, Succession
Evasive Detonation- An effect has been added that increases all evasion by +36 for 10 seconds when using the skill.
Flow: Dash ‘N Fire- The skill’s required stamina has been changed from 125 to 100.

Tactical Retreat, Flow: Reposition- The skill’s required stamina has been changed from 200 to 150.
Flow: Bullet of Truth- Mozambique Drill has been added to allow linking with a left click after the Reaper’s Barrage skill.

- A 15-second cooldown has been added to the skill.
Last Words- The issue where the actual attack hitbox was applied at a shorter distance than the skill’s animation has been fixed.
- If there are no enemies in close proximity, damage is applied to enemies at a greater distance to match the animation.
- Improved to ensure a smooth transition after Penance and Sin skills.

- Fixed an issue where melee attacks would intermittently trigger even when there were no enemies nearby.
Bulletstorm- It has been improved to seamlessly transition to other skills after using the skill.


Prime: Hexround Reaper, Flow: Bullet of Truth, Prime: Reaper’s Mercy- The +70% down attack damage increase effect obtained from the Prime: Hexround Reaper skill has been changed to apply only to that specific skill.
Prime: Death Comes Spinnin’- An effect has been added that restores +100 HP with every successful hit.
Prime: Obsidian Powder- Scatterin’ Hell and the Demolition Operation skill have been improved to link smoothly afterward.

Blink- The invincibility effect has been changed to be applied starting from the animation of preparing to move via left-click after using a skill.
- Changed so that you can cancel the skill by right-clicking before moving after using the skill.
- The forward movement distance of the skill has increased by approximately 21%, and the downward movement distance has increased by approximately 33%. However, the height limit for upward movement remains the same as before.
Sin- It has been improved to seamlessly transition to other skills after using the skill.
Penance- It has been improved to seamlessly transition to other skills after using the skill.
- Fixed an issue where the falling animation would appear before the character could even land.
Letusa- The accuracy reduction effect for 5 seconds upon a successful hit has been changed from -60 to -24.
- Improvements have been made to allow for a smoother transition into Letusa skills after using Mayhem, Evasive Detonation, Blink, and Demolition Operation skills.

Piercing Round- The “Concealed Weapon” skill has been changed to be affected when acquiring the skill.
- The PvP damage application ratio of the following skills has been changed.
| Skill name | Before change | After change |
|---|---|---|
| Prime: Bulletstorm |
PvP damage application rate 29%
|
PvP damage application rate 35%
|
| Prime: Concealed Weapon |
PvP damage application rate 32.5%
Flow: PvP damage application rate of Hidden Truth skill 32.5%
|
PvP damage application rate 35.4%
Flow: PvP damage application rate of Hidden Truth skill 38.2%
|
| Prime: Reaper’s Mercy |
PvP damage application rate 55.3%
|
PvP damage application rate 60.6%
|
- The status effect, defense judgment, and special damage judgment of the following skills have been changed.
| Skill name | Before change | After change |
|---|---|---|
| Prime: Death Comes Spinnin’ |
Super Armor while using skills
Knockback on successful hit
|
Super Armor while using skills
Knockback on successful hit (applies only to monsters)
|
| Prime: Mozambique Drill |
1. Knockback on successful hit
2. Knockdown on successful hit
|
1. Knockback on successful hit
2. Knockdown on successful hit
Front guard while using skill
|
| Concealed Weapon |
Front guard while using skill
(No special damage judgment)
|
(No defense judgment)
Down attack
|
| Prime: Reaper’s Mercy |
Front guard while using skill
|
Super Armor while using skills
|
- Attack hit detection has been adjusted so that damage can be applied when using the following skills, even if there is a difference in elevation.
- Run ‘N Gun (When Piercing Round is acquired)
- Flow: Dash ‘N Fire (When Piercing Round is acquired)
- Mozambique Drill (When Piercing Round is acquired)
- Last Words
- Mayhem
- Scatterin’ Hell
- Demolition Operation
- Suppressive Shot (When Explosive Round is not acquired)
- Reaper’s Barrage (When Explosive Round is not acquired)
- Penance
Class Bug Fixes
- Fixed an issue where long-range projectiles were not fired at the aiming point location when attempting to attack in combat mode while auto-moving to a specific location.


















