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Altar of Blood Changes
- The Altar of Blood ‘The Second Illusion of the Abyss’ has been added.
- In the Illusion of the Abyss, devices that allow you to predict spawn locations or events have been removed. Since it requires a high level of proficiency, special caution is necessary.
| The Second Illusion of the Abyss | |||
|---|---|---|---|
| Minimum matchmaking AP | Recommended total AP | Minimum matchmaking DP | Recommended total DP |
| 395 | 1895 | 450 | 760 |
- Upon completing the second Illusion of the Abyss, you will obtain the weekly reward ‘Blood Spoils: Illusion of the Abyss’, and upon opening it, you can obtain the following rewards.
| Bloodstained Spoils – Abyssal Illusion (Weekly Completion Reward) |
|
|---|---|
| Guaranteed acquisition upon opening | Obtained according to a specified probability upon opening |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Resplendent Origin of Dark Hunger
Advice of Valks (+100) Trace of Nature x25-30 Sealed Black Magic Crystal x60-65 Caphras Stone x80-85 Ancient Spirit Dust x80-85 Black Stone x125-130 Gold Bar Box x5 (Can obtain x3 -x10 Gold Bar 1,000G upon opening)
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![]() ![]() ![]() ![]() ![]() ![]() Advice of Valks (+300)
Advice of Valks (+250) Advice of Valks (+200) Resplendent Origin of Dark Hunger x5 Resplendent Essence of Devouring x10 Gold Bar Box x15 (Can obtain x3 -x10 Gold Bar 1,000G upon opening)
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- You can obtain ‘Bloodstained Welcome – The 23rd Illusion’ upon completing the 2nd Abyssal Illusion for the first time.
- Upon opening the Bloodstained Welcome – The 23rd Illusion, you will obtain x1 ‘Resplendent Origin of Dark Hunger’ and x2 ‘Gold Bar Boxes (can obtain x3-x10 Gold Bar 1,000G each)’.

- The time required for Alketa’s spirit to disappear from the Altar of Blood has increased by approximately 20 seconds compared to before.
Item Stacking Changes
- The following items have been improved so that they can be stacked in a single slot in places such as inventory and storages.
- In accordance with the changes, during the scheduled maintenance on May 27 (Korea) and May 28 (Global), if you possess the following items, they will be moved to the Heidel Warehouse in bulk.
| [Event] Gula’s Steed Training Selection Box | Kroghdalo Gear Crafting Support Box | Combat/Life Scroll Selection Box | [Event] Skill Change Ticket Selection Box |
| [Event] Artisan Worker Selection Box I | [Event] Artisan Worker Selection Box II | [Event] Splashing Fishing Suit Set (7 days) | [Event] Pa-bam-pa-bam Diving Suit Set (7 Days) |
| Horse Gear Set Selection Box | [Event] Underwear Box | [Event] Glasses Box | [Event] Accessory Box (Ear) |
| [Event] Accessory Box (Mouth) | bundle of pointed black crystal shards | [Season] Boss Equipment Exchange Coupon |
Central Market Price Cap Changes
- The price cap for some items on the integrated exchange has been changed.
- Due to price fluctuations in the Integrated Exchange, the buy/sell waiting status of the relevant items on the Integrated Exchange is scheduled to be reset during the regular maintenance on May 27, 2026 (Korea) and May 28, 2026 (Global).
Item Changes
- Improvements have been made so that when extracting the Steadfast Master Matchlock and Steadfast Marni Sniper Rifle with the Mirror of Balance, the Steadfast Rawr Rawr’s Heart is extracted.
- Items extracted when using the Mirror of Balance
- Before change: Steel
- After Change: Steadfast Heart of Rawr Rawr
- Items extracted when using the Mirror of Balance

World Boss Changes
- The issue where some of Quint’s attack motions were awkward has been fixed.
- Muraka’s mechanic for summoning black crystals has been changed as follows.
- When Muraka summons the Black Crystal, the range of the safe zone formed behind the crystal has been expanded compared to before.
- If Muraka’s HP drops below a certain level during the Black Crystal mechanic , he will now immediately stand up and resume combat without waiting for the mechanic to end.
- The visibility of the range indicator for the roar attack cast by Muraka after summoning the Black Crystal has been improved.
- Fixed an issue where a back attack judgment was applied when striking the summoned black crystal.
- Camera effects have been added to some of Muraka’s attacks.
- Fixed an issue where the Elephant Trap Knockdown debuff was applied when hit by attacks from Quint and Muraka.
Quest, Knowledge, NPC Changes
- Quest (O) – The Elvia Atoraxion quest, which can no longer be progressed in Recommended Quests, has been removed.
- The great alchemist Alustin taught Dalisain the method for transmuting an energy recovery potion.
- You can now exchange Energy Potions with the <Wandering Alchemist> Dalisain NPC in all cities.

Mount Changes
- It has been improved so that overloading conditions are applied only when all large ships exceed their maximum load weight.
- Accordingly, even if the loaded weight matches the maximum weight, it will not be overloaded, and you can use the ship skills normally.
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- Example) In the case where 30,000 LT is loaded onto the Epheria Carrack, which has a maximum load capacity of 30,000 LT.
- Previous: Ship skills cannot be used due to overloading.
- Improvement: Does not become overloaded and ship skills can be used
- Example) In the case where 30,000 LT is loaded onto the Epheria Carrack, which has a maximum load capacity of 30,000 LT.
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UI Changes – Cheer animation removed
- Improvements have been made so that when a high-grade item is obtained as loot by defeating a monster during grinding, a notification UI is displayed instead of the character cheering.
- However, if a high-grade item is obtained through means other than hunting loot, such as opening chests, the character will perform a cheering animation just as before.
- The position of the notification UI can be modified through the UI editing function.


- Reward information has been added to the War of the Roses application UI.
- The “Find My Items” UI has been improved so that pressing CTRL+F brings up the menu even when the quest window is open.
Arena of Solare Changes – Penalty System added
- A system has been added to Arena of Solare ranked matches where a penalty is imposed for doing nothing or performing an equivalent action.
- This penalty becomes stronger as the number of occurrences accumulates, and a maximum 30-day matching limit for Arena of Solare is applied.
- When a penalty is imposed, the user concerned will be given battlefield abandonment points (-35 points) for the match, and no win or loss rewards will be provided.
- The party assigned the penalty will see a notification message regarding the penalty assignment after the match ends.
- When attempting to match while a penalty is applied, a match failure notification message is displayed.
| Accumulated number of penalties | Penalty details |
|---|---|
| 1 time | Warning |
| 2nd time | Matching limit 24 hours (1 day) |
| 3 times | Matching limit 24 hours (1 day) |
| 4th time | Matching limit 72 hours (3 days) |
| 5th time | Matching limit 72 hours (3 days) |
| 6th time | Matching limit 72 hours (3 days) |
| 7th time | Matching limit 144 hours (7 days) |
| 8th time | Matching limit 288 hours (14 days) |
| 9th time | Matching limit 720 hours (30 days) |
※ The accumulated number of penalties will be reset when the Arena of Solare season ends.
- Improvements have been made so that the probability of the enhancement level dropping is displayed when the enhancement fails.
Bug Fixes
- [Mystic] Fixed an issue where the appearance was unnaturally exposed when wearing the Venatra Gloves.
- Fixed an issue where damage was not applied when attacking defensive towers at close range.
- Fixed an issue in some areas where the installable area was displayed differently between remote construction mode and direct installation when constructing fortresses and outbuildings.
- Fixed an issue where the Lord of Valencia Castle could not remotely install the Valencia Castle Ruins construction method when participating in a base battle.
- Fixed an issue where the base battle would end in certain situations during the construction mode base battle.
- Fixed an issue where the creator appeared awkward in the ship information UI when expanding the ship.
- Fixed an issue where the Dine appearance would be displayed when using the front paw stomp after moving slightly forward while riding Krogdalo in the Doom appearance on shallow water.
- Fixed an issue where a jump action occurred when pressing the SPACE BAR while using the auto-slot function for the Warehouse, Enhancement Bag, and Family Bag.
- Fixed an issue where the ‘Adventurer Possessed by the Black Spirit’ monster located in a specific area of Caphras Cave was not being attacked by some skills.
- The issue where the item descriptions for Troll’s Dark Crystal and Ogre’s Dark Crystal were awkward has been fixed.
- The awkward spacing in the Sea Totem growth failure message has been fixed.
- Fixed an issue where the appearance of the Alchemy Stone UI looked awkward when opened after enhancing the Sea Totem.
- Fixed an issue where the text of the ‘Downgrade/Destruction Prevention Enhancement’ button in the Enhancement UI was not vertically aligned.
- The issue where the Dallaenaru Barter NPC Kang Dal-po appeared awkward due to overlapping with the background terrain has been fixed.
- Fixed an issue where the experience character could replay Solare’s Window.
- Fixed an issue where family names were truncated in Solare’s Window voice chat.
- Fixed an issue where family-bound enhancement materials could not be transferred to the inventory using the remote warehouse function while the Maid/Butler group command was active.
- Fixed an issue where the weekly exchange limit for exchangeable items within the integrated currency was intermittently not reset when the time set on the PC differed from the server time.
- Fixed an issue where only a portion of the production base list was displayed when clicking a production base type in the production base filter UI of the World Map (M).
- Fixed an issue where, upon opening the Blue Sea Seastone Box, additional items could occasionally be obtained instead of one item from the contents list.
- Fixed an issue where the movement speed increase value of some heavy ship equipment was applied lower than the item description.
- Target Equipment: +10 Epheria Heavy Ship Progression: Chiro’s Sail, +10 Epheria Heavy Ship Balance: Chiro’s Sail, +3 Epheria Heavy Ship Soaring: Chiro’s Sail, +10 Epheria Heavy Ship Valor: Chiro’s Figurehead
- Fixed an issue where ellipsis titles could not be clicked in the mailbox (B) list.
- Fixed an issue where the appearance of characters and monsters was momentarily visible during disappearance animations.
- [Pad Mode] Fixed an issue where the Rose War application UI was not functioning correctly.
- [Pad Mode] Fixed an issue where key guide alignment was not working correctly in the Rose War status UI.
- [Pad Mode] Fixed an issue where more than the maximum of 10 Guild Alliance add tabs were added.
- [Pad Mode] Fixed an issue in the Guild Skill UI where the screen moved left and right based on pad snapping.
- [Pad Mode] Fixed an issue where the notification message that should have been displayed upon consecutive kills in Base Battles was not being shown.
- [Pad Mode] Fixed an issue where Alliance announcements could not be saved in the Guild Alliance UI.
Class Changes
Kunoichi
Awakening
Core: Delighted Blast- The defense judgment has been changed from Super Armor to Front Guard.
Half Moon Slash - Changed so that stamina is not recovered during skill actions.
- The defense judgment has been changed so that it disappears immediately after an attack.

Penumbral Blade
- The stun effect upon a successful hit has been changed to apply only to monsters.
- It has been changed so that the appearance is visible immediately after the movement is finished.
Moon Storm- A stun effect has been added upon successful hit.
- Down smash effect has been removed.
Flow: Pinwheel Fury- The effect of the defense judgment has been changed from Super Armor to Super Armor when using skills.
Lahn
Awakening
Deadly Dance- The resource required to use the skill has been changed from MP to Stamina 200.
- The cooldown has been changed from 6 seconds to 8 seconds.
- The PvP damage of the following skills has been changed.
| Skill name | Before change | After change |
|---|---|---|
| Flow: Mangler | PvP damage application rate 44.69% |
PvP damage application rate 40.5%
|
| Deadly Dance III | PvP damage application rate 36.93% |
PvP damage application rate 34%
|
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Tailspin III
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PvP damage application rate 37.04% |
PvP damage application rate 35.3%
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Striker
Awakening
Endless Explosion- The HP recovery effect per hit upon successful strike has been changed from +98 to +200.
Ferocious Assault- The HP recovery effect when using skills has been removed.
Flow: Bite Off- The HP recovery effect when using skills has been removed.
Battle Cry- The HP recovery effect per hit upon successful strike has been changed from +180 to +224.
Spiral Cannon- The HP recovery effect for each successful hit has been removed.
- All evasion increase effects have been changed from +36 to +24.
Mystic
Awakening
Dragon’s Rip- The defense judgment has been changed from Super Armor to Front Guard.
- Improvements have been made to allow for quick chaining into Flash Step, Silent Step, and Mass Destruction while using skills.
Drakania
Succession
Prime: Skewer- The amount of ion recovery upon successful hit has been changed from 6 to 9.
Prime: Markthanan’s Dominion- The amount of ion recovery upon successful internal hit has been changed from 3 to 6.
Brimbolt Annihilation- The amount of ion recovery upon successful hit has been changed from 3 to 6.
Succession: Azure Onslaught- It has been added so that 3 ions are restored upon a successful hit.
Prime: Ascent- The cooldown has been changed from 12 seconds to 10 seconds.
Woosa
Succession


Yangban Step, Flitting Step, Chain: Flitting Step- Chain: Flitting Step skill has been changed to activate even after the Yangban Step
- The Flitting Step skill has been changed so that it can be activated even during its cooldown.
- Accordingly, the Chain: Flitting Step skill has been changed so that it can be activated instead of the Yangban Step and Flitting Step skills when they are on cooldown.
- In accordance with the above changes, the activation method for linking the Yangban Step, Flitting Step, and Chain: Flitting Step skills has been changed.
- Changed so that stamina is not recovered until the animation ends when using the Yangban Step, Flitting Step, Chain: Flitting Step skill.
Class Bug Fixes
- [Drakania] Fixed an issue where other adventurers could intermittently not see the special animation effect for grab skills when chaining the Storm Piercer skill after the Storm Maul skill.
- [Maehwa] Fixed an issue where the sound effects in the demonstration video of the Moonrise skill in the Skill Window (K) were unnatural.





















