- At the Hakinza Temple, the Society of Balance is making a critical decision regarding Edania and preparing for the upcoming battle of destiny.
- You can proceed with the Edania: Inner Main Quest after completing the Edania: Outer Main Quest first.
- The Edania: Inner main quests can be completed by characters level 60 or higher.
- When progressing through the Edania: Inner main quests, you can obtain a large amount of ‘Agris Gold Coins’ once per family.
| Edania: Inner Start Quest | |
|---|---|
| Quest Title: [Edania] The World’s Final Journey | |
| Quest Accepting NPC | Quest Acceptance Conditions |
| Black Spirit(/) – Main Quest |
Level 60 or higher Possessing knowledge of ‘perfect combination’ Obtainable after completing the ‘[Edania] Contract’ quest |
※ If at least one character in your family has completed the ‘[Edania] Contract’ quest and possesses the ‘Perfect Bond’ knowledge, you can start the main quest immediately.
Agris Gold Coin Tier 4 Exchange
- Tier 4 Family Exchange items that can be exchanged using Agris’ Gold Coins have been added to the Manage Currency UI.

| Item | Quantity | Number of Agris’s gold coins required | Number of exchanges |
|---|---|---|---|
| Advice of Valks (+300) | 1 | 300 | 1 |
| Advice of Valks (+250) | 1 | 220 | 1 |
| Twilight of the End – Earring | 1 | 50 | 10 |
| Twilight of the End – Ring | 1 | 50 | 10 |
| Fusion Shard | 2 | 10 | 3 |
| Nev’s Fragment | 2 | 10 | 3 |
| Perfume of Envy | 2 | 8 | 30 |
| Perfume of Tenacity | 2 | 8 | 30 |
| Sealed Black Magic Crystal | 25 | 8 | 20 |
| Sharp Black Crystal Shard | 15 | 8 | 20 |
| Cron Stone | 30 | 8 | 10 |
| Caphras Essence | 50 | 5 | 8 |
- New Tachyon legacies and traces (a total of 20 types) have been discovered throughout the Edania: Inner region.
- You can obtain special rewards by discovering Tachyon’s legacy.
- Tachyon’s Legacy can start at the point where the blue effect is exposed.
- After discovering Tachyon’s legacy, if you pass the test to obtain Edana’s legacy, you can acquire Agris’s Gold Coin.
Adventure Log
- An adventure log containing stories from Edania: Inner has been added.
- You can check the new Adventure Log at [Menu (ESC) – Adventure (F5) – Adventure Log].
- The new Adventure Log consists of 7 stories, and the stories can be progressed sequentially.
- If you select a story you wish to proceed with in the Adventure Log, you will be guided to the starting point of that story.
- Edania: Inner Adventure Log features a total of 7 stories.
| Region | introduction |
|---|---|
| Aryeli’s Gate |
When the two keys are combined, red ashes scatter As the gates of Aryeli open… The Gate of Paradise of prophecy, said to be buried beneath the Temple of Harkinza. Beyond that, the true truth of this world awaits. |
| Aphrodon |
The one who once bestowed overflowing blessings Goddess of Abundance, Agris. With the grain gathered in the decaying land of gold, What on earth is the goddess waiting for? |
| Emesia |
Above the mine where black crystal mining continues ceaselessly, The owner of the towering black fortress is none other than the Black Dragon. Marktanan, who was recovering in the endless winter mountains, Why do you say you are waiting here in Edania? |
| Magaia |
The city connecting gods and humans, Magaia between heaven and earth. Why is Elion remaining silent to humanity? The flow of divinity remained pooled in the sanctuary, Only the voices of believers praying for salvation are heard. |
| Aresion |
Where does the promised black star of salvation exist? The Assassins, who had been continuing the endless battle, I could no longer just sit and wait. You will face Aal directly and realize the truth of salvation. |
| Voidekea |
The threat of the apocalypse that is right on our doorstep is It is already encroaching upon this world. Complete ynix and fight against despair. Now, it is time to move on to the end. |
| Angavu Outpost | ??? |
- The Tachyon’s Trace below, located near the Edania: Inner main quest cutscene playback location, has been changed so that it can be accessed after completing the Edania: Inner Main Quest.
- Tachyon’s Traces XLI
Boss Subjugation
- The subjugation of the Edania: Inner boss, Hadum, has been added.
- The entry conditions for the subjugation are as follows.
- You must have accepted the weekly boss raid quest. (The following stat requirements must be met to proceed with the challenge.)
- You can enter when wearing equipment (weapons, armor, accessories) with an item grade of ‘Red’ or higher, excluding relics and alchemy stones.
- You cannot ride the Heuklang during the boss subjugation.
- The entry conditions for the subjugation are as follows.
| Entry Conditions for Defeating Inner Edania Bosses |
|---|
![]() Event horizon
|
![]() Hadum
|
|
Attack power 428 or higher Defense 520 or higher |
- The Event Horizon Boss Hunt Weekly Quest has been added.
- You can only challenge Edana of one castle per week, including bosses outside Edania, and you can only accept and complete one weekly quest from either Edania Inner/Outer.
- After accepting the weekly quest, you can enter your own challenge space, free from interference by other adventurers, through the dedicated UI.
- The Event Horizon Boss Weekly Quest can be started at 00:00 on Thursday, September 17.
- Each Edana Challenge Token obtained as a reward for completing weekly quests can only be used during the Edana Challenge application period at the time of acquisition, and has a validity period of 3 hours immediately after acquisition.
|
[Weekly] Qualifications for the Throne: Hadum
(Required Attack/Defense: 428/520 or higher)
|
|
|---|---|
|
Acquired items
|
|
|
‘ Obtain all items below
Obtainable with a low probability
|
Throne of Edana
- Upon defeating the Event Horizon boss, you will be granted the qualification to become the ‘Edana’ who manages that region.
- The selected Edana receives challenges from other adventurers every Sunday, and a new Edana is determined through a battle with the challenger adventurer.
- The adventurer who becomes the final survivor and ascends to the throne of Edana will be granted privileges and rewards.
- Entry is restricted if you are equipped with a Crystal of Dawn other than Dawn Crystal: ‘All Attack Power’.
- This setting applies equally to the Throne of Edana content in the existing Edania region.
- The crown awarded to the adventurer who ascends to the Edania: inner throne will be delivered to the Angavu Outpost warehouse.
- Menu (ESC) – Event Horizon has been added to the Throne of Edana.
| How to apply for the challenge | Use the ‘Edana Challenge Token – Void’ item obtained upon completing the weekly boss raid quest. |
| Conditions for entering the showdown | Attack Power 428 or higher, Defense Power 520 or higher + Equip ‘Red’ or higher grade gear ※ You can enter when wearing equipment (weapons, armor, accessories) with an item grade of ‘Red’ or higher, excluding relics and alchemy stones. |
| Edana Benefits – Accumulated Tax Reward | Base: 25,000,000,000 silver coins Secret Room Entrance Ticket (Scroll) Price: 150,000,000 Silver Coins Tax: 0.5% |
| Edana Benefit – Crown of Edana |
▲ Crown of the Void
|
Distorted Energy Item
- Lejenti, an NPC who instantly removes the effects of God’s Blessing, has newly arrived at the Angavu Outpost.
- Adventurers with an attack power of 413 or higher can obtain the new item, Distorted Energy, by talking to Lejenti.
- When used, the Aura of Distortion item immediately removes the Divine Blessing effect granted by the Remnants NPC in Aresion, Scales of Judgment, and the Event Horizon region.
- This item is a character-bound item, and you can hold up to 3 of them in your bag (I).
Twilight of the End Changes
- Upon completing the Edania: Inner ‘[Weekly] Qualification for the Throne’ quest , the ‘[Weekly] Adversary of the Apocalypse’ quest can now be accepted.
- You can exchange up to 10 Twilight of the End for Silver Coins through the ‘[Weekly] Adversary of the Apocalypse’ quest.
| Quest Name | Quest conditions | Quest Acceptance NPC | Exchangeable Items / Required Costs |
|---|---|---|---|
| [Weekly] Adversary of the End: Aphrodon I~V | [Weekly] Qualification for the Throne – Aphrodon quest Completed | Aphrodon’s Throne | Twilight of the End – Earring Gold Bar 1,000G x10 |
| [Weekly] Adversary of the End: Aphrodon VI~X | Twilight of the End – Earring Gold Bar 1,000G x30 |
||
| [Weekly] The Adversary of the End: Emesia I~V | [Weekly] Qualification for the Throne – Emesia quest Completed | The Throne of Emesia |
Twilight of the End Selection Box I
Gold Bar 1,000G x10
|
| [Weekly] The Adversary of the End: Emesia VI~X |
Twilight of the End Selection Box I
Gold Bar 1,000G x30
|
||
| [Weekly] The Adversary of the End: Magaia I~V | [Weekly] Qualification for the Throne – Magaia quest Completed | The Throne of Magaia |
Twilight of the End Selection Box II
Gold Bar 1,000G x10
|
| [Weekly] Adversary of the End: Magaia VI~X |
Twilight of the End Selection Box II
Gold Bar 1,000G x30
|
||
| [Weekly] Adversary of the End: Aresion I~V | [Weekly] Qualification for the Throne – Aresion quest Completed | The Throne of Aresion |
Twilight of the End Selection Box III
Gold Bar 1,000G x10
|
| [Weekly] Adversary of the End: Aresion VI~X |
Twilight of the End Selection Box III
Gold Bar 1,000G x30
|
||
| [Weekly] The Adversary of the End: Voidekea I~V | [Weekly] Qualification for the Throne – Voidekea quest Completed | The throne of Voidekea |
Twilight of the End Selection Box III
Gold Bar 1,000G x10
|
| [Weekly] Adversary of the End: Voidekea VI~X |
Twilight of the End Selection Box III
Gold Bar 1,000G x30 |
- The processing formula that allows processing Apeiron accessories by heating the Twilight of the End has been removed.
- The processing formula that allows you to obtain the Twilight of the End by heating the Apeiron accessory is maintained.
- A crafting formula has been added so that you can obtain the Twilight of the End accessories suitable for each item using the Causality Shardstone
- For processing, the fragment stone of the Causality Shardstone must be stored in a regular inventory.
| ingredient | Processing | Acquired items |
|---|---|---|
| Causality Shardstone – Necklace | Processing (L) – Heating | Twilight of the End – Necklace x5 |
| Causality Shardstone – Earring | Twilight of the End – Earring x5 | |
| Causality Shardstone – Ring | Twilight of the End – Ring x5 | |
| Causality Shardstone – Belt | Twilight of the End – Belt x5 |
Monster Zone Changes
Hermesia Inner Castle
- When a subjugated Enforcer slave is defeated while the energy of the Black Crystal is unstable, the time until nearby subjugated Miner slaves drop loot after death is intermittently reduced.
Magaia Temple
- Elion’s Brazier, where combat can take place, has been added to the Magaia Temple monster zone.
- The location of Marni’s Private Realm in the Magaia Temple has been changed.
- Accordingly, the location of the Remnants of White Night NPC in the Magaia Temple has been changed.
- The locations of the quest objectives for Magaia Region Subjugation I ~ III have been changed.
| Guide to Additional Monster Zones in Magaia Temple |
|---|
![]() |
- The spawning speed of the Sinner of Exclusion and the Sinner of Blind Obedience has been slightly increased.
- The phenomenon where the Sinner of Exclusion intermittently repeated specific actions after appearing has been fixed.
Event Horizon
- Fixed so that no more than two Despair-Infested Archers appear at once from the Wormhole object in the Event Horizon Hunting Grounds.
- The issue where time was delayed in gathering monsters because you did not immediately join the battle after attacking Edana, who was consumed by despair in the Event Horizon hunting grounds, has been alleviated.
- After defeating Ibedor, the remaining time has been increased by 3.5 times compared to the previous time so that dropped spacetime items can be looted even after the gimmick ends.
- Fixed an issue where the ‘Failed Edana’ monster did not appear normally intermittently.
- The issue where the Edana monster consumed by despair was not appearing normally has been fixed.
- Fixed an issue where the weapon’s appearance was intermittently exposed abnormally first when Edana, consumed by despair, emerged through a wormhole.
- Fixed an issue where additional monsters were not summoned when the battle resumed after moving away from a monster that appeared from a wormhole.
- Fixed an issue where other adventurers could acquire loot from the gimmick that occurs after defeating Ibedor.
- The delay when a character is hit by attacks from monsters in the Magaia Temple, Aresion Temple, Scales of Judgment, and Event Horizon has been reduced.
Quest, Knowledge Changes
- With the release of the Hadum content, changes have been made so that adventurers who have completed Qualification for the Throne: Voidekea can also accept the weekly quests in the Edania monster zones below.
- [Weekly] Purify Aetherion
- [Weekly] Purify the Nymphamare
- [Weekly] Purify Orbita
- [Weekly] Purify Tenebraum
- [Weekly] Purify Zephyr
- [Weekly] The Offering of the Aphrodon
- [Weekly] The Dedication of Emesia
- [Weekly] Magaia’s Confession
- [Weekly] The War of Aresion
- [Weekly] The Distortion of Voidekea
- The ‘[Daily][Hunting] Wild Edania’ quest has been added to the Quest(O) – Repeat Quests section.
Backgrounds, NPCs, Effects, Cutscene Changes
- After the sweltering summer, cool autumn has arrived in the Black Desert world.
- You can experience the autumn atmosphere with trees colored with autumn leaves near major cities until the scheduled maintenance on October 28 (Korea) and October 29 (Global).
UI Changes
Party/Platoon Finder Improvements
- Party recruitment posts have been changed to automatically disappear from the list after 1 hour.
- You can check the remaining exposure time of the recruitment post by hovering your mouse over the red clock icon in the upper right corner.

- A button has been added to the recruitment registration window to directly set the maximum number of members for a party or platoon.

- The attack/defense limit for party recruitment posts has been capped at 430/530.
- When registering a recruitment post, the system has been modified so that General or Guild is automatically selected based on the currently selected tab.
- The Lightstone equipping UI has been improved so that only combat-related Lightstones (Fire, Wind, Earth, Iridescent) are displayed when selecting a combat artifact, and only life-related Lightstones (Flora, Iridescent) are displayed when selecting a life artifact.
- In the Guild usage history, ‘Fame usage history for the last 30 days’ has been changed to ‘Fame usage history for the last 7 days’.
- The location of the search bar and list in the ‘Find NPC’ UI next to the minimap has been changed.
- The display method for the enhancement probability increase UI has been improved.
- The format has been changed to display the currently applied probability on the left and the additional probability on the right.
- The bottom has been modified to display the final applied enhancement probability increase value and enhancement success probability.
- You can check the probability after registering the equipment to be enhanced in the enhancement window.

System Changes
- The following music has been added to Marni Wave.
- Agent Vocal Theme Song (BlackOut Light, BlackOut Light_Acoustic Ver)
Bug Fixes
- Fixed an issue where items equipped in the life skill slots could not be searched using Find My Items (Ctrl+F).
- Fixed an issue where the unequipped icon appeared in the Life Equipment slot when equipping an Awakening Weapon Outfit.
- Fixed an issue where the enhancement level was not displayed in the system message when enhancing Preone accessories.
- Fixed an issue where knots could be stored in Patrigio’s costume bag.
- The issue where it appeared that daily equipment could be stored in Morco’s equipment bag has been fixed.
- Fixed an issue where the ‘Basic Ammo Capacity +1’ effect was applied when equipping the ‘Grand Bear Knot’ when the knot effect was not activated because the Black Spirit Claw was not used on the Pearl outfit.
- Descriptions related to flintlock pistols and sniper rifles have been added to the stance change icon.
- Improved so that if you press the ‘ key to return to the default stance and then press the ‘ key again, the previously selected life tool is selected.
- Fixed an issue where some character grab skills were displayed as normal attacks in Marni’s Combat Analyzer.
- Fixed an issue where the attack effects and actual hit ranges of some of Marktanan’s subordinates did not match.
- Fixed an issue where the download and move buttons in the photo gallery were intermittently positioned incorrectly.
- Fixed an issue where the manor ranked 1st in furniture placement score was intermittently not visible when viewing the manor yard from outside the manor.
- It has been improved to display the exterior of the manor with the highest furniture placement score based on the entire server for the day at the time of connection.
- Changes have been made so that an overload message does not appear when the weight after exchange is equal to the ship’s maximum weight during bartering.
- Fixed an issue where 4-5-6 stage trade items were intermittently not connected at Dallaenaru when bartering was refreshed.
- Fixed an issue where auto-movement was disabled when using the cannon with a left click while auto-moving (T) in the ocean.
- Fixed an issue where an empty slot was displayed in the enhancement target UI in certain situations when there were no items in the bag (I) but an item that could be enhanced was in the Pearl Bag.
- The description displayed when hovering the mouse over the weight slot icon at the bottom of the bag (I) has been improved.
- In the description of the weight section of Bag (I), it has been added that the weight of daily equipment is not included in the carrying weight.
- The tool icon in the bottom right corner of the combat equipment window has been fixed so that it is not displayed.
- Fixed an issue where the life equipment information icon appeared active when closing the life equipment window with the X button.
- Improvements have been made so that a blank space is not displayed at the bottom of the life equipment window when there are no wearable tools.
- Icons and descriptions have been added to the empty slots of the life equipment.
- The size of the lifestyle type selection button in the lifestyle equipment tab has been modified.
- A button has been added to the Life Equipment window to hide Pearl outfits and accessories, just like in the Combat Equipment window.
- Modified so that the knot slot appears disabled in the equipment window when not wearing a Pearl outfit upgraded with Black Spirit’s Claw.
- The text displayed when changing to a different stance while selecting Fishing or Spear Fishing stances has been changed.
- Fixed an issue where the [Hunting] Masterpiece Matchlock and [Hunting] Marni Sniper Rifle could not be upgraded with the steadfast heart of Laulau.
- Fixed an issue where items from the Pearl Bag category would appear in the Bag category of the Enhancement Target UI when a character acquired an item that could be enhanced if there were enhancement-enabled items in the Pearl Bag.
- Fixed an issue where the message “There is no equipment to enhance” did not appear in the enhancement target UI even if there was no equipment available for enhancement in certain situations.
- Fixed an issue where season items stored in the warehouse did not disappear even after graduation.
- Fixed an issue where the game connection would be terminated if 9 or more Chlorins Travel Bags full of items were put into or taken out of the warehouse at once.
- Fixed an issue where the position of the game tip UI appeared awkward when the option to use the detachable health gauge in UI editing was toggled on and off.
- Fixed an issue where the World Map UI was displayed awkwardly when clicking the Base War information UI while a production base was selected on the World Map (M).
- Fixed an issue where the “View Usage History” button in the warehouse displayed after selecting a village on the World Map (M) was too small.
- Fixed an issue where the Alliance Information UI position was awkward at bases where unlimited base battles were taking place on the World Map (M).
- Fixed an issue where the position of the Alchemy Stone slot in the Character Bag within the Menu (ESC) – Exit Game menu appeared awkward.
- Fixed an issue where purchasing multiple items from the shopping cart while the Pearl Bag was nearly full would cancel the purchase and prevent the Moon’s Blessing level from increasing.
- Fixed an issue where the value of Agris’s Essence was truncated when enhancing Alchemy Stones.
- Fixed an issue where the resistance increase effect of the Blessed and Blessed Star of Perle was applied as +5%.
- Fixed an issue where an error message appeared when hovering the mouse over certain Life Artifacts in the Gwangmyeongseok equipping UI.
- Fixed an issue where finding directions to the vicinity of Gavinya Coast Cliffs guided players to a path that bypassed the Edania region.
- [Pad Mode] Fixed an issue where some features of the Guild League UI could not be used in Pad Mode.
- [Pad Mode] Fixed an issue where the use of Alchemy Stones remained in the menu items of the Ring Menu Settings.
- [Pad Mode] Modified the Life Tool ring menu to display durability values as a percentage.
- [Pad Mode] Fixed an issue where durability appeared unnatural in the Life Tools ring menu when the flintlock, sniper rifle, or harpoon was not equipped.
- [Pad Mode] Fixed an issue where the auto-use check button remained on the right side of the alchemy stone.
- [Pad Mode] Fixed an issue where the tab did not change to the relevant tab when equipping life equipment.
- [Pad Mode] Bag – Fixed an issue where items were not immediately updated when equipped while the Life Equipment Information UI was turned on.
- [Pad Mode] Fixed an issue where the reputation reduction notification box that popped up when using a skill that consumes Guild Reputation points would automatically skip over.
- [Pad Mode] Fixed an issue where life equipment could not be equipped by dragging and dropping from the bag.
Class Changes
Maehwa
Main Weapon, Succession
Prime: Blooming- The reuse cooldown has been changed from 15 seconds to 12 seconds.
- Accordingly, the skill specialization level has been changed from level 3 to level 2.
- After using the Decapitating Dragon skill, the ability to link it with the Prime: Blooming skill has been improved to allow for faster skill activation.
- Changed so that the Prime: Blooming skill can be activated via left-click input after using the Decapitating Dragon skill.
- The effect of reducing evasion by 12 for 10 seconds upon a successful hit has been transferred to the ‘Blooming Stride’ skill.
- The bleeding effect of the skill has been removed.
Prime: Whirlwind Cut, Ultimate: Whirlwind Cut- A no-collision effect for characters when moving left or right while using skills has been added.
Decapitating Dragon- Changes have been made to allow for a more natural transition into Whirlwind Cut and Dragon Bite skills after using a skill.
Backstab- Improved to have the same striking range as the Prime: Blind Thrust skill
Razorblade Corolla- The intensity of the momentary slowdown effect between the 3rd hit and the last hit has been reduced.
- The PVE damage of the skills below has been increased.
| Skill name | Before change | After change |
|---|---|---|
| Prime: Red Moon |
1 Hit Damage 2927% x 2
2 Hit Damage 2927% x 2 3 Hit Damage 2927% x 4 Final hit damage 2927% x 2 PVP damage application rate 31.47% |
1 Hit Damage 3317% x 2
2 Hit Damage 3317% x 2 3 Hit Damage 3317% x 4 Last hit damage 3317% x 2 PVP damage application rate 27.77% |
|
Accordingly, the damage of Ultimate: Whirlwind Cut’s Red Moon is also increased.
|
||
| Red: Red Moon |
1 Hit Damage 4391% x 4
Final hit damage 6588% x 2 PVP damage application rate 29.97% |
1 Hit Damage 4977% x 4
Final hit damage 7467% x 2 PVP damage application rate 26.44% |
| Prime: Petal Swirl |
Hit damage 4606% x 2
PVP damage application rate 44.02% |
Hit damage 5080% x 2
PVP damage application rate 39.91% |
|
The damage dealt during the cooldown is the same as before.
|
||
| Prime: Decapitation |
Hit damage 2490% x 2
Additional hit damage 4980% x 2 PVP damage application rate 34.24% |
Hit damage 2732% x 2
Additional hit damage 5464% x 2 PVP damage application rate 31.21% |
|
The damage of the Red: Decapitation skill is also changed to the same amount.
The damage dealt during the cooldown is the same as before.
|
||
| Razorblade Corolla |
1, 2, 3 Hit Damage 2491% x 2
Last hit damage 4982% x 2
PVP damage application rate 35.73% |
1, 2, 3 Hit Damage 2709% x 2
Last hit damage 5417% x 2
PVP damage application rate 32.86% |
Archer
Watcher- The effect of the skill has been changed as follows.
| Before change | After change |
|---|---|
| Increases all attack power by +20 for 30 seconds Increases all hit rates by +48 for 30 seconds +15% additional damage to down attacks for 30 seconds +15% additional air attack damage for 30 seconds +15% additional back attack damage for 30 seconds +15% bonus critical hit damage for 30 seconds Increases Critical Hit Chance by +100% for 30 seconds |
Increases all attack power by +20 for 30 seconds Increases all hit rates by +48 for 30 seconds +10% additional damage to down attacks for 30 seconds +10% additional air attack damage for 30 seconds +10% additional back attack damage for 30 seconds +10% additional critical hit damage for 30 seconds Increases Critical Hit Chance by +100% for 30 seconds |
Core: Uproot- Changed so that the Super Armor effect after the first hit of Core: Uproot is maintained only until the landing animation.
Mountain Breeze- The Super Armor effect has been changed to persist until the landing finish animation, and stamina will no longer be recovered throughout the skill animation.
- The damage of the following skills has been adjusted.
| Skill name | Before change | After change |
|---|---|---|
| Radiant Explosion IV |
9116% x 2
PvP damage application rate 40.86% |
10513% x 2
PvP damage application rate 35.43%
|
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Accordingly, Flow: Light’s Trail skill damage is also increased.
|
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| Flow: Light’s Trail | PvP damage application rate 26% | PvP damage application rate 22.54% |
| Absolute: Covering Fire | 5635% x 2 PvP damage application rate 42.21% |
7032% x 2 PvP damage application rate 33.82% |
| Absolute: Earth Shatter | 6112% x 3 PvP damage application rate 39.4% |
6829% x 3 PvP damage application rate 35.26% |
| Sunfall | 2839% x 1 , max 6 hits PvP damage application rate 45.73% |
3205% x 1, max 6 hits PvP damage application rate 40.5% |
| Marked Bloom | 9194% x 2 PvP damage application rate 25.32% |
10591% x 2 PvP damage application rate 21.98% |
| Spear of Sylvia IV | 9171% x2 PvP damage application rate 27.34% |
10568% x2 PvP damage application rate 23.72% |
Class Aggro Skill Changes and Bug Fixes
- The ‘Aggro nearby enemies’ effect of the following character’s skill has been changed to apply as a ‘Attention-grabbing’ hit instead of increasing aggro.
- [Warrior] : War Cry I ~ III
- [Valkyrie] : Heaven’s Echo I ~ Absolute, Succession: Heaven’s Echo, Sanctitas de Enslar I ~ III
- [Berserker] : Frenzied Tyrant
- [Lahn] : Stately Dignity I ~ III
- [Shai] : Come Out, Come Out
- [Striker] : Crouching Wolf
- [Mystic] : Crouching Wolf
- [Corsair] Fixed an issue where the description displayed on the screen was incorrect when using the ‘No Mercy, Scallywags!’ skill.
- Phrases related to burn damage have been removed.
- The wording regarding the increase in hit count has been changed to an increase in damage.
- [Maegu] Fixed an issue where the clone would disappear upon being hit by a summon’s attack.















