Global Lab Updates – 8th April 2022
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Global Lab Updates – 8th April 2022

Apr 08 Tansie  
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Calpheon Elvia – Rhutum Garrison

  • Hadum’s encroachment has begun to take effect on the Rhutum Garrison in Calpheon. 
    • The Rhutums of the Rhutums’ garrison begin to rally around the warriors of the honorable Rhutums they follow.
    • The Rhutums, who became more powerful through encroachment, started raiding the outskirts of Calpheon and plundering supplies.
Recommended Attack / Defense Hunting ground information
Recommended attack power: 280

Recommended Defense: 360

The Rhutums in the Rhutum camps are firmly united with each other,

They set up flags to make it their territory, and installed towers on the outskirts of the territory to guard the perimeter.

When all the <Honorable> Rhutums guarding the flag are defeated, the Rhutum warriors will flock to defend their territory.

You can recover the supply boxes of the Rhutums by killing all the Rhutum warriors and expelling the Rhutums.



Calpheon Elvia – Quint Hill

  •  The following changes have been applied to the weather effect (Elvia distortion) in the Calpheon Elvia area.
    • An effect has been added to clearly recognize the distortion of Elvia, which has the power of Hadum.
    •  The Gigagord, One-Eyed Giant, and Ogre monsters that appear due to Elvia distortion have been changed to receive the petrification effect of the Troll Shaman.

 

  • The ancient troll monster explodes upon final death after resurrecting, and it has been changed to deal damage to gigagods, one-eyed giants, and ogre monsters.
  • Improvements have been made so that the Elvia distortion does not disappear when the shadow monster is out of a certain range.
  • Shadow monsters have been changed to appear faster.
  • Shadow monsters have been changed to recognize adventurers faster.
  • The notification message displayed when Elvia distortion occurs has been corrected.
  • When Gigagord dies, the Elvia distortion phenomenon with Hadum’s power has been changed to end.
  • The phenomenon in which the attack motion of the one-eyed giant and the actual hitting range was different has been fixed.
  • The shooting motion of Ogres and One-Eyed Giants has been improved.
  • Fixed the issue where the one-eyed giant could not hit when it was strengthened by eating meat.

Processing Stone Improvements

The processing stone integration mentioned in CalpheON Episode 2 is applied. As it was a part that adventurers gave us constant feedback, we looked for a way to integrate it, and from now on, we are happy to be able to easily perform various mass processing with one processed stone. We are preparing for follow-up measures such as allowing the remaining processed stones to be returned to silver coins in consideration of the highest price of processed stones that have been traded so far. Details will be provided when the official server is applied. We will prepare diligently the daily life bag and Lightstone bag that we introduced together.

 

  • Processed stones that were separated by type have been merged.
    • As the processed stones are integrated, it has been changed to enable mass processing of shaking, grinding, wood cutting, drying, thinning, and heating into a single processing stone.
conventional processed stone change processing stone
Manos Processed Stone – Lake
Manos Processed Stone – Energy
Manos Processing Stone – Energy
Manos Processed Stone – Sun
Manos Processed Stone – Wind
Manos Processed Stone – Lava

Manos Processed Stone

Techton’s Processed Stone – Lake
Techton’s Processed Stone – Energy
Techton’s Process Stone – Energy
Techton’s Processed Stone – Sun
Techton’s Processed Stone – Wind
Techton’s Processed Stone – Lava

Techton’s Processed Stone

Loggia’s Processed Stone – Lake
Loggia’s Processed Stone – Energy
Loggia’s Processed Stone – Energy
Loggia’s Processed Stone – Sun
Loggia’s Processed Stone – Wind
Loggia’s Processed Stone – Lava

Loggia’s Processed Stone

 

  • Manos Process Stones according to the integration of Process Stones – Lake, Energy, Energy, Sun, Wind, and Lava have been changed so that they cannot be obtained by processing, and a new recipe for Manos Process Stones has been added.
Manos Processed Stone Crafting Formula
30 Moonlight Opals
15 gem polisher
5 Manos Stones
50 magical shards
※ Simple Alchemy (L)
  • As the processing stones are integrated, it has been changed so that the existing processing stones cannot be purchased at the shop, and the integrated Loggia processing stones and Techton processing stones have been added so that they can be purchased from the NPCs that were previously selling them.
    • Excluding Shop: Processed Stone of Logia – Lake, Energy, Energy, Sun, Wind, Lava, Techton Processed Stone – Lake, Energy, Energy, Sun, Wind, Lava
    • Shop Additional Processed Stones: Loggia’s Processed Stone, Techton’s Processed Stone
  • It has been changed so that you can acquire the integrated Manos Processed Stone when exchanging Along Dalong Ore.
  • As the processing stones are integrated, the processing stones that were previously paid as events have been deleted.
    • [Event] Polini’s Process Stone – Lake (1 day)
    • [Event] Polini’s Process Stone – Energy (1 day)
    •  [Event] Polini’s Process Stone – Energy (1 day)
    •  [Event] Polini’s Processing Stone – Sun (1 day)
    •  [Event] Polini’s Process Stone – Wind (1 day)
    • [Event] Polini’s Process Stone – Lava (1 day)

Music Album Update

  •  Instrument selection UI has been added to the music album.
    • When you start composing from a music album or add an instrument in the composition/score window, you can select an instrument through the UI below.

 

  •  The window that opens when you click on a note in the Composition/Score window has been improved so that it closes when you click it again.
     
  • The instrument list located on the left side of the Composition/Score window has been improved. 
    • The instrument list on the left side of the Composition/Score window no longer shows all instruments.
    • You can select and add an instrument to use through the ‘Add Instrument’ button located at the bottom left.
    •  In the instrument list, only the instrument that created the note and the instrument added through Add Instrument are displayed.

Node War/Siege War

Many adventurers, including CalpheON Episode 2, have left comments that they would like to enjoy Conquest Wars in other areas than the previously enjoyed Conquest Wars. Therefore, we would like to rotate the stat limits that were applied to each territory before the occupation. The rotation of the pre-occupation stat limits will be changed or maintained as appropriate, based on the usage status of adventurers.

 

● Calpheon, Valencia, and Mediah Conquest stat limits are changed as follows.

pre-occupied area Before change after change
Calpheon No limit on ability Attack limit: 457
Evasion limit: 818
Evasion rate limit: 20%
Damage reduction limit: 326
Damage reduction rate limit: 19%
Accuracy Limit: 719
Hit rate limit: 20%
All resistance limits:-
Special evasion rate limit: 20%
Valencia Attack Limit: 475
Evasion limit: 847
Evasion rate limit: 20%
Damage reduction limit: 347
Damage reduction rate limit: 23%
Accuracy Limit: 726
Hit rate limit: 20%
All resistance limits:-
Special evasion rate limit: 30%
No limit on ability
Mediah Attack limit: 457
Evasion limit: 818
Evasion rate limit: 20%
Damage reduction limit: 326
Damage reduction rate limit: 19%
Accuracy Limit: 719
Hit rate limit: 20%
All resistance limits:-
Special evasion rate limit: 20%
Attack Limit: 475
Evasion limit: 847
Evasion rate limit: 20%
Damage reduction limit: 347
Damage reduction rate limit: 23%
Accuracy Limit: 726
Hit rate limit: 20%
All resistance limits:-
Special evasion rate limit: 30%
Coordination of command post and field command was made to participate in occupation warfare. Now, adventurers participating in the Conquest War can choose and build a strategically advantageous fortress from the command post or the field command center according to the power situation of their guild. The guild that chooses the command post is advantageous to capture the opponent’s fortress through a reckless land battle based on the power consumption and recharge of adventurers, and the guild that chooses the field command is a strategic operation war that bombards the fortress from various places through multiple cannon observation stations. You can attack the opponent’s fortress. In addition, the recovery waiting time reduction applied in the Conquest War has been increased, so that both forts are resurrected faster than before, allowing the flow of battle to continue faster.

 

  • The number of installations that can be installed for each command post and field command in the occupation war has been changed as follows. 
    • command post
item Before change after change
Maximum number of fixtures that can be installed 100 110
barricade 50 50
barrier 50 50
barrier door 1 1
recovery center 5 10
cannon observatory 10 3
elephant nursery
3 3
hwacha 2 2
flame tower 2 3
supply station 2 2
siege defense tower 20 40
    • Field Command
item Before change after change
Maximum number of fixtures that can be installed 110 110
barricade 50 50
barrier 50 50
barrier door 2 2
recovery center 6 5
cannon observatory 10 10
elephant nursery 3 3
hwacha 2 2
flame tower 3 3
supply station 2 2
siege defense tower 40 60
  • Resurrection waiting reduction function of the recovery center before occupation has been changed as follows.
    • Resurrection waiting before occupation is reduced by 3 seconds → Resurrection waiting before occupation is reduced by 6 seconds

 

  • If the barrier gate under construction is destroyed during the Conquest War, the phenomenon that you cannot pass through the barrier gate for a certain period of time has been fixed.


※ The update before the occupation cannot be checked at the Black Desert Research Lab and will be applied to the official server.

Contribution Points Adjustment

Contribution rewards for general sub-quests that can be performed in Balenos and Serendia have been increased. Sub quests in Black Desert are optional, but we wanted to help novice adventurers who worked hard on sub quests while exploring the world of Black Desert to contribute a little more when renting a warehouse or activating a production base. Please note that daily quests and recommended quests are not included.

 

  • The contribution rewards of 220 sub-quests in the Balenos area have been increased as follows.
    • You can check the list of quests with increased contribution rewards on the official Glab Website
  • The contribution rewards of 124 sub-quests in Serendia have been increased as follows.
    • You can check the list of quests with increased contribution rewards on the official Glab Website

Mount Changes

  • The mount information window has been improved as follows.
    • The mount information window has been improved to display skills that the mount has not yet learned. 
    • Improvements have been made so that you can check whether the horse has acquired the horse skill acquired by hovering over the horse icon in the mount information window.

  •  A function has been added to display the number of mounts in stables in other regions when transporting mounts. 
  • A guide has been added that the accumulated number of skill changes and the use of skill confirmation change vouchers will be reset upon successful mythical horse awakening and dreaming in the Trainer Training and Dream UI.
  • The phenomenon in which the accumulated number of skill changes was not initialized when the 8th generation classmate successfully awakened the illusion has been corrected.

Item Description Update

  • The descriptions of 316 items have been improved so that you can clearly recognize where to obtain and use various items. (correction)
    • Improvements to the description of items that have not been applied will also be applied sequentially.
before improvement After improvement

  • You can check the list of items with improved item descriptions below.

 

Item Weight Improvements

Black stones, fragments of memory, hunter’s seals, gold bars, Node War/Conquest War items, etc… The weight of the items that accumulate naturally at some point during the adventure, and at some point occupy quite a lot of weight in the adventurer’s bag. is greatly alleviated.

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Origin of faint blue water Pattern: Pumpkin Shrine Brilliant Kzarka Main Weapon Improvement Stone IV
Origin of faint prominence [Guild] Lost Map Fragment Brilliant Kzarka Main Weapon Improvement Stone V
Origin of the Faint Earth [Guild] Forest Ronaros Guardian Summon Scroll Fragment Brilliant Offin Tett’s Light Main Weapon Improvement Stone I
Life Restoration Agent (Small) Black Stone of Beginning (Weapon) Brilliant Offin Tett’s Light Main Weapon Improvement Stone II
Life Restoration Potion (Medium) Black Stone of Beginning (Armor) Brilliant Offin Tett’s Light Main Weapon Improvement Stone III
Life Restoration Potion (Large) Black Spirit’s Special Dice Piece Brilliant Offin Tett’s Light Main Weapon Improvement Stone IV
Mental strength restorer (small) flower of delusion Brilliant Offin Tett’s Light Main Weapon Improvement Stone V
Mental strength restorer (medium size) fern root Brilliant Nouver Sub-Weapon Improvement Stone I
Spirit Restorative (Large) powder of dreams Brilliant Nouver Sub-Weapon Improvement Stone II
Fighting spirit recovery agent (small) old moon incense burner mold Brilliant Nouver Sub-Weapon Improvement Stone III
Fighting spirit recovery agent (medium size) old moon incense burner Brilliant Nouver Auxiliary Weapon Improvement Stone IV
Fighting spirit recovery agent (large) dream incense burner Brilliant Nouver Secondary Weapon Improvement Stone V
Holy Power Restoration Agent (Small) dream feather Brilliant Kutum Sub-Weapon Improvement Stone I
Holy Power Restoration Potion (Medium) windy dew Brilliant Kutum Sub-Weapon Improvement Stone II
Holy Power Restoration Potion (Large) Black Stone of Windfury Brilliant Kutum Sub-Weapon Improvement Stone III
[Mixed] Experience – Reaper Elixir Stonetail Tonic Brilliant Kutum Sub-Weapon Improvement Stone IV
[Mixed] Time-Training Elixir Flask of Fierce Rush Brilliant Kutum Sub-Weapon Improvement Stone V
[Mixed] Swift-Wind-Spell Elixir [Event] Flask of Fierce Run Brilliant Dandelion Awakening Weapon Improvement Stone I
[Mixed] Human Hunt-Rage Elixir Fossil fragments engraved with traces of time Brilliant Dandelion Awakening Weapon Improvement Stone II
[Mixed] Thorn-Defense Elixir Baa’s Cold Thorns Brilliant Dandelion Awakening Weapon Improvement Stone III
Flask of Fresh Green [Elvia] Baa’s cold thorn Brilliant Dandelion Awakening Weapon Improvement Stone IV
Flask of the Beast The Source of Unstable Nouver Bright Dandelion Awakening Weapon Improvement Stone V
Giant’s Flask eyes of the bloody desert Brilliant Geas’ Helmet Improvement Stone I
Savage Flask black stone covered in blood Brilliant Geas’ Helmet Improvement Stone II
Flask of Frenzy Hibernating Nuvelicant Helm Brilliant Geas’ Helmet Improvement Stone III
Flask of the Run Hibernating Nuvelicant Armor Brilliant Geas’ Helmet Improvement Stone IV
Flask of Expansive Rush Shika’s Cold Scales Brilliant Geas’ Helmet Improvement Stone V
Flask of Iron [Elvia] Sica’s Cold Scales Brilliant Griffon’s Helmet Improvement Stone I
Flask of Frenzy An egg with dried up time Brilliant Griffon’s Helmet Improvement Stone II
[Battlefield] Giant’s Flask An egg that harbors a time of fear Brilliant Griffon’s Helmet Improvement Stone III
[Supply] Giant’s Flask [Elvia] An egg with dried up time Brilliant Griffon’s Helmet Improvement Stone IV
Breathing Spirit’s Perfume Elixir [Elvia] Egg that embraces the time of fear Brilliant Griffon’s Helmet Improvement Stone V
Immortality: Flask of Frenzy Broken Dragon’s Thoughts Brilliant Dumb Tree Spirit’s Armor Improvement Stone I
Immortality: Perfume of Insight Yolun Fragment of Desire Brilliant Dumb Tree Spirit’s Armor Improvement Stone II
Immortality: Elixir of Breathing Spirit’s Perfume Brutal Yolun Fragment Brilliant Dumb Tree Spirit’s Armor Improvement Stone III
Immortality: Flask of Iron Armor [Elvia] Yolun Fragment of Desire Brilliant Dumb Tree Spirit’s Armor Improvement Stone IV
Immortality: Perfume of Enchanting [Elvia] Brutal Yolun Sculpture Brilliant Dumb Tree Spirit’s Armor Improvement Stone V
[Event] Immortality: Flask of Frenzy Aal’s Tears Brilliant Red Nose Armor Improvement Stone I
[Event] Immortality: Perfume of Insight blue liquid reagent Brilliant Red Nose Armor Improvement Stone II
[Event] Immortality: Spirit’s Perfume Elixir with Breath shard of magic Brilliant Red Nose Armor Improvement Stone III
[Event] Immortality: Flask of Iron Armor Spirit’s Mystic Powder Brilliant Red Nose Armor Improvement Stone IV
[Event] Immortality: Perfume of Enchanting tears of the setting moon Brilliant Red Nose Armor Improvement Stone V
Immortality: Flask of the Beast Black Crystal of Condensed Magical Power Brilliant Beg’s Glove Improvement Stone I
Immortality: Giant’s Flask black crystal shards Brilliant Beg’s Armor Improvement Stone II
Immortality: Flask of Savagery black crystal Brilliant Beg’s Glove Improvement Stone III
Immortality: Flask of Frenzy usable leather Brilliant Beg’s Glove Improvement Stone IV
Immortality: Spirit’s Perfume Elixir top quality leather Brilliant Beg’s Glove Improvement Stone V
Immortality: Perfume of Courage Spices of Ancient Kron Brilliant Libre’s Armor Improvement Stone I
Immortality: Kalk’s Elixir jade of time Brilliant Libre’s Armor Improvement Stone II
Immortality: Elixir of the Deep Sea Mysterious Ale Set Meal Brilliant Libre’s Armor Improvement Stone III
[Event] Immortality: Flask of the Beast Mysterious Ballax Lunchbox Brilliant Libre’s Armor Improvement Stone IV
[Event] Immortality: Giant’s Flask Mysterious Ale Specialty Special Brilliant Libre’s Armor Improvement Stone V
[Event] Immortality: Flask of Savagery Mysterious Situation Mushroom Samgyetang Brilliant Muskan’s Shoe Improvement Stone I
[Event] Immortality: Flask of Frenzy Cron Set with Seafood Brilliant Muskan’s Shoes Improvement Stone II
[Event] Immortality: Spirit’s Perfume Elixir Easy-to-wear cron meal Brilliant Muskan’s Shoes Improvement Stone III
[Event] Immortality: Perfume of Courage Delicious cron meal Brilliant Muskan’s Shoes Improvement Stone IV
[Event] Immortality: Kalk’s Elixir Vigorous Cron Meal Brilliant Muskan’s Shoe Improvement Stone V
[Event] Immortality: Elixir of the Deep Sea Flavorful Crohn’s Set Meal Brilliant Urgon’s Shoes Improvement Stone I
Corrupted Immortal Oil Abyssal Brass Ingot Brilliant Urgon’s Shoes Improvement Stone II
[Event] Corrupted Immortal Oil Absorbed Leather of Fierce Energy Brilliant Urgon’s Shoes Improvement Stone III
Elixir of Mysterious Perseverance Abrasive with mystery Brilliant Urgon’s Shoes Improvement Stone IV
Elixir of Mysterious Strength Scale of Garmoth Brilliant Urgon’s Shoe Improvement Stone V
Black Spirit Crystal backflow Condensed energy of Kzarka
Awakened Spirit Crystal Essence of the Abyss Condensed Offin Tett’s energy
Crystal of Valtara Spirit black spirit energy Condensed energy of Karanda
Crystal of Combination Magic – Gervish Starlight Jade Breath Condensed energy of Nouver
Crystal of Combined Magical Power – Macalod New Year’s Eve Solvent Condensed energy of Kutum
Combined Magic Crystal – Hum Valtara’s Flame Condensed energy of Geas
River Combination Magic Crystal – Gervish Valtara’s Passion Condensed Gryphon’s Energy
River Combination Magic Crystal – Macalod Ogier’s Wave Condensed dull tree spirit energy
River Combination Magic Crystal – Hum Void Oil Condensed red nose energy
Unholy Magic Crystal Ogier’s Doctrine Condensed energy of Beg
Elkar’s Crystal nak’s lightning Condensed energy of Libre
Akrad’s Crystal piece of all things Condensed Muskan’s Energy
Olucas’ Crystal primordial legacy Condensed Urgon’s Energy
Crystal of the rebellious spirit Nak’s Spirit [Guild] Crystal of Red Magical Power
Olucas’ Crystal – Ignore Knockback Resistance Void Seed Celestial Essence – Ignores Knockdown Resistance
Olucas’ Crystal – Ignore Knockdown Resistance flower of madness Celestial Essence – Ignore Grab Resistance
Olucas’ Crystal – Ignore Grab Resistance heart of the dried up forest Celestial Essence – Ignores Stun Resistance
Olucas’ Crystal – Ignore Stun Resistance cold black sun tears Erebok’s Grief
Kydict’s Crystal – Adventure Breath of Liberated Sylvia Celestial Essence – Ignores Knockback Resistance
Kydict’s Crystal – Giant A glass with the dried moonlight tilted leather repair tools
Concentrated Magical Black Stone (Weapon) Fragment of the Furious Night wind crystal decoration
Concentrated Magical Black Stone (Armor) fragment of the weeping night Molten Saunil Steel Shards
  Fragment of a weary night on the grass black cast iron
  A drinking cup with a lonely cloud Kydict’s Legacy
Elixir with a subtle scent A wine glass filled with withered starlight jet black iron
Stone Crab Shell Pieces Spirit’s First Breath petals of morning
Essence of Dolmen Crab Fighting Spirit Stone (Weapon) petals of dawn
Disguised as a stone crab Fighting Spirit Stone (Armor) Katzvariak’s Venom
[Guild] Ancient tank shells sad decision of the forest Marktanan’s Desire
Black Stone Powder of Burning Moonlight Nak’s Wishstone Memories of Baltara
New Year’s Eve Catalyst A glass of solitary waves baltara’s nails
Black Stone of the Burning Moonlight A glass of wine with a sad sunset top of nak
Ancient Spirit Powder solidly polished stone nak’s tears
stone of caphras fine black stone powder clear drop
[Guild] Damaged Map Fragments golden desert tears chirping in the forest
530% Combat & Skill EXP Scroll (60 minutes) Aal’s Rest Candlestick Red Wolf’s Oath
Pattern: Prophet Pumpkin Alchemist’s Lighthouse dark red breath of resentment
emergency powder Brilliant Kzarka Main Weapon Improvement Stone I dragon’s teeth
unquenchable stone Brilliant Kzarka Primary Weapon Improvement Stone II dragon cry
Florin’s Wish Vase Brilliant Kzarka Main Weapon Improvement Stone III Crow’s Trade Guarantee
wax flight of wings  
Candles with Delotia Scented Narsilan Process Stone (Main Weapon)  
solid white stone Narsilan Process Stone (Secondary Weapon)  
natural dawn blue dye Narsilan Process Stone (Awakening Weapon)  
natural wind white hair dye Sculpture of Orgenus  
romantic bonfire Tarybre’s Tears  

  • The weight of 344 overlapping items such as gold bars, seals, and black stones has been reduced.
Item names weight before change weight after change
Black Stone Items
0.35 LT 0.1 LT
 Memory Fragments, crystals of sandstorm 0.3 LT 0.1 LT
Items for pets and fairies 0.2 ~ 0.5 LT 0.1 LT
Items for catching horses 0.7 LT 0.1 LT
Seal items 0.3 ~ 0.5 LT 0.1 LT
Hunting related items 0.3 LT 0.1 LT
Crystal material 1 LT 0.1 LT
Gold Bars 2 ~ 150 LT 1~ 75 LT
Shells 0.7 ~ 50 LT 0.3 ~ 30 LT
Guild Supplies 0.35 ~ 10 LT 0.2 ~ 1 LT
Others (keys, etc.) 0.3 LT 0.1 LT
Costume designs 0.3 LT 0.1 LT
  •   A full list of items with improved weight can be found below.

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reinforcing material

Item name Weight before change (LT) Weight after change (LT)
Black Stone (Weapon) 0.35 0.1
Black Stone (Armor) 0.35 0.1
Black Stone (Bastier) 0.35 0.1
Concentrated Magical Black Stone (Weapon) 0.35 0.1
Concentrated Magical Black Stone (Armor) 0.35 0.1
Black Stone of the Burning Moonlight 0.35 0.1
Black Stone of the Dancing Moonlight 0.35 0.1
Black Stone of Stable Magic 0.35 0.1
Black Stone of Purified Magical Power 0.35 0.1
Pure Magical Black Stone 0.35 0.1
Black Stone of Frozen Waves 0.35 0.1
Black Stone of Immaculate Magical Power 0.35 0.1
Black Stone of Innocent Chaos 0.35 0.1
chunk of pure magic 0.35 0.1
black stone covered in blood 0.3 0.1

Items to restore durability

Item name Weight before change (LT) Weight after change (LT)
sandstorm crystal 0.3 0.1
fragment of memory 0.3 0.1

Items for pets and fairies

Item name Weight before change (LT) Weight after change (LT)
cheap feed 0.3 0.1
good feed 0.3 0.1
organic feed 0.2 0.1
sweet honey wine 0.5 0.1
balanced feed 0.33 0.1
Brady’s nutritious feed 0.22 0.1
Leira’s Petals 0.5 0.1

items for catching horses

Item name Weight before change (LT) Weight after change (LT)
catch rope 0.7 0.1
[PC Room] Capture Rope 0.7 0.1

seals

Item name Weight before change (LT) Weight after change (LT)
Hunter’s Seal 0.3 0.1
Mutant Amplifier 0.3 0.1
Jonah’s Fragments 0.3 0.1
peridot leaves 0.3 0.1
the illusion of disaster 0.3 0.1
Old Kingdom Orzeca Coin 0.3 0.1
Oxyter crystals 0.3 0.1
Baltara’s Scattered Lightshards 0.3 0.1
Baltara Relic Fragment 0.5 0.1
Gyfin Rasia Earth Statue 0.5 0.1
peridot petals 0.3 0.1
peridot fruit 0.3 0.1
peridot tree 0.3 0.1

hunting related items

Item name Weight before change (LT) Weight after change (LT)
sad decision of the forest 0.3 0.1
Nak’s Wishstone 0.3 0.1
Areha Handmade Compass Parts 0.3 0.1
Erebok’s Grief 0.3 0.1

crystal material

Item name Weight before change (LT) Weight after change (LT)
Essence of Valor 1 0.1
Essence of Glory 1 0.1
shards of glory 1 0.1
Essence of Courage 1 0.1

gold bullion

Item name Weight before change (LT) Weight after change (LT)
Gold Bar 1G 2 1
Gold Bar 10G 4 2
Gold Bar 100G 15 7.5
Gold Bar 1kg 50 25
Gold Bar 10kG 150 75
10kG gold ingots from the glorious battlefield 150 75
1kG gold ingots from the glorious battlefield 50 25
Glorious Battlefield Gold Bar 100G 15 7.5

shells

Item name Weight before change (LT) Weight after change (LT)
flash bomb 0.7 0.3
flame bullets 0.7 0.3
poison 0.7 0.3
flare 0.7 0.3
cannonball 10 1
flame shell 10 1
bomb 25 1
cannonball 5 1
Vipe Stoner Cannon Building Set 50 30
Coconut Cannon Building Set 50 30
flash bomb 0.7 0.3
poison 0.7 0.3
flame bullets 0.7 0.3
shock bomb 0.7 0.3
[Combat] Lynch’s Explosive Bomb 0.7 0.3
[Combat] Lynch’s Paralysis Shot 0.7 0.3
[Combat] Lynch’s Poison Bullet 0.7 0.3
Tranan Undercannon Building Set 50 30
black crystal shell 10 1
swift flare 0.7 0.3
oil for flame tower 10 1
new arrow 10 1
flame trap 0.7 0.3

Guild Supplies

Item name Weight before change (LT) Weight after change (LT)
[Guild] Flash Bomb 0.7 0.3
[Guild] Flame Bullet 0.7 0.3
[Guild] Poison Bullet 0.7 0.3
[Guild] Shiny Arrow 10 1
[Guild] Oil for Flame Tower 10 1
[Guild] Vs. God-exclusive arrow 10 1
[Guild] Oil for Reinforced Flame Tower 10 1
[Guild] Cannonballs 5 1
[Guild] Ancient tank shells 10 1
[Guild] Cannonball 10 1
[Guild] Flame Shell 10 1
[Guild] Elephant Drinking Water 0.5 0.2
[Guild] Feed the Elephant 0.85 0.4
[Guild] Elephant Cage Parts 0.4 0.2
[Guild] Wood for our repair 0.35 0.2
[Guild] Each statue soaked in the sea 0.42 0.2
[Guild] Wood soaked in clouds 0.54 0.3
[Guild] Ingot soaked in sand 0.79 0.4
[Guild] A rope soaked in storm 0.36 0.2
[Guild] Restored Cadry’s Forbidden Book 0.4 0.2
[Guild] Old Moon Magic Neutralizer 0.35 0.2
[Guild] Cadria Elephant Drinking Water 0.5 0.2
[Guild] Cadria Elephant Feed 0.85 0.4
[Guild] Shakatu Touhou Silk 0.85 0.4
[Guild] Shakatu Touhou Steel 0.85 0.4

etc

Item name Weight before change (LT) Weight after change (LT)
gold key 0.3 0.1
silver key 0.3 0.1
copper key 0.3 0.1
Lonely Soldier’s Dog Tag 0.3 0.1

costume design

Item name Weight before change (LT) Weight after change (LT)
Pattern: Calpheon Noble Suit – Warrior 0.3 0.1
Pattern: Calpheon Noble Suit – Giant 0.3 0.1
Pattern: Calpheon Noble Dress – Sorcerer 0.3 0.1
Pattern: Calpheon Noble Dress – Gold Surang 0.3 0.1
Pattern: Calpheon Noble Dress – Ranger 0.3 0.1
Pattern: Calpheon Noble Suit – Warrior 0.3 0.1
Pattern: Calpheon Noble Dress – Valkyrie 0.3 0.1
Pattern: Calpheon Noble Dress – Plum Blossom 0.3 0.1
Pattern: Garnier Wandering Uniform – Warrior 0.3 0.1
Pattern: Garnier Wandering Uniform – Giant 0.3 0.1
Pattern: Garnier Wandering Uniform – Sorcerer 0.3 0.1
Pattern: Garnier Wandering Uniform – Geum Soo-Rang 0.3 0.1
Pattern: Garnier Wandering Uniform – Ranger 0.3 0.1
Pattern: Garnier Wandering Uniform – Warrior 0.3 0.1
Pattern: Garnier Wandering Uniform – Valkyrie 0.3 0.1
Pattern: Garnier Wandering Uniform – Plum Blossom 0.3 0.1
Pattern: Calpheon Noble Suit – Wizard 0.3 0.1
Pattern: Calpheon Noble Dress – Witch 0.3 0.1
Pattern: Calpheon Noble Dress – Kunoichi 0.3 0.1
Pattern: Calpheon Noble Suit – Ninja 0.3 0.1
Pattern: Serendia Soldier Uniform – Warrior 0.3 0.1
Pattern: Serendia Soldier Uniform – Giant 0.3 0.1
Pattern: Serendia Cloak – Sorcerer 0.3 0.1
Pattern: Serendia Iron Cloth – Golden Surang 0.3 0.1
Pattern: Serendia Cloak – Ranger 0.3 0.1
Pattern: Serendia Soldier Uniform – Warrior 0.3 0.1
Pattern: Serendia Cloak – Valkyrie 0.3 0.1
Pattern: Serendia Iron Cloth – Plum Blossom 0.3 0.1
Pattern: Serendia Soldier Uniform – Wizard 0.3 0.1
Recipe: Serendia Cloak – Location 0.3 0.1
Pattern: Serendia Armor – Kunoichi 0.3 0.1
Pattern: Serendia Soldier Uniform – Ninja 0.3 0.1
Crafting Authorization: Embossed Golden Armor 0.3 0.1
Crafting Authorization: Superlative Casual Wear – Women 0.3 0.1
Pattern: Jarrett’s Armor – Sorcerer 0.3 0.1
Pattern: Jarrett’s Armor – Gold Beast 0.3 0.1
Pattern: Jarrett’s Armor – Ranger 0.3 0.1
Pattern: Jarrett’s Armor – Valkyrie 0.3 0.1
Pattern: Jarrett’s Armor – Plum Blossom 0.3 0.1
Pattern: Jarrett’s Armor – Location 0.3 0.1
Pattern: Jarrett’s Armor – Kunoichi 0.3 0.1
Crafting Authorization: Serendia Special Cloth 0.3 0.1
Pattern: Jordan Casual Wear – Warrior 0.3 0.1
Pattern: Jordan Casual Wear – Giant 0.3 0.1
Pattern: Jordan Casual Wear – Warrior 0.3 0.1
Pattern: Jordan Casual Wear – Wizard 0.3 0.1
Pattern: Jordan Casual Wear – Ninja 0.3 0.1
Pattern: Ethan’s Travel Suit – Warrior 0.3 0.1
Pattern: Ethan’s Travel Suit – Giant 0.3 0.1
Pattern: Oroen’s Travel Suit – Sorcerer 0.3 0.1
Pattern: Oroen’s Travel Suit – Geum Soo-Rang 0.3 0.1
Pattern: Oroen’s Travel Suit – Ranger 0.3 0.1
Pattern: Ethan’s Travel Suit – Warrior 0.3 0.1
Pattern: Oroen’s Travel Suit – Valkyrie 0.3 0.1
Pattern: Oroen’s Travel Suit – Plum Blossom 0.3 0.1
Pattern: Ethan’s Travel Suit – Wizard 0.3 0.1
Pattern: Oroen’s Travel Suit – Location 0.3 0.1
Pattern: Oroen’s Travel Suit – Kunoichi 0.3 0.1
Pattern: Ethan’s Suit – Ninja 0.3 0.1
Pattern: Garnier Wandering Uniform – Kunoichi 0.3 0.1
Pattern: Garnier Wandering Uniform – Wizard 0.3 0.1
Pattern: Garnier Wandering Uniform – Location 0.3 0.1
Pattern: Garnier Wandering Uniform – Ninja 0.3 0.1
Pattern: Delphe Knights Uniform – Warrior 0.3 0.1
Pattern: Delphe Knights Uniform – Giant 0.3 0.1
Pattern: Delphe Knights Uniform – Sorcerer 0.3 0.1
Pattern: Delphe Knights Uniform – Golden Surang 0.3 0.1
Pattern: Delphe Knights Uniform – Ranger 0.3 0.1
Pattern: Delphe Knights Uniform – Warrior 0.3 0.1
Pattern: Delphe Knights Uniform – Valkyrie 0.3 0.1
Pattern: Delphe Knights Uniform – Plum Blossom 0.3 0.1
Pattern: Delphe Knights Uniform – Wizard 0.3 0.1
Pattern: Delphe Knights Uniform – Location 0.3 0.1
Pattern: Delphe Knights Uniform – Kunoichi 0.3 0.1
Pattern: Delphe Knights Uniform – Ninja 0.3 0.1
Blueprint: Epheria Sailboat 0.1 0.1
Pattern: Serendia Armor (Warrior) 0.3 0.1
Pattern: Serendia Armor (Giant) 0.3 0.1
Pattern: Thermian Casual Wear (Sorceress) 0.3 0.1
Pattern: Terrmian Casual Wear (Geum Soo-rang) 0.3 0.1
Pattern: Terrmian Casual (Ranger) 0.3 0.1
Pattern: Serendia Armor (Samurai) 0.3 0.1
Pattern: Terrmian Casual Wear (Valkyrie) 0.3 0.1
Pattern: Terrmian Casual Wear (Plum Blossom) 0.3 0.1
Pattern: Serendia Armor (Wizard) 0.3 0.1
Pattern: Terrmian Casual (Location) 0.3 0.1
Pattern: Terrmian Casual Wear (Kunoichi) 0.3 0.1
Pattern: Serendia Armor (Ninja) 0.3 0.1
Pattern: Calpheon Noble Dress – Dark Knight 0.3 0.1
Pattern: Garnier Wandering Uniform – Dark Knight 0.3 0.1
Pattern: Serendia Cloak – Dark Knight 0.3 0.1
Pattern: Oroen’s Travel Suit – The Dark Knight 0.3 0.1
Pattern: Jarrett’s Armor – The Dark Knight 0.3 0.1
Pattern: Delphe Knights Uniform – Dark Knight 0.3 0.1
Pattern: Terrmian Casual (Dark Knight) 0.3 0.1
Pattern: Valencia Travel Suit (Warrior) 0.3 0.1
Pattern: Valencia Travel Suit (Giant) 0.3 0.1
Pattern: Valencia Travel Suit (Samurai) 0.3 0.1
Pattern: Valencia Travel Suit (Wizard) 0.3 0.1
Pattern: Valencia Travel Suit (Ninja) 0.3 0.1
Pattern: Shroud Knights Armor (Sorceress) 0.3 0.1
Pattern: Shroud Knights Armor (Ranger) 0.3 0.1
Pattern: Shroud Knights Armor (Gold Beast) 0.3 0.1
Pattern: Shroud Knights Armor (Valkyrie) 0.3 0.1
Pattern: Shroud Knights Armor (Location) 0.3 0.1
Pattern: Shroud Knights Armor (Kunoichi) 0.3 0.1
Pattern: Shroud Knights Armor (Plum Blossom) 0.3 0.1
Pattern: Shroud Knights Armor (Dark Knight) 0.3 0.1
Pattern: Shroud Knights Armor (Warrior) 0.3 0.1
Pattern: Shroud Knights Armor (Giant) 0.3 0.1
Pattern: Shroud Knights Armor (Samurai) 0.3 0.1
Pattern: Shroud Knights Armor (Wizard) 0.3 0.1
Pattern: Shroud Knight Armor (Ninja) 0.3 0.1
Pattern: Black Panther Armor (Sorceress) 0.3 0.1
Pattern: Black Panther Armor (Ranger) 0.3 0.1
Pattern: Black Panther Armor (Golden Beast) 0.3 0.1
Pattern: Black Panther Armor (Valkyrie) 0.3 0.1
Pattern: Black Panther Armor (Location) 0.3 0.1
Pattern: Black Panther Armor (Kunoichi) 0.3 0.1
Pattern: Black Panther Armor (Plum Blossom) 0.3 0.1
Pattern: Black Panther Armor (Dark Knight) 0.3 0.1
Pattern: Ahon Cyrus Armor (Sorceress) 0.3 0.1
Pattern: Ahon Cyrus Armor (Ranger) 0.3 0.1
Pattern: Ahon Cyrus Armor (Golden Beast) 0.3 0.1
Pattern: Ahon Cyrus Armor (Valkyrie) 0.3 0.1
Pattern: Ahon Cyrus Armor (Witch) 0.3 0.1
Pattern: Ahon Cyrus Armor (Kunoichi) 0.3 0.1
Pattern: Ahon Cyrus Armor (Plum Blossom) 0.3 0.1
Pattern: Ahon Cyrus Armor (Dark Knight) 0.3 0.1
Pattern: Conquest of Serendia (Warrior) 0.3 0.1
Pattern: Serendia Conquest (Giant) 0.3 0.1
Pattern: Serendia Conquest (Samurai) 0.3 0.1
Pattern: Serendia Conquest (Wizard) 0.3 0.1
Pattern: Serendia Conquest (Ninja) 0.3 0.1
Pattern: Calpheon Noble Suit – Striker 0.3 0.1
Pattern: Garnier Wandering Uniform – Fighter 0.3 0.1
Pattern: Delphe Knights Uniform – Fighter 0.3 0.1
Pattern: Ethan’s Travel Suit – Striker 0.3 0.1
Pattern: Jordyne Casual – Fighter 0.3 0.1
Pattern: Serendian Soldier Uniform – Fighter 0.3 0.1
Pattern: Serendia Conquest (Striker) 0.3 0.1
Pattern: Valencia Travel Suit (Martial Arts) 0.3 0.1
Pattern: Shroud Knights Armor (Striker) 0.3 0.1
Pattern: Serendia Armor (Striker) 0.3 0.1
Pattern: Calpheon Noble Dress – Mystic 0.3 0.1
Pattern: Garnier Wandering Uniform – Mystic 0.3 0.1
Pattern: Serendia Cloak – Mystic 0.3 0.1
Pattern: Terrmian Casual (Mystic) 0.3 0.1
Pattern: Delphe Knights Uniform – Mystic 0.3 0.1
Pattern: Oroen’s Travel Suit – Mystic 0.3 0.1
Pattern: Jarrett’s Armor – Mystic 0.3 0.1
Pattern: Ahon Cyrus Armor (Mystic) 0.3 0.1
Pattern: Black Panther Armor (Mystic) 0.3 0.1
Pattern: Shroud Knights Armor (Mystic) 0.3 0.1
Pattern: Calpheon Noble Dress – Ran 0.3 0.1
Pattern: Garnier Wandering Uniform – Ran 0.3 0.1
Pattern: Serendia Cloak – Ran 0.3 0.1
Pattern: Terrmian Casual (Ran) 0.3 0.1
Pattern: Delphe Knights Uniform – Ran 0.3 0.1
Pattern: Oroen’s Travel Suit – Ran 0.3 0.1
Pattern: Jarrett’s Armor – Ran 0.3 0.1
Pattern: Ahon Cyrus Armor (Lan) 0.3 0.1
Pattern: Black Panther Armor (Ran) 0.3 0.1
Pattern: Shroud Knights Armor (Lan) 0.3 0.1
Pattern: Calpheon Noble Suit – Archer 0.3 0.1
Pattern: Garnier Wandering Uniform – Archer 0.3 0.1
Pattern: Delphe Knights Uniform – Archer 0.3 0.1
Pattern: Ethan’s Travel Suit – Archer 0.3 0.1
Pattern: Jordan Casual Wear – Archer 0.3 0.1
Pattern: Serendian Soldier Uniform – Archer 0.3 0.1
Pattern: Serendia Conquest (Archer) 0.3 0.1
Pattern: Valencia Travel Suit (Archer) 0.3 0.1
Pattern: Shroud Knights Armor (Archer) 0.3 0.1
Pattern: Serendia Armor (Archer) 0.3 0.1
Pattern: Karlstein 0.3 0.1
Pattern: Valencian Noble Regalia – Shai 0.3 0.1
Pattern: Serendia Soldier Uniform – Shai 0.3 0.1
Pattern: Kanna’s Naga Costume – Shai 0.3 0.1
Pattern: Calpheon Choir Uniform – Shai 0.3 0.1
Pattern: Lara Clothes – Shai 0.3 0.1
Pattern: Florin Cooking Suit – Shai 0.3 0.1
Pattern: Florin Herbal Gathering – Shai 0.3 0.1
Pattern: Drieghan Traditional Winter Clothing – Shai 0.3 0.1
Pattern: Descendants of Sherekhan Costume – Shai 0.3 0.1
Blueprint: Epheria Carrack 0.3 0.1
Ship extension permit: Epheria trading ship 0.3 0.1
Ship extension permit: Epheria destroyer 0.3 0.1
Pattern: Calpheon Noble Dress – Guardian 0.3 0.1
Pattern: Garnier Wandering Uniform – Guardian 0.3 0.1
Pattern: Serendia Cloak – Guardian 0.3 0.1
Pattern: Jarrett’s Armor – Guardian 0.3 0.1
Pattern: Oroen’s Travel Suit – Guardian 0.3 0.1
Pattern: Delphe Knights Uniform – Guardian 0.3 0.1
Pattern: Terrmian Casual (Guardian) 0.3 0.1
Pattern: Shroud Knights Armor (Guardian) 0.3 0.1
Pattern: Black Panther Armor (Guardian) 0.3 0.1
Pattern: Ahon Cyrus Armor (Guardian) 0.3 0.1
Pattern: Calpheon Noble Suit – Servant 0.3 0.1
Pattern: Garnier Wandering Uniform – Servant 0.3 0.1
Pattern: Delphe Knights Uniform – Servant 0.3 0.1
Pattern: Ethan’s Travel Suit – Servant 0.3 0.1
Pattern: Jordan Casual Wear – Servant 0.3 0.1
Pattern: Serendia Soldier Uniform – Servant 0.3 0.1
Pattern: Serendia Conquest (Governor) 0.3 0.1
Pattern: Valencia Travel Suit (Governor) 0.3 0.1
Pattern: Armor of the Shroud Knights (Lord) 0.3 0.1
Pattern: Serendia Iron Cloth (Grandmaster) 0.3 0.1
Pattern: Calpheon Noble Dress – Nova 0.3 0.1
Pattern: Garnier Wandering Uniform – Nova 0.3 0.1
Pattern: Serendia Cloak – Nova 0.3 0.1
Pattern: Jarrett’s Armor – Nova 0.3 0.1
Pattern: Oroen’s Travel Suit – Nova 0.3 0.1
Pattern: Delphe Knights Uniform – Nova 0.3 0.1
Pattern: Terrmian Casual (Nova) 0.3 0.1
Pattern: Shroud Knights Armor (Nova) 0.3 0.1
Pattern: Black Panther Armor (Nova) 0.3 0.1
Pattern: Ahon Cyrus Armor (Nova) 0.3 0.1
Pattern: Calpheon Noble Suit – Sage 0.3 0.1
Pattern: Garnier Wandering Uniform – Sage 0.3 0.1
Pattern: Delphe Knights Uniform – Sage 0.3 0.1
Pattern: Ethan’s Travel Suit – Sage 0.3 0.1
Pattern: Jordan Casual Wear – Sage 0.3 0.1
Pattern: Serendian Soldier Uniform – Sage 0.3 0.1
Pattern: Conquest of Serendia (Sage) 0.3 0.1
Pattern: Valencia Travel Suit (Sage) 0.3 0.1
Pattern: Shroud Knights Armor (Sage) 0.3 0.1
Pattern: Serendia Armor (Sage) 0.3 0.1
Pattern: Calpheon Noble Dress – Corsair 0.3 0.1
Pattern: Garnier Wandering Uniform – Corsair 0.3 0.1
Pattern: Serendia Cloak – Corsair 0.3 0.1
Pattern: Jarrett’s Armor – Corsair 0.3 0.1
Pattern: Oroen’s Travel Suit – Corsair 0.3 0.1
Pattern: Delphe Knights Uniform – Corsair 0.3 0.1
Pattern: Terrmian Casual (Corsair) 0.3 0.1
Pattern: Shroud Knights Armor (Corsair) 0.3 0.1
Pattern: Black Panther Armor (Corsair) 0.3 0.1
Pattern: Ahon Cyrus Armor (Corsair) 0.3 0.1

Other Changes

  • The following changes have been applied to the Gyfin Rasia Temple (underground).
    • The range where you can check the message when Gyfin Rasia Butcher appears in <Destruction> has been increased.
    •  Improvements have been made so that the effect that shows the range where the buff can be obtained by remaining in place when the <Anger>, <Doubt>, and <Trust> ancient statues are defeated and the range where the actual buff can be obtained are displayed in the same way.

 

  • The old moon guild members removed the huge reef that had stranded many ships in the Al Halam waters.

 

  • Main quest reward accessory enhancement materials and maximum durability recovery materials have been changed.
    • Target Items: Wind Tear Necklace, Forest Eye Earring, Red Sand Crystal Ring, Stone Heart Belt 
    • Reinforcement Material: Black Stone of Unleashed Magical Power → Black Stone (Weapon) 
    • Repair material: Fragment of liberated magical power (recovers maximum durability by 20) → Fragment of memory (restores maximum durability by 50)
  • Black Stone of Unleashed Magical Power and Fragments of Freed Magical Power have been deleted, and the quest reward item has been replaced accordingly.
    • Black Stone of Unleashed Magical Power → 5 Black Stones (Weapons)
    • 1 fragment of liberated magical power → 1 fragment of memory
  • Windy Dew, which can be exchanged for Old Moon Grand Prix Coin, and Windy Dew, which can be crafted with Windy Dew, have been deleted and replaced with Black Stone (armor).
    •  [Racing Horse] The number of Old Moon Grand Prix coins required to exchange harness with [Racing Horse] Georgea has been changed from ‘Black Stone of Windfury’ to ‘Black Stone (Armor)’. has been changed.

 

  • The Family Bag tab has been improved so that you can check it when you reach level 60 regardless of whether you have acquired the Family Bag.
    • If you do not have a Family Bag, click the Family Bag tab to receive instructions on how to obtain the Family Bag.

UI Changes

  • The world map (M) has been improved to display the maximum level that can be invested in the base in the base information window.
  • It has been improved so that the enter button appears when you mouse over the server list in the server selection window.
  • When using the pad-only UI, the game end UI has been improved so that you can search for items that other characters are equipped with or have in their bags.

 

System Changes

  • The following items in game settings have been improved to be reflected in personal settings.
    • Fairy Volume
    • Ambient playing sound
  • When replying to a whisper using the “/a” or “/r” chat command, the adventurer who most recently received the whisper has been improved to become the whisper partner.

 

Web update

  •  Black Spirit’s Adventure – The description of the item has been improved so that the item description is displayed in more detail when you mouse over the reward item on the scaffolding.

Bug Fixes

  •   The phenomenon that the sand remains awkwardly after Ator moves in the prologue has been improved.
  • The phenomenon that the save and share functions did not work properly when using special characters in the music album title has been fixed.
  • The phenomenon that the character was moved to an abnormal position from a specific location in the following area has been corrected.
    • Prison Camp, Gyfin Rhasia Temple
  • The phenomenon that the Odilita area was displayed awkwardly on the world map (M) has been corrected. 
  • The phenomenon that furniture could not be installed in a specific location when decorating the residence of Ale Village 1 has been fixed. 
  • Ale Village Stable Expansion Coupon, Worker Accommodation Expansion Coupon, typo items have been corrected. 
  • The phenomenon that the background looked awkward in Fujiya Gorge has been fixed. 
  • The phenomenon that some vegetation in the one-eyed land area looked awkward has been corrected. 
  • The phenomenon that characters with negative propensity values ​​were not attacked when riding the wagon has been fixed.
  • The phenomenon that the close button icon in the recruitment registration window of the party/unit search was displayed abnormally has been corrected. 
  • The typo in the technical name of the worker has been corrected.

Class Changes

Ranger

  • If all stamina is exhausted while charging the Prime: Tearing Arrow skill, the remaining arrows are fired.
  • Fixed the issue where the Black Spirit: Elven Rage skill was activated even though the skill of Spirit’s Rage was locked.

Musa

  • The following fixes have been applied in the Tiger Blade state
    • The attack range of 1 hit has been changed to be the same as when it was in the sword state. 
    • Fixed the issue where damage was not applied when using the Prime: Gale skill.

 

Maehwa

  • Blooming skill has been added to the skill guide. 
  • The awkward part of the description of the number of hits of the Black Spirit: Decapitaion skill has been corrected.

 

Kunoichi

  • Fixed the issue where the anger absorption effect was not applied when linking Smoke Screen after the Black Spirit: Flash Slash skill.
  • The phenomenon that when switching weapons while being attacked in the state of the rear guard of the main weapon, the phenomenon of converting in place has been corrected.

Ninja

  • Ninjutsu: Shadow Stomp has been added to the skill guide.

Witch

  • The phenomenon that the motion of the Lightning skill is awkward has been fixed.

 

Mystic

  • The phenomenon that the slowing effect according to the stage of the Wave Orb skill was not applied according to the description has been corrected.

 

Striker

  • The phenomenon that the command of the Crimson Fang skill in the skill guide is different from the actual command has been fixed.

Guardian

  • The phenomenon that the down smash effect of the Flow: Low Blow was not applied has been fixed.

 

 

Drakania

  • The character moves more naturally when moving automatically.
  •  When the character’s height is customized to the maximum, the UI display such as vitality/family name has been improved so that it does not block the character.
  •  The camera effects of Markthanan’s Flourish have been changed to be more natural.
  •  It has been improved to smoothly link with the Dragon’s Advance skill while moving forward and sprinting.  
  • It has been improved so that it can be linked with the Azure Onslaught skill during forward jumping.
  •  When using the Azure Onslaught skill, it has been changed to perform a faster slashing action. 
  • After the Azure Onslaught skill, it has been improved so that it can be smoothly linked with other skills.
  •  While using Markthanan’s Scale skill, pressing the Q key one more time has been improved to stop the activation.
  •  When using Prime: Markthanan’s Scale, it has been improved so that it can be stopped more quickly.
  • It has been changed to be linked with the second strike of the Flow: Brimbolt Wave after the Brimbolt Strike skill. 
  • When using Embers skill, it has been changed to rotate faster and then cut it down. 
  • Omnislash and Skewer skills have been changed to pierce the slayer faster.
  •  The phenomenon that the Embers skill did not activate while moving has been corrected.
  •  The prior skill of Flow: Asphyxiate has been changed to the Skewer I skill
  •  The phenomenon in which the Slayer was displayed abnormally when sprinting after dismounting from a horse has been corrected.
  • The phenomenon in which the sprint attack of the slayer training skill was continuously activated if you did not lock or acquire Marktanan’s Flourish has been corrected.
  • The phenomenon in which the effect of ‘Delete all speed reduction effects of nearby allies’ of Prime: Dragonborn Constitution was not applied has been corrected.
  • When using Flow: Markthanan’s Wings and Refraction skills, the phenomenon in which after using Marktanan’s Flourish I~Absolute: Marktanan’s Flourish skill was activated once again has been corrected. 
  • Fixed the issue where Markthanan’s Scales were marked as Ions charging even though there was no ion charging in the description.
  • The phenomenon that abnormal behavior appeared when holding the arrow keys + space bar after jumping left/right in non-combat has been corrected.

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