Atoraxxion Dungeon Guide
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Atoraxxion Dungeon Guide

Jun 02 Tansie  
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This content is currently only available in Korea and was released on 2nd June 2021 in Korea. This guide does not feature dungeon or boss strategies at the moment and only contains basic information and the dungeon rewards. This is because information is currently very limited. We are still discovering the mechanics for ourselves and would like to let players enjoy discovering them as well before mechanics become general information.

Introduction

Atoraxxion is a co-op dungeon for a party of 5 players, with strategies, puzzles and a final boss to defeat. The dungeon was created by a Sage in the past as a last effort to train before the Black Spirits arrived in the world. Atoraxxion is divided into 4 different themes: Desert, Ocean, Canyons and Forest, with each theme having it’s own unique mechanics. The first theme to be released will be the desert theme, and each theme will increase in difficulity as they are released.

How to enter the Dungeon

To initially enter the dungeon you will need to complete the Atoraxxion main questline. This is a family quest which has the following requirements to begin:

  • Level 57 or higher
  • Completed Black Spirit Main Quest (I’s Invitation)
  • Have knowledge of “Seal of the Black Sun“, which is obtained from the Mediah questline
  • Completed class Awakening and Succession questlines

After completeing the questline you will have knowledge to create the “Tears of Talibre” (Entrance Ticket) then take the ticket to the gate at Ancient Stone Chamber.

To create additional Tears of Talibre you need the following items and then to heat them:

  • Fire Horn x49
  • Trace of Despair x49
  • Powder of Flame x49
  • Black Stone Powder x49
  • Clear Liquid Reagent x49

There are two difficulty options when entering the dungeon:

  • Elvia Server – recommended 280 Kutum AP and 340 DP
  • Normal Server recommended 250 Kutum AP and 300 DP

Progressing through the Dungeon

Once you are inside the dungeon, the normal monsters are like a normal grind spot and players can see eachother if they are on the same channel. However, the final boss will be focused and faced in a seperate instance for your party only. If you die to the normal monsters in the dungeon you will have a PVE death penality, however there is no penalty to dying on the final boss.

The normal monsters in the dungeon are Ancient Weapons called Cetus, Monoceros, La Serta, Creomar and Putorachium. Each monster has a special mechanic which makes them easier to defeat. The monsters do not drop normal loot/trash, but drop items required to create keys needed to advance through the dungeon. Each item is affected by item drop increase buffs.

There are 2 mini-boss monsetrs called Kraten and Aten which have a chance of spawning when defeating normal monsters in a specific zone. Kraten has a chance of spawning when defeating monsters in the Baa’s Heart zone and Aten has a chance of spawning in the Baa’s Head zone.

The dungeon is split into several zones and each is blocked by a dark dawn barrier. To advance into each zone you must collect a key. In order to advance to the final boss room, all five party members must possess a “Lucresia’s Dagger” key item.

All loot excpet final boss rewards and “Lucresia’s Dagger” are deleted when you leave the dungeon.




Zone Name Key Item How to make
Baa’s Expanse
Baa’s Storm
Baa’s Heart Baa’s Withered Fang Processing (L) > Simple Alchemy:

Baa’s Cold Thorns x10

  • Obtained from Ancient Weapon Monsters in Baa’s Expanse and Baa’s Storm
Baa’s Head Baa’s Burning Fang Combine Items in inventory
  • Baa’s Withered Fang
  • Simmering heart shards
    • Obtained from Kraten monster in Baa’s Heart zone
Baa’s Garden Baa’s Twisted Fang Combine Items in inventory
  • Baa’s Burning Fang
  • Frozen Shell of Sanity
    • Obtained from Aten monster in Baa’s Head zone
Baa’s Cradle
(final boss room)
Lucresia’s Dagger Combine Items in inventory
  • Baa’s Twisted Fang
  • Baa’s Whispering Servant
    • Obtained from Aten monster in Baa’s Head zone

Extra Baa’s Cold Thorn materials can be exchanged for party elixir buffs at the Supply Depots in Baa’s Expanse and Baa’s Heart zones. However, the buffs cannot be used in the final boss fight.

Required Item Exchanges for Item Effect
Baa’s Cold Thorns x5 [Party] Baamachia: Star Born x1 Significantly increases the amount of HP recovered for 20 seconds
Baa’s Cold Thorns x5 [Party] Baamachia: Rainbow Bridge x1 Movement Speed ​​+30% for 20 seconds
Baa’s Cold Thorns x5 [Party] Baamachia: Catching Sunset x1 +100% resistance to monster CC effects for 20 seconds
Baa’s Cold Thorns x2 Baamachia Matchlock x1 Used to help kill Putorachium

 

Final Boss

The final boss has 3 phases and if you die you cannot ressurect during the battle. If all party members die then the boss will reset and can be challenged again. Dying to the boss does not have a death penalty. You can buy additional pots in the final boss room before starting the fight.

Current known strategy for the boss:

Click to show Boss Strategy (contains spoilers)

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  • Phase 1:
    • For the first phase, Lucresia will appear on the left and Urchios appears on the right.
    • Player A and Player B should get aggro of Lucresia and keep her in the corner of the room.
    • Player C and Player D should get aggro of Urchios and pull them to the opposite corner.
    • Keep the 2 monsters seperate because they will reset when they are close to eachother and try to keep them at the same HP as eachother throughout the fight.
    • Additional trash monsters spawn in the middle of the room and Player E will deal with these. Player E must hit the 3 pillars in the room to make sure they do no go over to the bosses. If the trash monsters are near Lucresia or Urchios they will heal them.
    • When both of the bosses reach 50% HP they will merge into 1 boss and go into Phase 2
  • Phase 2:
    • Throughout the fight, orbs will appear like a fairy and will follow the player. There are coloured pillars in the corners of the room and you must take the orb to the correct colour. If the orbs are not taken to the correct colour fast enough then additional mobs will spawn. However be careful when using dashes or moving too quickly because the orb may stop following.
    • Moving floating rocks are all around the room and act like bombs which will explode when touched to deal damage and knockdown.
    • When the monster reaches 50% HP, there will be a breath attack that cannot be blocked. You must hide behind the walls in the corners of the room to avoid being hit.
  • Phase 3:
    • For phase 3 you can just put as much damage as possible into the boss.

Quests and Rewards

There are 3 quests available and each can be completed once per week. However, to obtain the quests you need to spend 20,000 Agris Fever Points for each quest. If you accept the quests then the points are deducted immediately and are not restored if you abandon the quest. In addition, you must also complete another weekly quest BEFORE entering the final boss room in order to obtain a ‘Lucrecia’s Mismatched Ruby‘ and ‘Lucresia’s Fragmented Ruby‘. These two items are required to complete the quests for the rewards, meaning you can obtain dungeon rewards up to twice a week.

NPC name and Location
Quest name How to Complete
Baa’s Garden zone – Sol Magia [Weekly] Lucrecia’s Ruby Type 494 into
 the chat window

 

Quest Name How to Complete Reward
[Weekly] The immortal traces left by Baa Obtain [Elvia] Key of the Lost Dawn by defeating the final boss

Give Lucrecia’s Mismatched Ruby x1

Baamacia: Desert Ship
[Weekly] Traces of the times left by Baa Obtain [Elvia] Key of the Lost Dawn by defeating the final boss

Give Lucrecia’s Fragmented Ruby x1

Baamacia: Histrahham
[Weekly] The trace of the moment left by Baa Obtain Key of the Lost Dawn by defeating the final boss

Give Lucrecia’s Fragmented Ruby x1

Baamachia: Akmach

 

Baamacia: Desert Ship
  Item name Quantity
Always Obtained [Elvia] Baa’s Rare Box
(open to randomly obtain up to TRI)
  • Tungrad Necklace
  • Laytenn’s Power Stone
  • Tungrad Earring
  • Ring of Crescent Guardian
  • Basilisk Belt
x1
Fragment of Mach
  • Exchange x1 for 100G Gold Bar
x10
Decima: Proof of the Pledge x30
Yona’s Fragments x5 – 10
Explorer’s Compass Part x1
Scroll written in ancient language x1
pure vanadium crystals x1 – 2
pure titanium crystals x1 – 2
Trace of Ascension x5 – 10
Ancient Spirit Powder x15 – 20
Chance of Obtaining Improved compass parts x1
Tear of Golden Desert
  • Used to create new earring
x1
Black Spirit’s Claw Piece x1

 

Baamacia: Histrahham
Item name Quantity
Always Obtained Baa’s Rare Chest
(open to randomly obtain up to PRI)
  • Tungrad Necklace
  • Laytenn’s Power Stone
  • Tungrad Earring
  • Ring of Crescent Guardian
  • Basilisk Belt
x1
Fragment of Mach
  • Exchange x1 for 100G Gold Bar
x8
Decima: Proof of the Pledge x10
Yona’s Fragments x3 – 8
Explorer’s Compass Part x1
scrolls written in ancient language x1
pure vanadium crystals x1 – 2
pure titanium crystals x1 – 2
Trace of Ascension x3 – 8
Ancient Spirit Powder x10 – 15
Chance to Obtain improved compass parts x1
Tear of Golden Desert
  • Used to create new earring
x1
Black Spirit’s Claw Piece x1

 

Baamachia: Akmach
Acquisition Criteria Item name Count
Always Obtained Baa’s Rare Chest
(open to randomly obtain up to PRI)
  • Tungrad Necklace
  • Laytenn’s Power Stone
  • Tungrad Earring
  • Ring of Crescent Guardian
  • Basilisk Belt
x1
Fragment of Mach
  • Exchange x1 for 100G Gold Bar
x3
Decima: Proof of the Pledge x5
Yona’s Fragments x2 – 5
Explorer’s Compass Part x1
Scroll Written in Ancient Language x1
Pure vanadium crystals x1
Pure titanium crystals x1
Trace of Ascension x2 – 5
Ancient Spirit Powder x5 – 10
Chance to Obtain improved compass parts x1
Tear of Golden Desert
  • Used to create new earring
x1
Black Spirit’s Claw Piece x1

 


Decima: Proof of the Pledge Exchange

Decima: Proof of the Pledge tokens can be exchanged for the following items at an Old Moon NPC in each town:

Decima: Proof of the Pledge Exchange
Number required Exchange List
x1 Memory Fragment x2
x1 Caphras Stone x1
x2 Mass of Pure Magic x1
x2 Enchanted Parchment (+20) x1
x5 Enchanted Parchment (+30) x1
x10 Ancient Magic Crystal of Crimson Flame – Power x1
x10 Ancient Magic Crystal of Nature – Adamantine x1
x10 Black Magic Crystal Box x1
x15 Enchanted Parchment (+40) x1
x100 Elkar’s Crystal x1
x1000 Weapon Exchange Coupon Set of 3

(once per family)

 


New Earring – Baa’s Dawn

 





Baa’s Dawn is a new earring that arrived with Atoraxxion. The stats of the earring are the same as Black Distortion Earrings but can be crafted using Processing > Heating.

The crafting recipe is:

  • Magical Shard x50 – obtained by heating yellow grade black magic crystal
  • Yona’s Fragments x10 – obtained by heating yellow grade accessories, rare drop from monsters or from the Baa’s Rare Chest reward box when completing Atoraxxion quests
  • Star’s Melody x10 – obtained by melting enhanced blue grade accessories (PRI = 1, DUO = 5, TRI = 25)
  • Tear of Golden Desert x1  – obtained by chance from the Baa’s Rare Chest reward box when completing Atoraxxion quests




Icon Item Name Stats
icon Baa’s Dawn AP: 6
Accuracy: 6
PRI Baa’s Dawn AP: 9
Accuracy: 8
Damage Reduction: -1
DUO Baa’s Dawn AP: 12
Accuracy: 10
Damage Reduction: -2
TRI Baa’s Dawn AP: 15
Accuracy: 12
Damage Reduction: -3
TET Baa’s Dawn AP: 18
Accuracy: 14
Damage Reduction: -4
PEN Baa’s Dawn AP: 21
Accuracy: 16
Damage Reduction: -5

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