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Enhancement UI Revamp
- The equipment enhancement screen has been renewed.
- You can select enhanceable equipment from your inventory and enhance it.
- Nader’s belt has been improved to be more spread out.
- The number of Nader’s band slots visible on one screen has been changed to 10.
- The conditions for displaying the confirmation window for entering the enhancement probability value when enhancing equipment have been relaxed. The following equipment is affected:
- Godr-Ayed, Fallen God Armor, Labreska’s Helmet, Dahn’s Gloves, Ator’s Shoes, etc.
- By clicking on the ‘Increase Enhancement Probability’ area, you can select and apply items that increase the enhancement probability.
- The tabs for items that can be applied when the current enhancement probability increase value is 0, such as Valks’ Advice, and items that can be selected when the enhancement probability increase value is 100 or more or 300 or less, have been separated.
- Valks’s Cry can be checked and applied in the ‘Increased Enhancement Probability (Bonus)’ tab.
- You can select material items that can prevent enhancement level drops by clicking on the ‘Drop Prevention (Protection)’ area.
- The buttons for enhancing have been separated into ‘Drop Prevention (Protection) Enhancement’ and ‘Enhancement ‘, and the ‘Enhancing’ button is only activated when no drop prevention protection material has been registered.
- You can directly select and enhance the type of drop prevention (protection) item.

- You can convert the currently applied enhancement probability increase back into item form by clicking on the ‘Extract’ area.
- In order to extract the increased enhancement probability value, you need a blacksmith’s secret book that matches the value.
- Caphras levels
- After setting the equipment that can be enhanced with Caphras as a target for enhancement, you can proceed with Caphras Level by selecting Caphras Stone as an enhancement material.

Enhancement Inventory
- An ‘Enhancement Inventory’ has been added, which allows you to store materials needed for enhancement at the family level.
- Items that can be placed in the Enhancement Inventory will be stored in the Enhancement Inventory as soon as they are acquired.
- The maximum number of slots in the Enhancement Inventory is 192, and there is no weight limit. The Enhancement Probability Increase window allows you to check and use equipment that grants Valks’ Advice, Valks’ Cry, Origin of Dark Hunger, and Faint Origin of Dark Hunger.
- Valks’ Advice has been changed to a family unit item.
- If you need to use items stored in your Enhancement Inventory as processing materials or move them to your Unified Enhancement Inventory, you can “move” them from your Enhancement Inventory to your regular inventory before processing or moving them to your Unified Enhancement Inventory. The controls are the same as for the Family Bag.
- When you store items that can be stored in the Enhancement Inventory in a regular inventory, you cannot use functions related to enhanement.
- The items that can be stored in the Enhancement Inventory are as follows:
Valks’ Cry | Concentrated Magical Black Gem | Black Gem | Scorching Sun Gemstone |
Primordial Black Stone | Essence of Dawn | Dawn Black Stone | Edana’s Black Stone |
Black Stone | Black Stone (Basteer) | Concentrated Magical Black Stone | Adventurer’s Black Stone |
Black Spirit’s Claw | Cron’s stone | J’s Hammer of Loyalty | Origin of Dark Hunger |
Faint Origin of Dark Hunger | Primordial Hammer | Ancient Hammer | Caphras Stone |
Black Crystal Infused with Time (KR only item) | Stabilized Magical Black Stone | Cleansed Magical Black Stone | Black Stone of Pure Magic |
Time-filled Black Stone | Frozen Tides Black Stone | Boiling Tides Black Stone | Dreamy Crystal of Balance |
Flawless Magical Black Stone | Flawless Chaotic Black Stone | Tidal Black Stone | Beginner Black Stone |
Bloodstorm Black Stone | [Event] Dim Origin of Dark Hunger | Shattered Old Moon Fragment | Essence of Ascent – Weapon |
Essence of Ascent – Accessory | Desperate Crystal of Origin | Distorted Crystal of Origin | Silent Crystal of Origin |
Essence of Ascent – Armor | Dreamy Cloud Stone | Fierce Fighting Spirit Stone | Asula’s Weakened Magic Ring |
Asula’s Weakened Magic Earring | Asula’s Weakened Magic Necklace | Asula’s Weakened Magic Belt |
※ Please note that when the official server is updated on Wednesday, October 15th, all items stored in the Enhancement Inventory will be moved to the Enhancement Inventory.
Simplify items to increase the chance of success in Enhancement
- The Darkened parchment was awarded with the same value of Valks’ advice.
- The Secret Scroll of Devotion was awarded with the same amount of Valks’s Advice.
- All Dawn Awakening Stones used with the Secret Scroll of Devotion have been removed.
- The recipes for grinding Dalishain’s Gem Polisher and Green Quartz to obtain Valks’ Advice (+40) will no longer be available.
- The Dokkebi Amulet, which was crafted with the Primordial Crystal to obtain Valks’ advice, has been changed so that Valks’ advice can be obtained simply by using the item, without the need for any further processing.
- The Darkened Parchment (+130) that was awarded as the following knowledge reward has been changed to Advice of Valks (+130).
- [Atoraxion] Valmalkea Knowledge Recovery II, [Atoraxion] Sycrakea Knowledge Recovery II, [Atoraxion] Yolunakea Knowledge Recovery II, [Atoraxion] Orzekia Knowledge Recovery II
Other improvements related to Enhancement
- The input window has been modified to be automatically activated when the enhancement probability value input window is displayed.
- Valks’ Advice items have been changed to be instantly usable items, and you can now check the Valks’ Advice you have by clicking the ‘Go to Increased Enhancement Probability’ button.
Trial Character Changes
- The level required when creating a trial character has been changed from 60 to 62.
- When the official server is updated, the level of previously created trial characters will also be adjusted to level 62.
- This change will allow you to acquire the level 62 passive skill, ‘Strong Strength’, even with a trial character.
- An item that increases the training ability to the maximum when creating a trial character has been added.
![]() Mysterious Training Box
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- Arsha’s Equipment III, which can be obtained as a trial character, has been released.
- How to obtain Arsha’s Equipment III:
- Complete the quest ‘[Trial Character] Evidence of a Stronger Power’ as a regular character (Requirements: Attack power 365, Defense power 425 or higher)
- After completing the quest ‘[Trial Character] Evidence of a Stronger Power’, purchase and open Arsha’s Box III from the shop of the Battle Arena NPC Haz.
- How to obtain Arsha’s Equipment III:
- The following effects have been changed to not apply to trial characters.
- Pet buff effects
- Crystal preset effect (modification preset cannot be applied)
- Morning Blessing (Black Shrine) Sun and Moon Buff
- Millennial Wild Ginseng Buff
Edana’s Throne Changes
- A Throne of Power feature has been added, allowing adventurers who ascend to Edana’s throne to view their realm through an Edana-specific UI.
- Dedicated in-game button
After opening Edana’s Throne UI by pressing , when you click the ‘Throne Area’ button, the area where your privileges are activated will be displayed.
- Only the Edana of each castle that won the throne of Edana can use this function.
- Dedicated in-game button


Sailor Stat Changes
- The <Quick> sailor’s stats have been adjusted as follows.
- Field of view (left and right angle at which the cannon can be fired) Base stat: 0.2% → 6.0%
- The level-by-level growth ability of the vision ability is the same as before.
- Force (Precision Bombardment Range) Base Ability: 3% → 2%
- The changes in the growth ability of the strength ability by level are as follows.
- Field of view (left and right angle at which the cannon can be fired) Base stat: 0.2% → 6.0%
Stat Increase by level (strength) | ||
---|---|---|
Level | Existing increase (minimum to maximum) | Change increase amount (min~max) |
2 | 0.1% ~ 0.4% | 0.1% ~ 0.2% |
3 | 0.1% ~ 0.4% | 0.1% ~ 0.2% |
4 | 0.2% ~ 0.5% | 0.2% ~ 0.2% |
5 | 0.4% ~ 0.7% | 0.2% ~ 0.3% |
6 | 0.6% ~ 0.9% | 0.3% ~ 0.4% |
7 | 0.2% ~ 0.6% | 0.1% ~ 0.3% |
8 | 0.3% ~ 0.7% | 0.1% ~ 0.4% |
9 | 0.4% ~ 0.8% | 0.2% ~ 0.4% |
10 | 0.6% ~ 1% | 0.3% ~ 0.6% |
Total Stat Increase | 2.9% ~ 6% | 1.5% ~ 3% |
Base stats + Total Stats (Based on level 10) |
5.9% ~ 9% | 3.5% ~ 5% |
World Boss Changes
- The appearance time of the World Boss, which appears at 23:45 in some areas, has been changed.
Changes to World Boss appearance times | |
---|---|
Before change |
23:45
(Mon/Tue/Wed/Thu/Fri/Sun)
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After change |
23:30
(Mon/Tue/Wed/Thu/Fri/Sun)
|
- The time it takes for all world bosses to self-destruct has been reduced from 30 minutes to 15 minutes.
- As the time it takes for a boss to disappear on their own has been shortened, the time it takes for a boss with a berserk pattern to appear has also been adjusted.
World Boss | Beaming time before change | Beaming time after change |
---|---|---|
Kzarka, Nightmare Kzaraka
Nouver, Bloodstorm Nouver
Karanda, Stormbringer Karanda
Kutum, Thundercloud Kutum
Crimson Dragon Garmoth
Offin, the Destroyer of Mirumok
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First Explosion – 15 minutes
Second Explosion – 25 minutes
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First Explosion – 10 minutes
Second Explosion – 12 minutes
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- Ocean Heart Vell’s health has been reduced by 10%.
Item Changes
- The Black Stone item at the start has been changed from character-bound to family-bound.
- The following reward items that could be obtained from the regular Black Spirit Adventure have been changed.
- Before change: ‘Random Item Acquisition’ slot reward – 1 of Valks’ Advice (+20~+40)
- After change: ‘Random Item Acquisition’ slot reward – 1 of Valks’ Advice (+20), Valks’ Advice (+30), Valks’ Advice (+40)
- The reward for Valks’ Advice (+25) on the Black Spirit’s Adventure – event dice roll has been changed to Valks’ Advice (+30).
Monster Changes
- [Orbita Castle] The scene where Orbita’s Tomb of Light accepts the power of light and darkness has been changed to end faster than before.
- 4 seconds → 1 second
- [Tenebraum Castle] The Manticore’s gimmick of killing nearby prophets has been improved so that it no longer continues to execute when there are no prophets.
- [Tenebraum Castle] When entering Marni’s Secret Room in Tenebraum Castle, the stone-slab-shaped Cartian’s Altar will now be generated a little more slowly.
- [Zephyros Castle] The distance at which Zephyros Shadow Knight searches for nearby adventurers has been increased by 250% compared to before.
- [Zephyros Castle] The range at which Beelzebub returns to its original position has been increased by 25% compared to before.
- Fixed an issue where damage would not be applied when attacked by guards patrolling at night if your alignment was below -500.
Quest, Knowledge Changes
- When completing the quest ‘[Special Growth] Beginning of a Prestigious School’ as a seasonal character, the main quest below will now be displayed in the Quest (O) – Main category.
- [Lv.51 Media] The black energy that threatens Media
- [Mediah][Branch I] The Old Median Royal Family
- [Media][Quarter II] Rebuilding the Merchant’s Association
- [Media] The Reappearance of Darkness
- In the Knowledge (H) window, hints about unacquired knowledge from Edania-related NPCs have been changed to be more detailed.
- An effect has been added when the terrain knowledge that can be obtained in the Uluquita region is not acquired.
- Additional dialogue from the Black Spirit has been added according to the progress of the main Edania quest.
- [Nympamare] Fixed an issue where some dialogue was not displayed during the main quest.
- Quest (O) – Repeat Quest – The conditions have been changed so that requests accepted and completed in the ‘[Edana’s Throne] Qualifications for the Throne’ category do not disappear.
UI Changes
- Category descriptions have been added to the detailed categories of Monster Zone information.

Other Changes
- <Valentine’s Disciple> Ludwig came to the Hakinja Temple next to <Wandering Alchemist> Dalisain.
- An invisible wall has been added to prevent falling under the bridge during the quest ‘[Aetherion] Rumors Surrounding Edania’.
- Fixed auto-movement (T) not being blocked by certain structures near Kwon’s Cave.
- At the start of the Arsha’s Arena match, the Black Spirit’s Rage and character resource gauges will now be reset.
Fixes and Changes
- [Berserker] The issue where the armor dye would be awkwardly exposed when removing or wearing shoes or gloves after dyeing the Edana armor has been fixed.
- The floating stone of the sky that did not appear when canceling a test request from Aznak, a client in the Drieghan region, has been modified to appear continuously.
- The issue where the mount would walk and run repeatedly when automatically finding its way through the desert after riding the Dream Diné or Fantasy Diné without wearing a mount has been fixed.
- The issue where the falling motion was applied abnormally when hit by a falling effect while riding a mount has been fixed.
- The issue where the set effect would appear to be applied twice when equipping a Prione accessory, logging in with a different character, and then logging in again with a character with the Prione accessory equipped has been fixed.
- The issue where the effect of the functional costume set of a Shai character who logged in through a character change was displayed twice has been fixed.
- Khan’s Heart: Fixed an issue where the color of the effect used in the description of the Life item was displayed as the default color.
- An issue where some guide text in cutscenes that can be played in Edania was out of alignment has been fixed.
- The issue where the Goblin Furniture Workshop in the Goblin Forest was displayed as a Manor tab in the contribution usage information has been fixed.
- When you achieve 1st place in a field ranking, the ranking icons displayed for the fields of navigation, trading, and leveling have been modified to be displayed in the correct order.
- The issue where the name displayed at the top of the character would appear awkward when an adventurer without a guild joined Arsha’s Spear and then exited Arsha’s Spear has been fixed.
- The issue where the new family’s family name was not displayed as ‘Beginning Adventurer’ has been fixed.
- Fixed an issue where using the escape function near the Caphras Cave ruins would no longer move you inside the Caphras Cave.
- View Family Characters – Fixed an issue where characters would be moved to an abnormal location when the character’s destination was Cheongsan Seowon.
- The location of the NPC Haejun, the base manager of Cheongsan Seowon, has been modified.
- The issue where the icon of a removed mount was not displayed properly in the character list on the game end screen has been fixed.
- The issue where the item/fairy resurrection checkbox was not displayed when a character died before the start of the base battle has been fixed.
- An issue where, when a single guild or alliance applied for and won a base battle, the record of that base battle was recorded as the previous record has been fixed.
- The issue where a draw result notification would be displayed even when there was a winning team when entering as a spectator or waiting in Arsha’s Window has been fixed.
- The issue where Dalwook’s dialogue displayed after completing the ‘[Seodongjeon] Wandering Merchant’ quest was different from the voice has been fixed.
- The issue where the camera was placed awkwardly during the quest ‘[Atoraxion] Dekia’s Letter’ has been fixed.
- The issue where some dialogue was not displayed during the quest ‘[Nympamare] Origin of the Curse’ has been fixed.
- The issue where subtitles were not displayed during the cutscene that appears during the quest ‘[Edania] The One Who Waits’ has been fixed.
- [Dokkebi Forest] The will-o’-the-wisps summoned from the Goblin Stone Pagoda have been changed to re-summon when the stone pagoda loses its attack target and resets.
- [Nympamare Castle] The issue where the Condensed Purification Aura would not appear intermittently after defeating the Coral Naga Vanguard has been fixed.
- [Tenebraum Castle] Fixed an issue where the effect would point in an awkward direction rather than the altar when striking quickly when Kartian appears.
- This change adds approximately 3-5 seconds of cooldown when the Karthian Altar is first summoned.
- [Tenebraum Castle] The Manticore’s gimmick of killing nearby prophets has been improved so that it no longer continues to execute even when there are no prophets.
- [Orbita Castle] An issue where the message ‘Orbita’s sacred light begins to turn into an ominous dark light’ was not displayed has been fixed.
- [Orbita Castle] Fixed an issue where the Tomb of Faith would appear to be undestroyed when moving away from it.
- [Pad Mode] The issue where the key guide at the bottom right would change to the normal key guide for mounts other than horses has been fixed.
Class Changes
Tamer

- When launching a skill forward in the air, the control key has been unified to right-click.
- However, if you hold down W + right-click after the Prime: Moonlight Strike skill, it will be linked to the Prime: Lightning of Earth skill, and you must release the W key to activate the aerial Scratch skill.
Class Bug Fixes
- The issue where the target would take abnormal status effects when the fall effect hit has been fixed.
- [Ninja] Fixed an issue where Ninjutsu: Concealment would not move forward when using the Ninjutsu: Concealment skill while the effect of the Ninjutsu: Oni Shadow skill was in effect.
- [Lahn] After using the Bloody Stride skill, the movement of the Flailing Blades skill has been changed to be more natural.
- [Lahn] The issue where the Flailing Blades skill was activated instead of the Bleeding Hearts skill when left-clicking and right-clicking at the same time after using the Bloody Stride skill has been fixed.
- If you input both left and right clicks after using the Bloody Stride skill, the Bleeding Hearts skill will be activated, and the Flailing Blades skill will be activated if you input only the right click.
- [Lahn] The issue where the Earthly Pain skill would not activate after the second hit when linked with the Flailing Blades skill has been fixed.
- [Lahn] The issue where the skill specialization effect was not applied when the skill hit was successful when registering a skill specialization for the Flailing Blades skill has been fixed.
- [Nova] The issue where the following effects that did not actually apply were written in the description of Quoratum’s Binding skill has been fixed.
- +30% ignore all resistances for 2 seconds
- [Woosa] Fixed an issue where the monster invincibility effect applied when the Yangban Step skill was on cooldown was applied for a shorter time than the original invincibility effect.
- [Wukong] The issue where the Miss indicator would intermittently appear when using the Tormenting Spike skill in the Wukong state has been fixed.