Progressing through the Dungeon
Once you are inside the dungeon, the normal monsters are like a normal grind spot and players can see eachother if they are on the same channel. However, the final boss will be focused and faced in a seperate instance for your party only. If you die to the normal monsters in the dungeon you will have a PVE death penality if you are on the elvia server, however there is no penalty to dying on the final boss and no death penalties for the normal and season servers.
The normal monsters in the dungeon are Ancient Weapons called Cetus, Monoceros, Lacerta, Creomar, and Putrakium. Each monster has a special mechanic which makes them easier to defeat. The monsters do not drop normal loot/trash, but drop items required to create keys needed to advance through the dungeon. Each item is affected by item drop increase buffs.
There are 2 mini-boss monsters called Krahtenn and Ahtenn which have a chance of spawning when defeating normal monsters in a specific zone. Krahtenn has a chance of spawning when defeating monsters in the Vaha’s Heart zone and Ahtenn has a chance of spawning in the Vaha’s Head zone.
The dungeon is split into several zones and each is blocked by a dark dawn barrier. To advance into each zone you must collect a key. In order to advance to the final boss room, all five party members must possess a “Lucretia Dagger” key item.
All loot except final boss rewards and “Lucretia Dagger” are deleted when you leave the dungeon.
Zone Name |
Key Item |
How to make |
Vaha’s Sky |
– |
– |
Vaha’s Storm |
– |
– |
Vaha’s Heart |
Vaha’s Dried Fang |
Processing (L) > Simple Alchemy:
Vaha’s Cold Thorn x10
- Obtained from Ancient Weapon Monsters in Vaha’s Sky and Vaha’s Storm
|
Vaha’s Head |
Vaha’s Burning Fang |
Combine Items in inventory
- Vaha’s Dried Fang
- Searing Heart Piece
- Obtained from Krahtenn monster in Vaha’s Heart zone
|
Vaha’s Garden |
Vaha’s Twisted Fang |
Combine Items in inventory
- Vaha’s Burning Fang
- Frozen Shell of Reason
- Obtained from Ahtenn monster in Vaha’s Head zone
|
Vaha’s Cradle (final boss room) |
Lucretia Dagger |
Combine Items in inventory
- Vaha’s Twisted Fang
- Vaha’s Whispering Bell
- Obtained from Ahtenn monster in Vaha’s Head zone
|

Extra Vaha’s Cold Thorn materials can be exchanged for party elixir buffs at the Supply Depots in Vaha’s Sky and Vaha’s Heart zones. However, the buffs cannot be used in the final boss fight.
Required Item |
Exchanges for |
Item Effect |
Vaha’s Cold Thorns x5 |
[Party] Vahmalkea: Emerging Star x1 |
HP Recovery Greatly Increased for 20 sec |
Vaha’s Cold Thorns x5 |
[Party] Vahmalkea: Rainbow Bridge x1 |
Movement Speed +30% for 20 sec |
Vaha’s Cold Thorns x5 |
[Party] Vahmalkea: Captured Sunset x1 |
+100% resistance to monster CC effects for 20 seconds |
Vaha’s Cold Thorns x2 |
Vahmalkea Matchlock x1 |
Needed to defeat Putorium |

Atoraxxion NPC/Supply Depot – You can repair or buy potions and other items here
Map of Atoraxxion
Click image to view full size

Monster Mechanics
Each of the monsters has a special mechanic which makes them much easier to defeat.
Monoceros
- Monoceros is one of the easiest mechanics. All you have to do is pull Monoceros over the cracks that appear on the floor so that he is hit by the steam. This will weaken his DP and make him much easier and faster to kill.
Cetus
- Cetus will stop moving and begin to charge. A red text message will appear at the top of the screen when Cetus is charging. During the charge, use a skill with FLOAT CC to disable the monster and deal much more damage. A white text message will appear if you use the float at the correct time.
Creomar
- Cremoar is immune to damage and will only take damage from back attacks. He will also do a charging skill which will deal a lot of AoE damage around him when he is charging.
Lacerta
- Lacerta will summon additional monsters throughout the fight. After the monsters have been summoned he will attempt to empower them and will start to charge his skill. Red text will appear at the top as a notice when this is happening. During the charge, use a skill with KNOCKDOWN CC to interupt him and also weaken him. A white text message will appear if you correctly CC him at the right time.
Putrakium
- Putrakium and the birds he summons can only be killed using the matchlocks. To get the matchlock you must exchange Cold Thorns x2 at the NPCs in Atoraxxion – check our map for their locations.
Krahtenn
- Krahtenn will charge lightning attacks throughout the fight. To stop the lightning attack you must hit him with a matchlock to CC him and damage his power core. The power core has a seperate HP and once destroyed he will become weaker and not do the charged lightning attack anymore, making him much easier to deal with. To get the matchlock you must exchange Cold Thorns x2 at the NPCs in Atoraxxion – check our map for their locations.
Ahtenn
- This mini-boss requires you to kill the spires around the room to weaken him. There are 3 spires in a triangle shape with the sphere from the puzzle in the middle. The spires have different names: Arrogance, Deceit, Hypocrisy. During the fight Ahtenn will try to empower himself using one of the spires and the name of the spire will appear at the top in a red text. You must kill the correct spire to CC Ahtenn and stop him from dealing more powerful attacks.
Puzzle Walkthroughs
There are 5 puzzles to complete during the questline through Atoraxxion and there are also 3 hidden puzzles you can complete for knowledge.
1st Puzzle – Balance Scales
- For this puzzle there are 2 beams on either side that must be balanced.
- You will find 6 boxes in the area which must be placed on the platforms in front of the scales to balance them
- The boxes are different weights so you will need to trial and error to find the perfect balance and combination
- The scales will only move when all boxes are placed on the ground

2nd Puzzle – Ancient Weapon
- This puzzle has an ancient weapon in the middle which will start to perform attacks when activated by talking to the sphere
- If the ancient weapon swings to the left, that is position 1 which is the left platform
- If the ancient weapon swings to the right, that is the position 2 which is the middle platform
- If the ancient weapon swings the ground, that is the position 3 which is the right platform
- There will be 11 attacks in total but the last 3 attacks are always the same and the platforms will light up at the same time. These last 3 attacks are just to show you which attack is for which platform.
- You only need to remember the first 8 attacks and then stand on the correct platforms in order. It helps to write the number sequence in chat. If you stand on the correct platform the light will appear to confirm this is correct, if you stand on the wrong platform nothing will happen and you will need to start again.

3rd Puzzle – Blue and Red Lights
- When you arrive at this puzzle you will see 4 columns in a row. When you activate the puzzle by interacting with the sphere, red and blue lights will appear on the columns randomly in an order.
- You need 1 person in your party to remember the order of the blue lights, and one party member to remember which columns had all the red lights.
- At the end of the sequence, one colour will be shown on all 4 columns at the same time and this is the colour you must copy in the correct order.
- Talk to each column in the correct order to complete the puzzle. If you are correct then the column will flash yellow, if you are incorrect you will need to activate the sphere and start again

4th Puzzle – Platforms
- This puzzle is currently bugged on some channels. If you are not able to interact with the sphere at all (before doing the puzzle) then you will need to swap channel
- This is the easiest puzzle but requires 5 party members
- There are round platforms north, east, south and west of the sphere. 4 people need to stand on each platform while 1 person stands in the middle at the sphere to complete their quest.
- Then the players must swap places 1 by 1 so that everyone can complete their quest.

5th Puzzle – Intruder Device
- This puzzle can be found in the centre of Vaha’s Head zone. There is a large sphere in the middle and then 4 columns around the sphere.
- Behind each column is a button you can stand on to activate the columns and make them turn on.
- All 4 columns must be activated at the same time so that there are all 4 beams of light pointing at the sphere.
- When all 4 columns are activated the device will be switched on and monsters will appear in waves
- Kill all the monsters in each wave to summon the mini-boss Ahtenn. He will drop the items needed to get into the final boss room.

Hidden Puzzle – Jumping Puzzle
- This puzzle can be found in Vaha’s Storm near the river. Use the mini-map in the image below as a reference.
- This puzzle requires at least 3 people to complete
- Once you arrive you will see 2 platforms and the sphere in the middle. When you stand on one of the platforms a yellow light will appear on top of it to show that the platform is activated.
- You must activate the platforms in different combinations to make the other platforms above move in certain ways.
- Stand on the left platform only and interact with the sphere to bring the first platform down so that your party member can stand on it. Then do the same again to make the platform move back up again.
- Other combinations:
- Stand on the right platform only and interact with the sphere
- Stand on both platforms and interact with the sphere (if you move fast you can activate it with only 2 people at the bottom)
- Interact with the sphere without standing on any platforms
- Use trial and error to move the platforms so that your party member can jump to the end of the puzzle. The jumps are not hard and are mostly falling down onto a lower platform.
- Once your party member reaches the end there will be a cube to interact with. The cube will fall to the ground so that all party members can interact with it for the knowledge.


Hidden Puzzle – Sequence
- This puzzle can be found in Vaha’s Head, which is the area where Ahtenn can be found. There are 2 hidden puzzles in this area and both can be found by climbing up the side of Vaha’s Head.
- This puzzle is very simple and all you have to do is interact with the sphere to begin. Then slowly stand on each of the platforms in the order shown below. When you stand on the first platform, the column at the opposite side will show a beam of light and the platforms you stand on will get a yellow light on them to show they are activated. Make sure you move slow enough so that the light appears on each of the platforms.
- Once you have done the sequence shown below you will get the message to say that the puzzle has been completed successfully and you can interact with the sphere again to get the knowledge.

Hidden Puzzle – Tetris Cubes
- This puzzle can be found in Vaha’s Head, which is the area where Ahtenn can be found. There are 2 hidden puzzles in this area and both can be found by climbing up the side of Vaha’s Head.
- For this puzzle there are 3 different answers and the correct solution depends on the floating cubes above the puzzle. Use the images below to find the correct solution.
- To start, interact with the sphere. This will activate the cubes so that you can talk to them and change the pattern on them.
- There are 4 options when interacting with the cubes:
- Pitch Dark = changes the cube back to default
- A Warm Touch = changes the cube to the I marking
- Fading Memories = changes the cube to the II marking
- Recovered Life = changes the cube to the square marking
- When the cubes match the correct solution you will get a message at the top of the screen and will be able to interact with the sphere to get the knowledge



Final Boss
The final boss has 3 phases and if you die you cannot ressurect during the battle. If all party members die then the boss will reset and can be challenged again. Dying to the boss does not have a death penalty. You can buy additional pots in the final boss room before starting the fight.
Current known strategy for the boss: