Crystal Changes
- The following groups of magic crystals have been changed:
- Group Name: Damage Reduction Increase
- Number of equipment limit: 2
![]() Magic Crystal of Abundance – Armor
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![]() Magic Crystal of Infinity – Armor
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![]() Ancient Magic Crystal of Abundance – Armor
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![]() Dark Red Fang Crystal – Armor
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![]() Black Magic Crystal – Cobelinus
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![]() JIN Magic Crystal – Cobelinus
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![]() BON Magic Crystal – Cobelinus
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![]() WON Magic Crystal – Cobelinus
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- The following magic crystals have had their abilities changed:
- Original Ability: All damage reduction +3
- Changed ability: Monster damage reduction +5
![]() Crystal of Stalwart Fortitude
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![]() Crystal of Dogged Patience
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![]() Crystal of Unyielding Spirit
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The stats of the Black Magic Crystal – Armor have been changed.
- Original Ability: All damage reduction +2
- Changed ability: Reduces monster damage by +3
- The following three modifications that could be equipped on the shoe part of Solare’s spear-exclusive equipment have been removed.
Red Battlefield Crystal: Adamantine
Red Battlefield Crystal: Fighting Spirit
Red Battlefield Crystal: Giant
- The stats of the
Missing Captain’s Crystal – Sail (A special modification for Arena of Solare’s shoe part) has been changed.
- Original stats: All resistances +10%
- Changed stat: Maximum health +350
Item Changes
- Improved consistency in item descriptions related to increasing maximum carry weight.
- Maximum carrying weight +n, maximum carrying weight increase +nLT have been unified to maximum carrying weight +nLT.
Example before change | Example after change |
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- The effect of Flaviano’s life clothes, which are PC room life clothes, has been changed to be the same as Manos’ life clothes.
- The following items have been added to the ‘Specific Item List’ section of Clorinth’s Bag description.
- Lafi Bedmountain’s improved telescope
- Changed so that barter items do not fit into Clorinth’s travel bag.
- If you have any further inquiries regarding this matter, [Customer Center Inquiry] . please contact us through
Edania Changes
- The monster zones of Nympamare Castle and Orbita Castle in the Edania region have been improved as follows.
![]() Nymphamare Castle
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![]() Orbita Castle
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- The health of the Rusalka that appears during [Weekly] For the Throne: Nymphamaré has been reduced by 20% compared to before.
- Weekly quests have been added to the Edania Monster Zones.
- You can check the request in the Quest Window (O) – Repeat Quest Tab – “[Combat] Purify Edania” quest group.
- You cannot complete more than two quests at the same time, and once you complete one quest, you cannot accept another [Weekly] Purify Edania quest until the quest resets.
Quest Name | Quest NPC | Quest Goal | Rewards |
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[Weekly] Purify Aetherion |
Aetherion –
Failed Edana
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Purifying Aetherion
(Kill 1500 Aetherion monsters)
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WON Crystal of Ruin x5
Primordial Fragment x10
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[Weekly] Purify Nymphamare | Nymphamare – Failed Edana |
Purifying Nymphamare
(Kill 800 coral nagas)
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BON Crystal of Ruin x5 Crystallized Energy of Endtimes x10
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[Weekly] Purify Orbita | Orbita – Failed Edana |
Purifying Orvita
(Kill 1000 Orbita monsters)
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JIN Crystal of Ruin x5
Crystallized Energy of Endtimes x10
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- A description of the quest ” [Weekly] For the Throne” has been added to include information on the attack and defense power required for the subjugation.
- Fixed an issue where Edana’s armor crafting cutscene could be skipped entirely.
Terrain/NPC Location Changes
- The terrain around Honglimchae hunting grounds has been improved.
- As the terrain of that location changes, the locations of nearby boars also change.
- The location of the footholds on the Litoban Mountains has been improved to make it easier to climb.
- The location of Edana’s Fragment NPC has been improved so that it can be checked on the world map.
- Added knowledge to Edana’s Fragment NPC.
- If you have the Edana Fragment NPC knowledge, you can now search for NPCs.

Node/Conquest War Changes
Node War – Capture Type Adjustments
- The fortress levels for each stronghold in the capture-type stronghold battle have been adjusted.
Nodes and Tiers
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Region |
Tier 3
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Tier 4
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Tier 5
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Balenos |
Cron
Castle Tier 3
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Forest of
Plunder Tier 3
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Batali
Farm Tier 3
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Ancient
stone Chamber Tier 4
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Altar of
Agris Tier 4
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Western
Guard Camp Tier 4
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Termian
Cliffs Tier 5
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Casta
Farm Tier 5
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Wolf
Hill Tier 5
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Serendia |
Serendia
Temple Tier 3
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Abandoned
castle site Tier 3
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Costa
Farm Tier 3
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Eastern
border Tier 4
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Glish
Swamp Tier 4
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Alejandro
Farm Tier 4
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Bloody
Monastery Tier 5
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Biraghi
Den Tier 5
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Orc
Camp Tier 5
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Calpheon |
Kuruto
Cave Tier 3
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Calpheon
Castle Ruins Tier 3
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Quint
Hill Tier 3
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Catfishman
Camp Tier 4
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Trina
Fortress Tier 4
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Abandoned
mine Tier 4
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Longleaf
Tree Sentry Post Tier 5
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Hexe
Sanctuary Tier 5
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Giant
Garrison Tier 5
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Kamasylvia |
Polly
Forest Tier 3
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Navarn
Steppe Tier 3
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Lake
Flondor Tier 3
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Gyfin
Temple Tier 4
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Manshaum
Forest Tier 4
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Mirumok
Ruins Tier 4
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Ash
Forest Tier 5
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Loopy Tree
Forest Tier 5
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Tooth Fairy
Forest Tier 5
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Mediah |
Northern
Median Plateau Tier 3
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Sausan
Garrison Tier 3
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Canyon of
Corruption Tier 3
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Helm’s
Post Tier 4
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Omar
Lava Cave Tier 4
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Manes
Hideout Tier 4
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Abandoned
Iron Mine Tier 5
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Tungrad
Forest Tier 5
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Wandering
Bandit Base Tier 5
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Valencia |
Ivory
Wasteland Tier 3
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Roud
Sulfur Works Tier 3
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Roud
Sulphur Mine Tier 3
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Areha
Palm Forest Tier 4
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Valencia
Castle Tier 4
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Altas
Farmland Tier 4
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Ancado
Coast Tier 5
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Kmach
Canyon Tier 5
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Rakshan
Observatory Tier 5
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- The tier and number of participants per node in the construction method node war have been adjusted.
- As the node level is adjusted, the taxes in that area are also adjusted accordingly.
Sunday | Monday | Tuesday | Wednesday | Thursday | Friday | |
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Balenos & Serendia
(Attack-defense total limit 616)
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Occupation-type node war | |||||
Mediah
(Attack/Defense total Limit 720)
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Tungrad Forest
Tier 5, (55 people)
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Helm’s Post
Tier 4 (35 people)
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Northern Median Plateau
Tier 3 (40 people)
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Omar Lava Cave
Tier 4 (45 people)
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Manes Hideout
Tier 4 (35 people)
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Canyon of Corruption
Tier 3 (40 people)
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Sausan Garrison
Tier 3 (45 people)
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abandoned iron ore mines
Tier 50 (50 people)
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Wandering Bandit Base
Tier 5, (55 people)
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Valencia
(Attack/Defense total Limit 720)
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Ivory Wasteland
Tier 3 (40 people)
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Altas Farmland
Tier 4 (45 people)
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Areha Palm Forest
Tier 4 (40 people)
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Roud Sulfur Works
Tier 3 (35 people)
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Valencia Castle
Tier 4 (45 people)
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Kmach Canyon
Tier 50 (50 people)
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Ancado Coast
Tier 50 (50 people)
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Rakshan Observatory
Tier 5, (55 people)
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Roud Sulphur Mine
Tier 3 (35 people)
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Calpheon
(No stat limit)
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Longleaf Tree Sentry Post
Tier 5, (80 people)
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Catfishman Camp
Tier 4 (45 people)
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Kuruto Cave
Tier 3 (50 people)
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abandoned mine
Tier 4 (60 people)
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Trina Fortress
Tier 4 (70 people)
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Giant Base
Tier 5 (75 people)
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Quint Hill
Tier 3 55 people
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Hexe Sanctuary
Tier 5, 65 people
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Calpheon Castle Ruins
Tier 3 (55 people)
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Kamasylvia
(No stat limit)
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Tooth Fairy Forest
Tier 5, (65 people)
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Mirumok Ruins
Tier 4 (55 people)
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Manshaum Forest
Tier 4 (55 people)
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Ash Forest
Tier 5 (75 people)
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Gyfin Temple
Tier 4 (45 people)
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Loopy Tree Forest
Tier 5, (65 people)
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Navarn Steppe
Tier 3 (45 people)
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Lake Flondor
Tier 3 (50 people)
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Polly Forest
Tier 3 (55 people)
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Node/Conquest War Restriction Stat Changes
- The limited stat values for the Tier 1 Limited Node War have been changed
Stat | Before change | After change |
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Recommended total attack and defense | 550 | 616 |
Accuracy | 750 | 650 |
Damage reduction | 311 | 335 |
Damage reduction rate | 14% | 20% |
- The limited stat values for the Tier 2 limited Node war have been changed.
Stat | Before change | After change |
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Accuracy | 920 | 820 |
Damage reduction | 500 | 530 |
Damage reduction rate | 14% | 20% |
- The limited stat values for the Tier 1 Limited Conquest war have been changed.
Stat | Before change | After change |
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Accuracy | 780 | 680 |
Damage reduction | 380 | 410 |
- The limited stat values for the Tier 2 limited Conquest War have been changed.
Stat | Before change | After change |
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Accuracy | 920 | 820 |
- Changed so that back attack is not applied when hitting the flame tower.
- The health of each tier’s fort has been changed in the capture-type node war. (Added)
- Balenos & Serendia Stronghold Fortress: Increased by approximately 10.5%
- Media & Valencia Stronghold Citadel: Reduced by approximately 16.5%
- Calpheon & Kamasylvia Stronghold Fortress: Increased by approximately 4.5%
- The defense of the relics and monsters that appear in the War of the Roses has been increased by approximately 8.7% compared to before.
UI Changes
- A feature has been added to the Menu (ESC) – game settings to allow you to set whether or not to receive notification messages about guild member enhancement results and life level ups.

- The UI for currently ongoing events has been changed to allow you to check them using simple shortcut keys.
- The following words have been changed in the territory occupation information displayed on the world map (M).
- Occupation period → Occupation date
- The text indicating whether the weekly quest has been completed has been modified on the Edania Leader Subjugation UI entry button.
- If the weekly quest is not completed: (1 / 1)
- Upon completion of weekly quests: (0 / 1)
※ The following information cannot be confirmed at the Black Desert Lab and will be updated on the official server.
- [Pad Mode] Added Ella Servin’s Landscape menu to the menu (ESC).
- [Pad Mode] Added Ella Servin’s Landscape Ring Menu.
- In the menu (ESC), the category of Marni’s Wave and Leader Notifications has been moved from ‘Adventure’ to ‘Convenience’.
System Changes
- When searching for a route on the World Map (M), we added the ability to guide you through routes that include using wells.
- After finding the route to your destination, press the Use Abyss Well button to switch to the route using the well.
- To use this feature, you must complete the [Magnus] Abyss Box quest.
- When you automatically move (T) along the path set by using the Abyss Well Use button, you will stop moving when you arrive in front of the nearest Abyss Well.
- You can use the Abyssal Well communication function to move to a location close to your destination and then continue moving back to your destination.
- However, pathfinding will be disabled when entering the Abyssal Well.
- After finding the route to your destination, press the Use Abyss Well button to switch to the route using the well.

- The issue where the change in attack/defense ratio due to wearing the following modifications was not applied to the rule of decreasing the tendency value when forcibly attacking and killing other adventurers has been fixed.
- Jin/Bon/Won Dawn Crystal – Black Spirit’s Rage
- Jin/Bon/Won Dawn Crystal – Accuracy
※ If your karma decreases due to a forced attack on another adventurer, the amount of decrease will change depending on the difference in the attack and defense combined between the two adventurers.
- Improvements have been made to ensure that guild mounts are handled more reliably when left in the stable or when they die.
Bug Fixes
- My Information (P) – The issue where the title acquisition conditions in the title were displayed aligned to the left has been corrected.
- The issue where Ella Servin’s landscape painting points would occasionally be reset when loading, such as when moving servers or moving to the character selection screen, has been fixed.
- When applied to the official server, accumulated Ella Servin’s Landscape Points will be reset, and after the regular maintenance on Wednesday, August 27th, all paint items used for charging will be paid out in the amount equivalent to the amount used for charging.
- The issue where Ella Servin’s landscape tag was displayed in the Gaifinrasia [Underground] hunting ground in the hunting ground information has been fixed.
- The phrase for the family buff applied when applying Edana’s Blessing buff has been changed to a more natural phrase.
- Fixed an issue where the Modification Preset UI could not be modified after changing the Technology Preset.
- The issue where the notification message displayed when the Sea Totem growth fails displayed an icon for an item other than the Sea Totem has been fixed.
- The issue where the name of the current player was displayed instead of the name of the ring maker in the dialogue message displayed when crafting a giant’s ring has been fixed.
- The issue where damage to ocean monsters and damage to ships were incorrectly displayed separately in the item descriptions of Eltor Ore, Serni Ore, Julatia Ore, and Margoria Ore has been corrected.
- Now displayed as a unified ‘Ship, Ocean Monster Damage’ entry.
- The issue where there was no icon in the notification message at the top of the screen when obtaining a fantasy horse or dream horse through horse training or dreaming has been fixed.
- The issue where Krogdal would float on water after jumping once and then using Ogier’s protection skill has been fixed.
- After the regular maintenance on Wednesday, August 20th, the issue where the ‘Traces of Mysterious Magic’ could not be obtained when delivering the Imperial Boma purchased through the Patrigio Shop to the Imperial Court has been fixed.
- Adventurers who register the Imperial Boma Badge obtained from the Patrigio Shop in their stables between the regular maintenance on Wednesday, August 20th and the regular maintenance on Wednesday, September 3rd will be given items that allow them to obtain ‘Traces of Mysterious Magic’ and other items with a specified probability upon opening.
- The issue where characters would fall under the terrain when moving quickly on horseback to Geunjeongjeon has been improved.
- Navigation has been improved to make it easier to navigate to the Waterfall Canyon base.
- Pathfinding has been modified to avoid NPC and monster towers near the Kartian Circular Altar.
- During the battle with Edania leader Jordine, if Jordine is inflicted with an abnormal status during the Heavenly Power transformation, the phenomenon of the character freezing when the effect of Heavenly Power: Black Spirit is applied has been fixed.
- Pathfinding in the Crying Altar has been improved to make it more efficient.
- An issue where an awkwardly shaped wall was visible in a specific location in Berandir Village has been fixed.
- The issue where the notification message when acquiring the Moon’s Blessing and Earth’s Blessing was positioned low and obstructed the view has been fixed.
- The title text for the amount of experience points gained at the life level has been modified in the buff effect application status of My Information (P).
- The awkward issue where the message text at the top of the screen was positioned low when leaving the Red Battlefield has been fixed.
- An issue where Edana’s Legacy, located in the Blue Plains, was not progressing properly has been fixed.
- Fixed an issue where the text displayed when there was no Twilight Jewel during the production of a monarch weapon was displayed differently than intended.
- The issue where the dye was not applied immediately when dyeing Edana – Shadow of the Abyss or Edana – Storm of Fury while the following classes were wearing the main and secondary weapons of the Pearl Costume has been fixed.
- Edana – Shadow of the Abyss: Brawler, Sage, Archer, Nova, Magu, Scalar, Deadeye
- Edana – Storm of Fury: Archer, Drakania, Usagi, Skala
- [Nova] The issue where the appearance of King Kratum of stage V or higher was not displayed or was displayed awkwardly has been fixed.
- Fixed an issue where Krogdalo’s gender was displayed when hovering over the horse icon in the game exit window.
- Some unnatural cutscenes during the ‘[Orbita] Pursuit of Divine Power’ campaign have been corrected.
- An awkward phrase has been corrected during the quest ‘[Crow’s Nest] Crow’s Mercenary’.
- The cutscene location and some of the direction for the quest ‘[Hakinza Temple] Towards the Source of Secrets’ have been changed.
- [Pad Mode] Fixed the key guide to be displayed in the Adventure Journal UI.
- [Pad Mode] Fixed an issue where item information could not be confirmed in the production completion pop-up.
Class Changes
Sorceress
Main weapon, Succession



- The additional damage from skills proportional to mental power has been removed and the damage of skills has been adjusted.
Skill name | Before change | After change |
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Midnight Stinger II |
Hit Damage 537% x 2
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Hit Damage 644% x 2
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Absolute: Midnight Stinger |
Hit Damage 634% x 2
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Hit Damage 761% x 2
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Prime: Midnight Stinger |
Hit Damage 3036% x 2
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Hit Damage 3279% x 2
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- When using the Night Crow skill in the air, it has been improved so that it always lands if not used continuously.
Berserker
Awakening

- The speed at which the character rotates according to the camera direction when evading while in Iron Gauntlet mode has been increased.

- Increased the amount of time the character can rotate according to the camera direction when linking after another skill.

- Increased the amount of time the character can rotate according to the camera direction during the attack motion after charging when using a skill.
Ranger
Main weapon, Succession

- Changed so that collisions do not apply while moving when using the skill.


- Changed to allow you to go down slopes when using the skill.
- However, if the landing location is in the air more than 5 meters high, the falling motion has been changed to appear.
Awakening

- Changed so that when using the skill after an evasive landing shot, it will be activated as a forward awakening transition motion.
- Added the ability to link to Breezy Blade when left-clicking after the awakening transition action.
Valkyrie
Awakening

- Changed so that the attack is not triggered when the left/right movement of the Lancia Training skill is activated.
- Accordingly, the left-right movement motion will be changed to match the left-right movement motion of the Valkyrie Slash skill used as the main weapon. Furthermore, the smoothness of the subsequent Awakening skills has been improved.
Dead Eye
Ascension

- The control keys for activating skills have been changed to left click + right click.
Wukong
Main weapon, Ascension
- Rabam’s Enlightenment (skill enhancement) has been added to the Wukong class.
- Rabam’s Enlightenment (Skill Enhancement) allows you to acquire only one of the skills below per level, and requires a prerequisite skill.
- Level 56
I’ll pierce you through! | Example |
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Give it a try! | Example |
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- Level 57
This way! | Example |
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Climb to the sky | Example |
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- Level 58
Hap: The gourd of the Tusol Palace | Example |
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![]() ▲ Absorption: When the Gouri Bottle of the Dosol Palace is not acquired
![]() ▲ Absorption: When acquiring the gourd bottle of the Dosol Palace
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Fighting for the Buddha: Incomplete | Example |
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- Added Black Spirit’s Rage expansion skill.
- 10% Black Spirit’s Rage
Black Spirit: Fire | Example |
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- Black Spirit’s Rage 25%
Black Spirit: I’ll burn them all! | Example |
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- 50% Black Spirit’s Rage
Black Spirit: Riot | Example |
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- Removed the stiffness effect on successful hits that only applied to players of the skill.

- The stun effect has been changed to also apply to players when the first hit of the skill is successful.
- Accordingly, the stun effect of the last hit applied in the Jecheon Daeseong state has been removed.

- Improved so that you can now activate a skill by left-clicking in the air while holding down the W key while using the skill.
Class Bug Fixes
- [Warrior] Fixed an issue where the description of the effect that had disappeared from the description of the Prime: Evasion skill remained.
- [Berserker] Fixed an issue where the cooldown was not applied when the Prime: Fierce Strike skill was activated with only 2 hits in normal state.
- [Valkyrie] The issue where the description of the Absolute: Valkyrie Slash skill’s control keys did not include information about left and right movement has been corrected.
- [Valkyrie] Fixed an issue where all defense increase effects applied to surrounding allies and yourself when using the Celestial Cry skill were applied in conjunction with other defense increase effects.
- [Ninja] The issue where the description of the Prime: Evasive Shuriken Malice skill regarding the number of hits was different from the actual number of hits has been corrected.
- [Wizard, Witch] The issue where the description of absorbing the target’s skill resources, which is not actually applied, remained in the Mana Absorption skill has been corrected.
- [Guardian] Fixed an issue where the Down Attack damage increase effect was not applied when using the Black Spirit: Prime: Claw Reveal skill.
- [Scholar] Fixed an issue where the description of the Flow: Gold Continuum skill’s PVP damage application rate was too long.
- In the skill description, the term ‘defense’ has been changed to ‘damage reduction’ to match the actual effect.