New Materials – Fragile Sky Essence, Abundant Sky Essence
Fragile Sky Essence and
Abundant Sky Essence item has been added.
- You can obtain 20 of the Fragile Sky Essence by defeating the Dark Rift boss.
- To implement these changes, all Dark Rift bosses will respawn during the scheduled maintenance on December 30th (Korea) and December 31st (Global).
- The Abundant Sky Essence can be obtained by simply alhcmey 1 Fragile Sky Essence and 10 Sharp Black Crystal Fragments.
- The Abundant Sky Essence is used as follows:
- You can obtain 20 of the Fragile Sky Essence by defeating the Dark Rift boss.
|
Abundant Sky Essence
|
|
|---|---|
|
When attempting to grow the Alchemy Stone of Destruction/Guardian/Life
(Imperfect ~ Shining Stage)
|
When combined with Vell’s Heart or Khan’s Heart and the Alchemy Stone of Destruction/Guardian/Lif
(Simple Alchemy)
|
※ Alchemy Stone Polishing can be done using pure metals, metal ingots, plywood, solid plywood, special crops, and advanced crops, just like before.
Alchemy Stone Combination
- Alchemy stones combined with Abundant Sky Essence have the following effects:
| Bonding materials (examples) | Post-combination effect (example) |
|---|---|
|
Vell’s Heart + Resplendent Alchemy Stone of Destruction + Abundant Sky Essence
(Simple Alchemy)
|
![]() Vell’s Heart’s displayed attack power increase effect + effect of using the Alchemy Stone of Destruction
|
- Vell’s Heart or Khan’s Heart, which has been improved to ‘Blessed’ or ‘ Exalted’, can be combined after extracting the improvement materials.
- To ensure a smoother process, the materials used for improvement have been changed to be extracted as is when extracting the improvement materials for the alchemy stone.
- The item description for the Mirror of Balance used to extract improved materials has been changed to reflect this change.
- After combining the alchemy stones, they can be improved again.
- To ensure a smoother process, the materials used for improvement have been changed to be extracted as is when extracting the improvement materials for the alchemy stone.
Separation of alchemy stones
- Combined annuity stones can be separated through simple alchemy.
- However, only unimproved alchemy stones can be separated.
| Material items | Simple Alchemy results |
|---|---|
|
Simple alchemy with combined alchemy stone and the Abundant Sky Essence
|
Two alchemy stones used in the combination
|
Existing Alchemy Stones Changes
Deletion or consolidation of Alchemy stones
- Some alchemy stones have been deleted or merged.
- Among the existing types of alchemy stones, items with the prefixes ‘Imperfect’ ~ ‘Shining’ have now been changed to only have yellow grades for each stage.
- Alchemy stones with the prefixes ‘ rough’ and ‘polished’ have been removed.
- When you grow an ‘imperfect’ alchemy stone, you will obtain a ‘sturdy’ alchemy stone.
- For the incomplete stage, it has the same white grade as before.
※ During the regular maintenance on December 30th (Korea) and December 31st (Global), some Alchemy Stone items will be deleted and silver equivalent to the value of each item will be paid.
※ Additionally, the Alchemy Stone item that was deleted upon opening has been removed from the box-type items that could be obtained with a specified probability.
| Item name | Item grade |
|---|---|
|
Imperfect Alchemy Stone of Destruction
|
green |
| blue | |
| yellow | |
|
Rough Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
| yellow | |
|
Polished Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
| yellow | |
|
Sturdy Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
|
Sharp Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
|
Resplendent Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
|
Splendid Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
|
Shining Alchemy Stone of Destruction
|
white |
| green | |
| blue | |
|
Imperfect Alchemy Stone of Protection
|
green |
| blue | |
| yellow | |
|
Rough Alchemy Stone of Protection
|
white |
| green | |
| blue | |
| yellow | |
|
Polished Alchemy Stone of Protection
|
white |
| green | |
| blue | |
| yellow | |
|
Sturdy Alchemy Stone of Protection
|
white |
| green | |
| blue | |
|
Sharp Alchemy Stone of Protection
|
white |
| green | |
| blue | |
|
Resplendent Alchemy Stone of Protection
|
white |
| green | |
| blue | |
|
Splendid Alchemy Stone of Protection
|
white |
| green | |
| blue | |
|
Shining Alchemy Stone of Protection
|
white |
| green | |
| blue | |
|
Imperfect Alchemy Stone of Life
|
green |
| blue | |
| yellow | |
|
Rough Alchemy Stone of Life
|
white |
| green | |
| blue | |
| yellow | |
|
Polished Alchemy Stone of Life
|
white |
| green | |
| blue | |
| yellow | |
|
Sturdy Alchemy Stone of Life
|
white |
| green | |
| blue | |
|
Sharp Alchemy Stone of Life
|
white |
| green | |
| blue | |
|
Resplendent Alchemy Stone of Life
|
white |
| green | |
| blue | |
|
Splendid Alchemy Stone of Life
|
white |
| green | |
| blue | |
|
Shining Alchemy Stone of Life
|
white |
| green | |
| blue |
Changes to the level of the pension stone and the price on the Central Market
- The grades of existing alchemy stone items have been changed.
- Please refer to the table below for a complete list of Alchemy Stones with changed item grades.
| Alchemy stone | Existing grade | Changed grade |
|---|---|---|
| Perilla’s Star | red | yellow |
| Kutum’s Power Stone | red | yellow |
| Vell’s Heart | red | yellow |
| Khan’s Heart: Destruction | red | yellow |
| Khan’s Heart: Protection | red | yellow |
| Khan’s Heart: Life | red | yellow |
| Treant’s Tear | red | yellow |
| Blessed Vell’s Heart | red | yellow |
| Blessed Khan’s Heart: Destruction | red | yellow |
| Blessed Perilla’s Star | red | yellow |
| Blessed Khan’s Heart: Protection | red | yellow |
| Exalted Vell’s Heart | red | yellow |
| Exalted Khan’s Heart: Destruction | red | yellow |
| Exalted Perilla’s Star | red | yellow |
| Exalted Khan’s Heart: Protection | red | yellow |
| Wild Spirit Stone | greenness | white |
| Sharp Spirit Stone of Destruction | greenness | white |
| Sharp Spirit Stone of Destruction | blue | greenness |
| Sharp Spirit Stone of Destruction | yellow | blue |
| Splendid Spirit Stone of Destruction | yellow | Yellow (same) |
| Shining Spirit Stone of Destruction | yellow | red |
| Shining Spirit Stone of Destruction | yellow | purple |
| Sharp Spirit Stone of Protection | greenness | white |
| Sharp Spirit Stone of Protection | blue | greenness |
| Sharp Spirit Stone of Protection | yellow | blue |
| Splendid Spirit Stone of Protection | yellow | Yellow (same) |
| Shining Spirit Stone of Protection | yellow | red |
| Shining Spirit Stone of Protection | yellow | purple |
| Rift’s Alchemy Stone | yellow | blue |
| Resolute Alchemy Stone – Destruction | yellow | blue |
| Resolute Alchemy Stone – Protection | yellow | blue |
| [Event] Behelit Alchemy Stone | yellow | blue |
| Ramones’s Alchemy Stone of Destruction | yellow | blue |
| Ramones’s Alchemy Stone of Protection | yellow | blue |
| Behelit’s Heart | red | yellow |
| Behelit’s Heart | red | yellow |
| Behelit’s Heart | red | yellow |
- The central market price of existing alchemy stones has changed.
- Please refer to the table below for a complete list of items whose prices have changed on the Central Market
- The ‘Life Experience Gain +30%’ effect has been added to the Khan’s Heart: Life Use effect.

- The buff icon displayed when using the Behelit’s Heart has been improved to be identical to the Behelit’s Heart icon.
- Behelit’s Heart is an item that changed the appearance and name of Vell’s Heart through the collaboration between the TV animation ‘Berserk’ and ‘Black Desert’.

- The Alchemy Stone charging screen has been improved to appear when right-clicking on the Mystical Spirit Powder and Star Crystal Powder items.

Alchemy Stone Growth
- The Alchemy Stone Polishing/Growth tabs have been merged into one, and the Ancient Anvil system has been added to Alchemy Stone Growth attempts.

- You can check the success rate when attempting to grow a gold mine.
- The growth success rate, Ancient Anvil value, required number of Abundant Sky Essence per enhancement level, and required number of Cron Stones are as follows.
| Enhancement attempt stage | Reinforcement success rate (Based on 150% polishing) |
The Essence of Agris (Ancient Anvil) |
Required number of Abundant Sky Essence | Number of cron stones |
|---|---|---|---|---|
| Imperfect → Sturdy | 30.6130% | 5 | 2 | 0 |
| Sturdy → Sharp | 20.0640% | 8 | 3 | 55 |
| Sharp → Resplendent | 3.3158% | 45 | 10 | 390 |
| Resplendent → Splendid | 1.2588% | 120 | 20 | 3780 |
| Splendid → Shining | 0.2018% | 750 | 30 | 4750 |

Campsite Buff Renewal
- Among the effects of the Villa buff, skills and experience have been removed, and an enhanced effect has been added to the effect of the Body Enhancement buff
| Buff | Changes |
|---|---|
![]() Skills and experience
|
Removed |
![]() Body Enhancement
|
Added the effects of ‘skill and experience’
All attack power +10
All damage reduction +10 Maximum health +200 All resistances +10% +50% combat experience gain (NEW!) +50% Skill Experience Gain (NEW!) +50% Heatstroke/Hypothermia Resistance (NEW!) |
- The skill and experience scrolls that could be obtained from some of the Valencia villas have been changed to Body Enhancement
|
Example before change
(Amir’s Annex)
|
Example after change
(Amir’s Annex)
|
|---|---|
![]() |
![]() |
| List of Annex buildings with changed obtainable order books | ||
|---|---|---|
| Kunid’s Annex | Amir’s Annex | Alsabi’s annex |
| Gahazu’s annex | Tassaila’s Annex | Shandy’s Annex |
| Inaha’s annex | Dudora’s Annex | Oberyn’s Villa |
- [Blessing] Valor, [Blessing] Protection, and [Blessing] Growth Buffs, which provided effects related to attack, defense, and experience gain when purchased from the Campground Shop, have been integrated.
- [Blessing] Valor, [Blessing] Protection, and [Blessing] Growth buffs have been removed from the Campground Shop.
- [Blessing] Adventure Blessing buff has been added to the Campground Shop.
- The price of the buff is the same as the price of a single existing buff (3.5 million silver for 120 minutes, 12 million silver for 300 minutes).
| Buff name | effect | Changes |
|---|---|---|
![]() [Blessing] Valor
(120 minutes/300 minutes)
|
All attack power +8
All accuracy +8
|
Removed |
![]() [Blessing] Gahho
(120 minutes/300 minutes)
|
All damage reduction +8
maximum health +150
|
Removed |
![]() [Blessing] Growth
(120 minutes/300 minutes)
|
+15% combat experience gained
+15% skill experience gain
|
Removed |
![]() [Blessing] Adventure Blessing
(120 minutes/300 minutes)
|
All attack power +8
All accuracy +8 All damage reduction +8
Maximum health +150 +15% combat experience gained
+15% skill experience gain |
Added |
※ Due to the change, NPCs that could receive [Blessing] Valor, [Blessing] Protection, and [Blessing] Growth buffs will now receive a combined buff instead of the three types of buffs.
- The buffs below have been added so that they can be purchased and used as a scroll buff
- Discovering Life, Body Enhancement Adventurer’s Luck I-V, Protection of Adventure
- Each item is an additional item that allows you to purchase existing campsite buffs in the form of a scroll buff
- [Buff] Discovery of Life and [Buff] Body Enhancement can be purchased while the New Moon Vision Book is active. (Campsite buffs, not available in order form, can be purchased with a separate villa invitation, as before.)
- Discovering Life, Body Enhancement Adventurer’s Luck I-V, Protection of Adventure
| Item name | Store purchase price | Terms of Use |
|---|---|---|
| [Buff] Discovering Life | 200,000 | Can only be purchased while the New Moon Vision Book is in effect |
| [Buff] Body Enhancement | 1,000,000 | Can only be purchased while the New Moon Vision Book is in effect |
| [Buff] Adventurer’s Luck I | 10,000,000 | – |
| [Buff] Adventurer’s Luck II | 20,000,000 | – |
| [Buff] Adventurer’s Luck III | 30,000,000 | – |
| [Buff] Adventurer’s Luck IV | 40,000,000 | – |
| [Buff] Adventurer’s Luck V | 50,000,000 | – |
| [Buff] Protection of Adventure | 1,750,000 | – |
- The descriptions of existing annex and campsite store items have been improved, and the item grades for Adventurer’s Luck I~V have been changed from red to white.
- The buff that could be obtained through the Shattered Dragon’s Thought has been changed to [Blessing] Adventure Protection (120 minutes).
- The list of items for sale at the campground store has changed.
- The sales list has been adjusted in accordance with the renewal of campsite buff items.
- Low-utility items have been removed, and the exposure order of some components has been changed.
- The items Hp Potion (Extra Large) and MP Potion (Extra Large) have been removed from the list.
- The items Gold Bar 1G, Gold Bar 10G, and Gold Bar 100G have been removed from the list.
- The Atanis Firefly and Atanis Small Firefly items have been adjusted to be at the top of the list.
- New buff and spellbook items have been added to the list.

- Due to improvements to the campsite buff items, the Fairy’s Continuous Care skill has been changed as follows:
- To ensure that you can use the added order document items without any inconvenience, the maximum number of items that can be used per stage has been increased.
| Skill name | Maximum number of available items |
|---|---|
| Continuous Care | 5 → 7 |
| Continuous Care II | 8 → 10 |
| Continuous Care III | 12 → 15 |
| Continuous Care IV | 16 → 20 |
| Continuous Care V | 25 → 30 |
-
- Item categories have been added to allow you to utilize a wider variety of buffs simultaneously through the Generous Hands skill.
| Category name | note |
|---|---|
| Cron’s Set / Food | Existing categories |
| Elixir / Potion | |
| Perfume | |
| Scroll | |
| etc | |
| Villa scroll | Add Category |
| Adventure Protection Scroll | |
| Blessing of the Spirit | |
| Golden Blessing |
Farming Update Schedule
Item Changes
- If the Secret Book of Old Moon is in effect, you can now specialize your skills directly from the Skill (K) window.

- The attribution information for the items below has been changed from character-based to family-based.
- Lucretia’s Dagger
-
Corrupt Yolun Dagger
-
Voidlight Dagger
-
Holy Devotee’s Dagger
- The grade of Lucrecia’s Dagger item has been changed to orange.
Quest, Knowledge Improvements
- The conditions for obtaining the ‘Price of Help’ knowledge through the Black Spirit dialogue button have been changed.
| Before change | After change |
|---|---|
| [Magnus] Why don’t you do it yourself?’ quest completed. | Knowledge of ‘Sad Imp with a Red Nose’ |
UI Changes
- Improved the size and alignment of icons indicating additional properties of an item (transferable, seasonal, pearl item, expired, etc.).
| Example before change | Example after change |
|---|---|
![]() |
![]() |
- Added the ability to check the guild name next to the family name in the Udangtangtangkungtang Snow Flower Snowfield UI.
System Changes (Show Visor Setting)
- Changed the settings for show visor setting to be maintained even in combat stance.
- You can now keep your visor hidden even in combat stance.
- Accordingly, the tooltip description for the Show Visor function button has been revised.
- Example) [Lahn] Combat stance with the face guard turned off after equipping the Hongyeon helmet
- Costume Information: Crimson Flame Helmet, Winter Wonderland Ball Armor, Winter Wonderland Ball Shoes, Bloody Rain Blood Streamer, Crimson Flame Earrings
- You can now keep your visor hidden even in combat stance.
※ This image was taken using the customization of adventurer ‘Kyumultteok’ in the Korean region.
- The key that opens the message window for exiting the snowy field in pad mode has been changed to the menu key.
- Snowboard rankings have been changed to be tallied every hour.
Bug Fixes
- [Edania’s Throne] The issue where Caphras would become stronger at night has been fixed.
- The issue where movement would not proceed normally when using the Abyssal Well communication function while possessing the knowledge ‘Price of Help’ without completing Magnus’ main quest has been fixed.
- where the Magnus Well icon was not displayed on the World Map (M) and the Find Nearby NPC function was not working properly The issue when a new adventurer was able to use the Magnus Map has been fixed. (Fixed)
- When moving a character to Tenebraum Castle, the character will now move in front of the Tenebraum Throne.
- An issue where characters would become stuck in the fountain when moving to Olivia Academy has been fixed.
- We have corrected words in the event description that were not correctly written in Korean.
- Snowboard → Snowboard
- Quest (O) – The issue where the quest item ‘[Weekly] Defeat the Morning Country Leader’, which could not be completed in the repeatable quest, remained has been fixed.
- The issue where duty-free and non-tax-free items were not distinguished when opening costume boxes with improved stackability at the same time has been fixed.
- The location of the Olivia Academy world map territory icon has been modified.
- An issue where contribution points could not be collected from certain bases under certain circumstances has been fixed.
- Fixed an issue where technical key guide line breaks were displayed awkwardly in some language environments.
- The issue where the download would not occur if you pressed the spectate button in the My Record section of the Snow Flower UI without downloading the replay has been fixed.
- The description of the score related to the score mode in the Snowboarding Snow Crasher UI has been corrected.
- The issue where the result window would intermittently appear and play would stop while playing snowboarding solo in the snowy field has been improved.
- When riding a snowboard, the direction change guidance in the key guide has been changed from D/A to A/D.
- An issue where, under certain circumstances, the mounts of other adventurers entering Great Steps could be attacked has been fixed.
- We have modified the notification messages that appear at the top center of the screen to be centered when they were not centered.
- The phenomenon of adventurer names and health gauges disappearing in the ‘Arena of Solare Practice Match’ and ‘Battle Arena’ where the opposing adventurer’s defense judgment is exposed has been fixed.
- After setting up navigation while sailing on a ship, the issue where the distance to the destination would disappear from the screen when the defense judgment effect in the settings was turned off has been fixed.
- Fixed an issue where the item icon was awkwardly positioned in the notification message at the top of the screen when acquiring some items.
Class Changes
- [Corsair] Fixed an issue where characters would move backwards when reconnecting while at the water’s edge.
- [Scholar] Fixed an issue where the falling motion would continue to be output while using the Flow: Repulsion skill in certain situations.
- [Seraph] Fixed an issue where the log appearance was not displayed when chopping firewood.
- [Seraph] Fixed an issue where the pickaxe effect was not displayed when mining.
- [Seraph] Fixed an issue where weapons or movements did not appear natural during the following social actions.
- Confident, narcissistic, windy, confident, fighting spirit
- [Seraph] Added +20% critical hit chance effect to Twin Rising Slash and Mark of Judgment skills.
- [Seraph] Fixed the issue where Goyen’s Greatsword Arts Skill’s first move would always be linked to the next skill.





















