Global Lab Updates – 6th August 2020
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Global Lab Updates – 6th August 2020

Aug 06 Tansie  
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AP/DP Bracket Changes

  • AP/DP Brackets have been adjusted
Before change After change
DP Bracket Damage Reduction % DP Bracket Damage Reduction %
301 ~ 308 14% 301 ~ 307 14%
309 ~ 315 15% 308 ~ 314 15%
316 ~ 323 16% 315 ~ 321 16%
324 ~ 330 17% 322 ~ 328 17%
331 ~ 338 18% 329 ~ 334 18%
339 ~ 345 19% 335 ~ 340 19%
346 ~ 20% 341 ~ 346 20%
347 ~ 352 21%
353 ~ 358 22%
359 ~ 364 23%
365 ~ 370 24%
371 ~ 376 25%
377 ~ 382 26%
383 ~ 388 27%
389 ~ 394 28%
395 ~ 400 29%
401 ~ 30%
AP Bracket Extra AP
309~315 200
316~322 203
323~329 205
330~339 207
340~ 210

Red Battlefield Changes

  • Red Battlefield has been reorganised and moved to their own servers
  • There are a total of 10 Battlefields
  • You can now enter Red Battlefield on channels where Node War/Siege is in progress
  • Limited Red Battlefield has been removed
  • New maps are availalbe and new maps will be added in future patches

Monster Changes

  • Gatekeeper monsters at Crescent Shrine, Desert Naga Temple, Cadry Ruins and Titium Valley have been reworked
  • You can now get better rewards by defeating the more powerful gatekeepers

  • Rewards from Field Bosses (Mudster, Dim Tree, Bheg, Red Nose and Katzvariak) have been changed
    • The chance of obtaining the current rewards have been increased
    • The quantity you can get of the current rewards have been increased
    • By attacking a Field boss you are guaranteed to obtain Ancient Spirit Dust
    • There is also a chance you can obtain “Enchanted Scroll” (+20, +30 or +40).

Season Server Changes

  • The amount of monsters need to complete some of the Season weekly quests have been adjusted
Quest Name Before change After change
[Weekly] Rules of the Roud Sulfur Works 5000 4000
[Weekly] Impenitent Criminals 5000 4000
[Weekly] A Soldier Who Cannot Go Home 5000 4000
[Weekly] For the Forest 5000 4000
[Weekly] Frenzy of Manshaums 5000 4000
[Weekly] Training with the Shultz Guard 5000 4000
[Weekly] Revenge against the Basilisk 5000 4000
[Weekly] Sleep-disrupting Centaurus 5000 4000
[Weekly] Purify the Sherekhan Necropolis 5000 4000
[Weekly] Preparing to Leave 5000 4500
[Weekly] Bounty on the Cadries 5000 4500

Node War/Siege Changes

  • The Max HP increase has been changed from +5,000 to +1,000 when participating in the Balenos, Serendia, Calpheon, Mediah or Valenica Territory Siege.
  • The effect of reducing the Max HP by 500 when occupying a territory consecutively has been removed
  • Ressurection times have been reduced
    • Min 60 seconds – Max 120 seconds has been changed to Min 10 seconds – Max 60 seconds

Class Changes

  • The basic attack damage of all class summons have been increased
Class Skill Name Before change After change
Sorcerer Blade of Darkness I, Flow: Cry of Darkness 5 90
Blade of Darkness II, Flow: Cry of Darkness 10 95
Blade of Darkness III, Flow: Cry of Darkness 15 100
Black Spirit: Cartian’s Protection 1 100
Berserker Black Spirit: Flame Buster
1 100
Tamer Summon Heilang I 15 45
Summon Heilang II 20 50
Summon Heilang III 25 55
Summon Heilang IV 30 60
Summon Heilang V 35 65
Summon Heilang VI 40 70
Summon Heilang VII 45 75
Summon Heilang VIII 50 80
Summon Heilang IX 55 85
Summon Heilang X 60 90
Summon Heilang XI 65 95
Prime: Summon Heilang 70 100
Musa Projection 15 100
Black Spirit: Projection
1 100
Kunoichi Delighted Blast
15 100
Ninjutsu: Sinew Cut 15 100
Assassin’s Trail 1 100
Witch Prime: Blizzard: Domain 65 100
Toxic Flood 15 100
Gorr 65 100
Tett 65 100
Wizard Prime: Blizzard: Domain 65 100
Lava Field 15 100
Keeper Arne 65 100
Keeper Marg 65 100
Striker Echo Spirit 35 100
Mystic Dragon 35 100
Archer Black Spirit: Radiant Explosion
15 100

Warrior

Preawakening

  • Piercing Spear and Absolute: Piercing Spear can now be used during cooldown
  • Instant Grapple has been changed to a passive skill which is automatically activated when you use Take Down
  • The animation speed of Seismic Strike has been increased

Awakening

  • The damage of Black Spirit: Solar Flare has been adjusted depending on the skill level
Skill Name Damage
Black Spirit: Solar Flare I Hit Damage 1156% x 1, Max 3 Hits
Hit Damage 1156% x 10
Black Spirit: Solar Flare II Hit Damage 1272% x 1, Max 3 Hits
Hit Damage 1272% x 10
Black Spirit: Solar Flare III Strike Damage 1388% x 1, Max 3 hits
Hit Damage 1388% x 10
Black Spirit: Solar Flare IV Hit Damage 1503% x 1, Max 3 Hits
Hit Damage 1503% x 10
  • You can now use Head Chase whilst in preawakening
  • Fixed a bug where the Movement Speed, Attack Speed and Casting Speed reduction was not taking effect when using the Grave Digging skill

Succession

  • After using certain skills, you can press SHIFT + E to activate Prime: Enhanced Spirit

Sorceress

Preawakening

  • Shards of Darkness IV has been added. When learning the skill you can create up to 4 shards
  • Crow Food II has been added
    • Using Crow Food II, you can use the Crow Food skill when you have no stamina and instead it will consume shards
  • Imminent Doom skill cooldown has been changed from 30 seconds to 24 seconds
  • Bloody Calamity skill cooldonw has been changed from 40 seconds to 30 seconds
  • A floating CC has been added to Absolute: Crow Flare
  • Absolute Darkness can now be placed on your hotbar and used from Awakening to switch to preawakening

Awakening

  • Soul Harvest has been changed so that it will create more Fragment of Darkness on a successful hit. You can now get Fragment of Darkness x2 and up to a maximum of 8.
  • When using Shadow Leap it will now consume Fragment of Darkness to deal more damage
  • Nightmare now has Super armor at the beginning of the skills
  • Turn-back Slash now has an All Evasion Reduction effect on the last successful hit
  • PVE and PVP damage of Blade of Darkness I – III has been increased by 30%
  • The number of hits on Flow: Cry of Darkness has been increased by 1 hit

Succession

  • Prime: Crow Flare has been changed
    • When using the skill you will no longer recover 5 Fragment of Darkness
    • Fragment of Darkness do no recover on successful hits
    • Using the skill will now restore stamina instead

Ranger

Preawakening

  • Call of the EarthAll Accuracy Rate duration has increased to 20 seconds
  • Evasive Explosion Shot cooldown has been changed
Skill Name Before change After change
Evasive Explosion Shot I 15 seconds 15 seconds
Evasive Explosion Shot II 14 seconds 13 seconds
Evasive Explosion Shot III 12 seconds 11 seconds
Absolute: Evasive Explosion Shot  12 seconds 9 seconds
  • You can now use Absolute: Evasive Shot direcetly from awakening by using W/A/S/D + LMB + Q
  • Razor Wind I – V, Absolute: Razor Wind and Prime: Razor Wind now have a frontal guard at the beginning of the skill
  • Blasting Gust I – III and Prime: Blasting Gust now have a super armor effect added during the skill animation
  • Ultimate: Descending Current animation has been changed to appear more natural
  • Riding the Wind cooldown has been changed to 4 seconds and a super armor effect has been added but only applies if the skill is not on cooldown
  • The Stamina +10 passive on some levels of Spirit Healing has been added to all levels. All levels will give you a total of +100 Stamina

Awakening

  • Wailing Wind can now be placed on your hotbar and used from preawakening
  • Wailing Wind now has a frontal guard but the knockback CC effect on the skill now only applies to monsters
  • The Guardian skill buffs will now apply when you are using preawakening or in non-combat stance

Succession

  • Prime: Feathers of the Spirits will not consume stamina when sprinting in non-combat stance after using the skill
  • Prime: Feathers of Spirits animation speed has been increased
  • The animation speed when linking Prime: Regeneration, Prime: Nature’s Tremble and Prime: Charging Wind have been increased

Berserker

Preawakening

  • Cooldowns for Fearsome Tyrant and Absolute: Fearsome Tyrant have been changed
Skill Name Before change After change
Fearsome Tyrant I 1 minute 45 seconds 1 min
Fearsome Tyrant II 1 minute 45 seconds 55 seconds
Fearsome Tyrant III 1 minute 45 seconds 50 seconds
Absolute: Fearsome Tyrant 1 minute 45 seconds 45 seconds
  • Improvements have been made to make the Shake Off III – IV skill linked better with Fearsome Tyrant
  • Fearsome Tyrant can now be used whilst on horeback using the F key
  • The knockback effect of Raging Thunder I – II, and the knockdown effect of Raging Thunder III – Absolute has been changed to only apply to monsters
  • Super armor has been added to Raging Thunder and Absolute: Raging Thunder
  • Super armor has been added to Feral Rage
  • The bug where the Giant Leap and Predatory Hunt skill did not land when hit in mid-air has been fixed
  • The super armor effect on Shake Off has been changed to an invincible effect
  • When using S + LMB + RM to use Frenzied Destroyer, the additional damage from the skill is now continuously activated
  • Ire of Beast has been improved so that you can now change the direction of the skill using the camera direction
  • The bug where your characters movement speed is slowed when using Lava Piercer has been fixed
  • The bug where Wrath of Beast was cancelled has been fixed

Awakening

  • Flow: Earth Dividing can now be placed on your hotbar
  • Flow: Ancient Wave cooldown has been changed from 30 seconds to 20 seconds


Succession

  • Prime: Fearsome Tyrant cooldown has been changed from 1 minute 45 seconds to 45 seconds
  • Prime: Ancient Wave cooldown has been changed from 30 seconds to 20 seconds
  • Prime: Beastly Wind Slash has been improved so that you can now change the direction of the skill using the camera direction
  • Improvements have been made to make the Shake Off III – IV skill linked better with Prime: Fearsome Tyrant
  • Prime: Fearsome Tyrant can now be used on horseback using the F key

Tamer

Preawakening

  • Jolt Stab animation speed has been increased
  • The cooldown time display has been changed to display correctly when setting the cooldown time display for Absorb Heilang
  • Summon Heilang I – XI will now inflcit stiffness on successful hit when Heilang has received a command to attack
  • Heilang: Upward Claw has been improved so that you can set the direction of the attack according to the direction of your camera

Awakening

  • Flow: Intimidation can now be placed on your hotbar and a down smash effect has been added
  • Flow: Intimidation can now be used from preawakening if used from the hotbar
  • Beast Rampage PVP damage of the 1 – 3 hits has been increased by approximately 15%
  • Command: Follow, Command: Stay, Command: Attack and Command: Sit have been improved so that you can link them with other skills easier and faster
  • The attack speed when using Black Turtle: Legendary Beast Dance I – IV has been increased

Succession

  • The bug where the down attack effect was not applied during Prime: Heilang: Whiplash has been fixed
  • Prime: Summon Heilang will now inflict stiffness on successful hit when Heilang has received a command to attack
  • Prime: Heilang: Upward Claw has been improved so that you can set the direction of the attack according to the direction of your camera

Valkyrie

Preawakening

  • Ultimate: Divine Power cooldown has been reduced from 40 seconds to 25 seconds
  • When using all 3 hits of Sword of Judgment, Ultimate: Sword of Judgment has been changed to apply at the same time as the last hit

Awakening

  • When using Death Line Chase during cooldown and linking with Promptness, the damage and CC effect have been fixed to be applied normally.
  • The descriptions of Promptness, the description of Death Line Chase has been changed to match the actual skill usage.
    • LMB after Death Line Chase → LMB after forward Death Line Chase
  • Sanctitas de Enslar I – III skills before attack movement speed has been increased
  • Sanctitas de Enslar has been activated faster
  • Terra Sancta bound CC has been changed to only apply to monsters and a super armor effect has been added whilst using the skill
  • Sanctitas de Enslar, Promptness and Terra Sancta push target effects have been removed

Succession

  • Righteous Charge has been changed to enable a smooth connection after using Succession: Shield Chase I ~ III to the left, right or backwards
  • Prime: Divine Power I – IV skills have been changed so that the critical hit rate only applies to monsters

Musa

Preawakening

  • A stun effect and 50% critical hit rate chance has been added when using Black Spirit: Dragon Bite

Awakening

  • PVE and PVP damage for Projection I – III and Flow: Extra Credit has increased by 30%
  • The effects for Crosscut while Musa’s Soul buff is active has been changed as follows:
Before change After change
Skill effect when used Fighting Spirit Consumption X
Super Armor X
Fighting Spirit Consumption O
Super Armor O
Skill effect when used during cooldown Fighting Spirit Consumption X
Super Armor X
Fighting Spirit Consumption X
Super Armor X

Succession

  • Improvements have been made so that the silent mental effect is applied immediately upon successful strike.

Maehwa

Preawakening

  • Backstep Slash stiffness effect has been changed to only apply to monsters and a frontal guard has been added to the skill

Awakening

  • Flow: Moonlight Dash knockdown effect has been changed to only apply to monsters and a super armor has been added to the skill
  • A bug where the attack range of Frost Pillars was smaller when used on cooldown has been fixed
  • Moonrise stun effect has been changed to only apply to monsters on the first hit and a super armor has been added to the skill during the first hit

Succession

  • After using Prime: Stigma, linking with other skills has been changed to activate quicker
  • The stamina required to use Prime: Whirlwind Cut has been changed from 100 to 70
  • Prime: Blind Thrust stiffness effect has been unified upon success

Ninja

Preawakening

  • After using Ghost Step it has been changed so that it is not linked to the Ghost Greeting skill
  • Backward evades applied on a successful0 block during Illusion of Restraint has been changed to be activated only after the hitting is finished.

Awakening

  • The skill description of Vengeful Barrier has been changed to match the actual effect
    • Stunned when hitting is successful (applies only to monsters) → Stunned when hitting is successful (applies only to monsters) (Not applied during cooldown)
  • The bug where Ninja Evasion was activated in awakening even when locked has been fixed
  • The bug where the characters movment speed is slowed when using Murderous Intent I – III has been fixed
  • Flow: Execution and Flow: Mach Explosion can now be placed on your hotbar
  • Flow: Mach Explosion can now be used from your hotbar when in preawakening
  • The CC effect of Flow: Mach Explosion has been changed
    • Bound on successful hit > Stiffness on successful hit
  • The speed of the first hit when using Seamless has been increased
  • The animation when using Flow: Mach Explosion, Bloodthirst: Katana Shower or Serpent Ascension after Vacuum Slash has improved to be more smooth

Succession

  • The bug where it was not possible to link skill in a specific operation while using Prime: Dark Frenzy has been fixed
  • The movement distance of the Alert Stance in Prime: Smokescreen and Prime: Evasive Shuriken Malice has been increased by approximately twice the previous movement distance.

Kunoichi

Preawakening

  • After using Ghost Step it has been changed so that it is not linked to the Ghost Greeting skill

Awakening

  • Sah Spree of Sonan hits 2 and 4 speed has been changed faster than before.
  • After using Flow: Block Jump, it has been changed to automatically switch to the main weapon when pressing W.
  • After using Flow: Block Jump, Stiffness, not stun, is triggered even when Crimson Eclipse’s buff is applied when pressing W.
  • The behavior of switching to the main weapon during sprinting in the awakening state has been changed.
  • Fixed the problem that the critical strike probability of Delighted Blast’s Lunar Hit was not applied during PvP.
  • The Super Armor effect during the attack of the Danse Macabre has been changed to a Super Armor effect that is applied from the beginning to the end of the skill. 
  • Frontal guard effect before the attack of Lunatic Discus has been added. 
  • The range of collisions with other monsters or characters has been relaxed to enable smooth movement during the use of Lunar Dash I ~ III.
  • The attack method of Lunar Dash I ~ III has been changed as follows.
    • W + right-click → W + right-click and hold the right-click button

Succession

  • Added an effect applied around the character for each buff while receiving the Ninjutsu: Ghost, Soul, Spirit buff.

    Witch

    Awakening

    • Flow: Voltaic Tett, Flow: Rage Tett, Flow: Gorr Launch: PvE, PvP damage has been increased by 10%.
    • The PvE and PvP damage of Flow: Gorr Roll has been increased by 5%.
    • The critical chance of the following skills has been changed to be applied in PvE as follows.
      • Flow: Voltaic Tett, Flow: Rage Tett: The critical chance of the skill has been increased to 50%.
      • Flow: Gorr Launch: The critical chance of the skill has been increased to 100%.
    • Awakening Flow: Magical Evasion has been added. 

    Successsion

    • Prime: Magical Evasion – Improved to apply a super armor effect to the first magical evasion
    • Prime: Meteor Shower: Areal, Prime: Meteor Shower: Focus – After completing the cast when using the skill, it has been improved so that it can be fired immediately when left-clicking, even if magical evasion is performed.
    • Prime: Blizzard: Storm has been improved so that it does not fire immediately if you dodge magic before firing.
    • Improved so that if you do Magical Evasion before launching Prime: Blizzard: Storm, it will not fire immediately.
    • Prime: Lightning Storm: High Voltage, Prime: Lightning Storm: Combo: Fixed a problem where damage is not applied intermittently if the camera is rotated rapidly while using the linkage technology.
    • Prime: Elemental Palace has been changed.
      • When acquiring Burning Pulse, Freezing Gaze, Luminous Tough and Magnificent Steps, it has been changed so that it can be quickly linked to other Succession skills after a Succession skill.
    • The effect of the Prime: Multiple Magic Arrows has been changed so that the critical strike probability does not apply if only the additional hit of the multiple magic arrow is activated.
    • Fixed the bug that the previously cast skill was activated again when the skill was used to evade magical power when using another skill and then again to avoid power.
    • After using Magical Evasion then Prime: Blizzard: Domain or Prime: Meteor Shower: Focus has been improved so that the skill is cast faster when you activate it.

    Wizard

    Awakening

    • Black Spirit Rage: Bolide of Destruction – The Bound effect has been changed to apply in PvP.
    • All the evasion rate reduction effects of Aqua Jail Explosion have been removed and changed to be applied in Cataclysm.
    • All the casting speed increase effects of Cataclysm have been removed and changed to be applied in Bolide of Destruction
    • Flow: Arne’s Guidance, Flow: Arne’s Stream, Flow: Fire Breath Marg, Flow: Fire Fist Marg –  PvE, PvP damage has been increased by 10%.
    • The next skill critical hit probability has been changed as follows during PvE.
      • Flow: Arne’s Stream, Flow: Fire Breath Marg –  critical strike chance has been increased to 100%.
      • Flow: Fire Fist Marg critical strike chance has been increased to 50%.
    • Improvements have been made so that the character moves toward the camera while using Hellfire.
    • Awakening Flow: Magical Evasion skill has been added. 

    Succession

    • After Teleport, Prime: Blizzard: Domain has been improved so that the skill is cast faster.

    Dark Knight

    Preawakening

    • Spirit Consumption skill has been changed as follows.
      • Maximum MP +150 → Maximum MP +150, Maximum Stamina +300
    • The bug that the damage was not applied when the camera was rotated while using Obsidian Ashes I ~ V, Absolute: Obsidian Ashes has been corrected .

    Awakening

    • Seed of Catastrophe I~IV  CC effect has been changed.
      • Stiffness on good hits → Floating on good hits
    • The bug that the hitting was not applied when the camera was rotated while using Seed of Catastrophe I ~ IV has been fixed.

    Succession

    • Prime: Pervasive Darkness – The stiffness effect has been changed to apply only to monsters, and a frontal guard effect during the first hit has been added.
    • Prime: Wind of the Spirit’s has been changed as follows.
      • Maximum Stamina +300 → Movement speed +5%
    • On horseback or in a normal state, the bug that the damage was not applied when the camera was rotated while using the Prime: Obsidian Ashes I ~ IV has been corrected.

    Striker

    • The description of the effects of Echo Spirit effect to skills that use Echo Spirit attacks

    Preawakening

    • After the Flash Step, it has been improved so that you can quickly connect with other skills.
    • Silent Step has been improved so that the invincible effect is applied for a longer time while using the skill.
    • It has been improved to smoothly connect to the next Flash Step when using the Flash Step by consuming Martial Spirit Shards.
    • A description of the backward evasion has been added to Crouching Wolf
     Awakening
    • When using the awakening skills, the damage amount of the Echo Spirit has been increased.
    • The PvE, PvP damage of the Echo Spirit has been increased by 15%.
    • Flow: Bite Off – Fixed the bug that the damage did not increase according to the level of the Rampaging Predator skill
    • Flow: Bite Off – The bug that the crit chance was not applied when using the skill has been fixed
    • After the Ferocious Assault, Rampaging Predator, Fallout, and vacuum regression of awakening state, other actions have been added to trigger purgatory dropping.
    • The PvE and PvP damage of clones that appear when using the following skills has been increased, and the damage of Echo Spirit that was applied differently for each skill has been unified to the highest damage amount.
      • Skull Crusher
      • Infernal Destruction
      • Endless Explosion
      • Ultimate Crush
    • Hell Break PvP damage of the echo spirit has been raised by 35%.
    • The bug that the down attack was not applied in the Flow: Land Buster skill has been corrected.
    • After using Crouching Wolf in awakening, it has been improved so that the backward evasion action that appears when you press the S key can be linked more quickly
    • The bug that the Fist of True Strength was activated even if the operation key of the spiral cannon was entered during the Flash Step has been fixed.
    Succession
    • When using a skill with energy consumption, it has been improved to automatically activate the energy consumption effect. As a result, the skill has been changed to activate immediately after the release of Wolf’s Fang.

    Mystic

    •  A description of the effect of Dragon summon has been added to the skills use the Dragon summon

    Preawakening

    • After using the Flash Step skill, it has been improved to make the connection more smoothly when connecting with Elbow Edge
    • When you successfully guard during the backwards movement in preawakeing, S + LMB improves Hidden Claw’s backwards movement to be triggered first.
    • It has been improved so that you can evade backwards when entering the S key while using Wolf’s Frenzy
    • After Flash Step, it has been improved so that you can quickly connect with other skills
    • It has been improved to smoothly connect to the next Flash Step when using the Flash Step by consuming Martial Spirit Shards.
    • Silent Step has been improved so that the invincible effect is applied for a longer time while using the skill
    • A description of the backward evasion of Crouching Wolf has been added.
    • It has been improved so that it can be linked to Flash Step while using Wolf’s Frenzy.

    Awakening

    • When successfully using guard during the backwards movement in awakening, it has been changed so that it can be activated only when the operation keys of Tidal Burst and Rapid Stream are entered.
    • The PvP damage of Dragon’s Pit has been increased by 10%.
    • The PvP damage of Dragon Summon that appears when consuming Martial Spirit Shards has been increased by 16% for Rising Dragon.
    • The PvE and PvP damage of Dragon Summon that appears when consumeing Martial Spirit Shards has been increased by 15% for Sea Burial.
    • Fixed an issue where it was not possible to link to Absolute: Mass Destruction after Flash Step while in preawakening state.
    • Enhance: Wolf’s Frenzy – It has been improved so that it can be linked to the Flash Step while using Wolf’s Frenzy.
     

    Succession

    • After Prime: Hidden Claw and Prime: Sweeping Kick, LMB + RMB to activate Roaring Tiger, S + LMB + RMB to activate Wave Orb
    • It has been changed so that you can use Flow: Blowdrive when entering S + F before the last hit while using Prime: Soul Basher
    • After Prime: Sea Burial It has been changed to be able to link with Flow: Mass Destruction
    • During the use of other skills: It has been improved to trigger in the direction of the camera when linked with Prime: Wave Orb

    Lahn

    Preawakening

    • Wind Orchid I ~ IV, Absolute: Wind Orchid can now be placed on your hotbar.
    • The effect of a successful hit of the Morning Dew skill has been changed as follows.
      • Bound when hitting success → Stiffness when hitting successful
    • Morning Dew I ~ III have been changed to make it easier to hit than before.
    • Black Spirit: Pendulum Kick I ~ III can now be cancelled by using Phantom Dance
    • After using Primrose Sprint, the linkage of using other skills has been changed more smoothly.

    Awakening

    • After using Phantom Dance, the linkage of other skills has been changed to be more smooth.
    • Bridled Despair has been changed so that the stun effect is applied only to monsters when it is successful, and a forward guard effect has been added while using the skill
    • Black Spirit Bridled Despair has been changed as follows.
      • Stiffness when first  is successful → Stun when first hit is successful
    • Eradication animation speed has been increased
    • A new standby action has been added when in awakening state.

    Succession

    • Prime Salpuri cooldown has been changed from 18 seconds to 16 seconds.
    • Prime Black Spirit Pendulum Kick can now be cancelling using Phantom Dance
    • White Heron can now be cancelled by Primrose Sprint
    • Phantom Dance and Primrose Sprint have better connection with other skills

    Archer

    Preawakening

    • After using theMeteor Dive I ~ III, Absolute: Meteor Dive, the linkage of using other skills has been improved more smoothly. 
    • It has been changed to enable linkage to the Glide while using the Ensare I ~ III.

    Awakening

    • The amount of damage of Piercing Light has been changed.
    Skill Name Before change After change
    Piercing Light I 766% x 5 Basic Strike Damage 689% x 5
    x1 Charge Hit damage 766% x 5
    x2 Charge Hit Damage 843% x 5
    x3 Charge Hit Damage 919% x 5
    Piercing Light II 1075% x 5 Basic Strike Damage 968% x 5
    x1 Charge Hit Damage 1075% x 5
    x2 Charge Hit Damage 1183% x 5
    x3 Charge Hit Damage 1290% x 5
    Piercing Light III 1570% x 5 Basic Strike Damage 1413% x 5
    x1 Charge Hit Damage 1570% x 5
    x2 Charge Hit Damage 1727% x 5
    x3 Charge Hit Damage 1884% x 5

    Shai

    Preawakening

    • The projectile speed of Florang skills has been increased
    • Play Dead cooldown reduced from 10 minutes to 5 minutes
    • Come Out, Come Out All DP reduction effects have been changed to apply to monsters
    • Black Spirit: Get Well’s HP recovery changed from 500 to 700 HP every second
    • When using Black Spirit: Get Well, All DP +300 is applied to Shai
    •  Forward Guard has been added to Kwik-Two
    •  Outta My Way! has changed
      • It has been improved so that it can be used when there is more than one Florin Leaves.
      • Depending on the number of Florin Leaves consumed, the effect of the AP buffs has been changed.
    • Shai’s movement speed has been increased when using When Come Out, Come Out.
    • Hop-Three has been improved so that they can be used whilst in Talent state
    • The effect Over Here! has been emphasized to make it easier to recognize.

    Talent

    • Improvements have been made so that the effect of the skill is applied quickly when using a talent skill that uses the same instrument in succession.
    • When the effects of the Summer Rain; Sun, Moon, Stars; Time to Shine!, Shout to the Sky, Misty Haze and Delusive Light are applied, the effect has been emphasized to make it easier to recognize.
    • The bug where Florang skill was not linked after Hop was activated as a skill slot in the Talent state has been corrected.
    • The bug where sprint was activated after using Tuck-and-Roll while playing in the Talent state has been corrected.

    Guardian

    Preawakening

    • The skill link has been improved so that if you press the Q while using Juggernaut I ~ III, it will immediately switch into your block.
    • The movement distance of the Black Blood’s Descent has been increased.
    • Improvements have been made to allow the use of Sturdy Step or Frost Slide while using Fierce Disdain.
    • The hit attack on Sturdy Step has been changed to the end of the skill
    • Frontal Guard has been added to the first hit of Axe Throw I ~ Absolute: Axe Throw
    • Absolute: Savage Hack cooldown has been reduced by 1 second.
    • The bug of not landing when hit in mid-air while using Omua’s Objurgation has been fixed.

    Awakening

    • The bug that the floating effect of Scornful Slash did not apply when hitting a long distance has been fixed.
    • Cleansing Flame has been improved so that the attack direction can be switched according to the camera rotation until immediately after the attack.
    • Bound effect on the first hit of Searing Fang has been changed to apply only to monsters, and a super armor effect has been added to the first hit.
    • Flow: Suppress has been improved to return quickly after the attack.
    • It has been improved so that you can use certain skills after the first hit of Frigid Wind
    • Frigid Wind can now be placed on your hotbar
    • The bug that the effect is applied smaller than the range when attacking after using the Infernal Nemesis has been fixed

     
    Succession

    • The bug of not landing when hit in mid-air while using Prime: Omua’s Aura has been fixed.
    • The cooldown of the Prime: Savage Hack II, III has been reduced by 1 second.
    • Prime: Infernal Nemesis is now activated smoother after using Juggernaut.

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