All characters have acquired a node/siege war only passive skill. This skill is a close-range, long-range, and magical defense increase effect, and you can choose one of the three to invest. If you choose to increase short-range defense, you cannot choose to increase ranged/magic defense.
We are constantly checking the data that occurs in all countries about the situation (class distribution, damage amount, kill death rate) that occurs in node wars and siege wars. In particular, in the case of large-scale battles, the battle aspect varies greatly depending on these situations, and we have added a (optional) defense increase skill so that adventurers can choose and respond to these situations without being too one-sided. In addition, since this skill is exclusively for node and siege wars, instead of investing with skill points as before, it can be acquired by exchanging it for a skill textbook through the newly issued ‘Brilliant Medal of Honor’.
In addition, this passive skill is given to each class so that it can be used by individuals, but if it is judged to be insufficient in a large-scale battle situation, the addition of skills in the guild unit (for node wars and siege wars only) will be considered.