The method of acquiring items for companion animals as mentioned in CalpheON Episode 2 will be improved. In the past, pets had to follow the character when the character moved, so the more the character moved, the slower the pickup speed was. As many adventurers continued to give their opinions, we conducted a lot of discussion and testing to find ways to improve, and we were able to improve the behavior of the pet by preferentially acquiring the item. After the improvement, the case of missing loot even if the character moves quickly will be alleviated more than before, and special skills such as rare monster detection of companion animals and hostile adventurer detection that had to be turned off for smooth loot acquisition will be able to be used without any burden. I’m looking forward to it.
※ 5 Tier 4 pets – Filmed with alertness mode.
All hunting ground adjustments and elemental weapon improvements/changes in Serendia Elvia’s area mentioned in CalpheON Episode 2 will be applied along with the AI improvement of companion animals. Elvia has upgraded all areas except for the orc camp, and the drop rate of elemental weapons has been greatly increased.
Spirit Weapon is a ‘disposable item’ with three attributes, and was created in consideration of the characteristic combat and ventilation aspects of each Elvia hunting ground. After the update, many adventurers actively used this weapon and had fun using it. Conversely, there was a feeling of insecurity about the weapon that appeared difficult rather than belonging to the individual, and the loot also differed greatly depending on the presence/absence of this weapon or how long it was maintained. Therefore, we made some adjustments to help more adventurers while keeping the original intention as much as possible.
First of all, the binding method of the elemental weapon is changed to the party priority. Therefore, when a spirit weapon appears, you can use it more leisurely or strategically without worrying about being taken over by other adventurers. Also, the drop rate has been significantly increased, so it can be used more frequently than before. However, a 10-minute cooldown will be added to reduce the variance between adventurers. After using the elemental weapon once (10 minutes), you cannot use it for 10 minutes. There may be some regrets compared to the previous one, which could be used for an hour depending on luck, but we ask for your understanding as this is to give more people an equal opportunity.
The changed spirit weapon will be updated on the official server immediately starting from the borrower Korea. After the patch, I think the atmosphere of the Elvia Hunting Grounds will change a little bit, and we will continue to test and play while trying to preserve the characteristics and characteristics of the Elvia Hunting Grounds.
The battle balance and drop rate of the Elvia Hunting Grounds have been changed. What we focused on the most was making sure the loot wasn’t too different for each Elvia hunting ground. This is because when this part is clear, adventurers will have more variety in their hunting grounds. To do this, we made some big changes.
First, the appropriate attack power of all Elvia hunting grounds will be adjusted. In order to balance the overall loot balance of the hunting ground, we have adjusted so that the efficiency when hunting in the Serendia Elvia hunting ground far exceeds the appropriate attack power does not appear significantly. If it is within the appropriate attack power, the highest efficiency can be obtained, and if it exceeds the appropriate attack power, it is adjusted so that the efficiency is not excessive. As a result, it is expected that each of them will be able to hunt with the highest efficiency in the hunting ground that matches their attack power.
And the loot acquisition balance has been rebalanced. Acquire more Valtara’s Flame, Ogier’s Tears, and Nak’s Lightning items, including Void Seed, which is an improvement material for Blackstar Armor, so that the loot profits that were different between hunting grounds can produce similar profits in Elvia Serendia. We have increased the maximum number of acquisitions so that you can do it.
Along with the change of the spirit weapon, there are a lot of big things such as combat balance, drop rate change, and companion animal AI improvement. It is expected that the parts that caused disappointment could be alleviated as a result. We will continue to examine the parts related to balance and improve the parts that are deemed necessary.
Starting with the improvement of the Elvia hunting ground, we will work hard to update it so that adventurers can choose and enjoy hunting in more fun and diverse places in all hunting grounds.
Recommended DP: 330
A weekly quest has been added to obtain material items for making O’Door/Ornet’s Spirit Water. Now, even if you invest only about an hour a week, you can acquire one additional sub-material item. For adventurers who are working hard to make O’Door/Ornette’s Spirit Water, you can aim for a more tangible goal, and for adventurers who are not yet ready to take on the challenge or just starting an adventure, one We hope that it will serve as a stepping stone for you to take the first step as a stepping stone.
(Night Crow Post)
300 Contribution EXP
(Aker Western Camp)
Vell’s Crystal Powder Box – 1 x
Vell’s Crystal Powder Box – 20
Existing order conditions: – Start in the Ancient Stone Chamber – Incomplete Sikarakia main quest – Level 56 or higher character
– Start in the Ancient Stone Chamber – Incomplete Sikarakia main quest – When Duvencrune terrain is revealed – Character level 58 or higher
Backgrounds, NPCs, Effects, Cutscenes
Conquest War, Node War
– Level 56
The soaring claw is a forward cutting technique and has been developed in a form thatcan utilize floating.In addition to floating, it can also be used as a technique that enables the so-called ‘breathing’ even when Dracania’s health exceeds 50%.
Marktanan’s fangs are a technique that serves as an intermediate bridge that allowsDracania to link combos with floating, who can only continue combos with the knockdown effect.
– Level 57
Piercing Wings are designed to impart anomalous properties. Dracania is usually honest andfights in front of the opponent, and with its piercing wings, you can start combos by aiming for gaps in your opponent.
Dragon Assault is a skill that allows you to start with all defense reduction effects by approaching the opponent in super armor at the start of the battle, even if it is not a combo slash.
– Level 58
The last advance is a technique to help the allies when they enter the battle together with the much stronger Dracania so that they can act together.
Eerie Realm is a technique that allows you to put all the speed reduction effects that Drakania does not have as super armor, slowing down your opponents in PvP and giving you an advantage in battle.
You must be logged in to post a comment.
Thank you to everyone who has supported us. We would also like to give a huge thank you to Ashelin for previously hosting the site, our guide contributors, and Luis for everything he has done
Marcel van Timmeren
The Darkwayfarer Project
A password will be e-mailed to you.