- The blue battlefield has opened, a torrential sea filled with howling gunfire.
Blue Battlefield Objectives and Rewards
Blue battlefield |
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Blue Battlefield is a PvP content between guilds using ships. It is a content where you occupy and defend a fortress based on each island in the Black Desert world and unite with guild members to achieve victory. Capture the fortresses created on the blue battlefield and defend them by sinking the opposing guild’s heavy ships and galleys. Defend the fort until it is finally captured. |
Blue Battlefield Main Reward | ||
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Guild Funds | Loot Box | Family Buff |
Guild Funds
2 billion – 4 billion silver
|
Up to 5,000 crow coins Oquilla’s Origin Stone Deep Sea Crystal Box Gold Bar of the Glorious Battlefield 1,000G x5 |
Up to Life Skill Mastery +75 Up to Life EXP +40% Up to Sailor EXP +30% |
How to apply for participation
- You can apply to participate in the Blue Battlefield in the following ways:
How to apply and participate in the Blue Battlefield | |
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Progress day | Sunday – Friday (except Saturday) |
Running time |
21:00 ~ 22:00 (1 hour) (Based on official Korean server) |
Progress Server |
Odylitta-1 |
Application time for participation |
On the day of the Blue Battlefield event, applications can be made up to 1 hour before the start time. |
How to apply for participation |
An adventurer who is a guild leader or has the authority to apply for a battle Apply through the blue battlefield button in the Menu (ESC) – War (F7) – Base War menu – Balenos Sea Area |
Application for participation results |
On the day of the battle, confirm the participating guild 15 minutes before the start time. (Guilds confirmed to participate can be checked in the Node War menu.) |
※ Guild members participating in the Node War can participate in the Blue Battlefield by clicking the ‘Participate/Not Participate’ button in the Guild (G) – Guild Member Status tab. |
Blue Battlefield Map
- The areas where the Blue Battlefield takes place are as follows:
- Balenos Sea Area
- Depending on the number of guilds participating in the Blue Battlefield, a Blue Battlefield Fortress will be created on one of the islands below.
- Balenos Sea Area

Types and end times of Blue Battlefield Forts
End time |
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Randomly set among the end times below
Minimum 20 minutes ~ Maximum 60 minutes
and
‘? ‘ question mark fort with unknown end time
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Blue Battlefield Tier-by-Tier Fort |
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Tier 5 Fort | Marlene Island | Balbeju Island | Baremi Island |
Maribeno Island | Ebeto Island | – | |
Tier 4 Fort | Invernen Island | Anju Island | Dooh Island |
Wayta Island | Luavino Island | – | |
Tier 3 Fort | Al Naha Island | Paratama Island | Narbo Island |
Lulu Island | Marca Island | – |
Blue Battlefield Ships
- The following types of large ships can participate in the Blue Battlefield:
Guild Galley Improved Guild Galley |
A guild ship that can accommodate multiple guild members on the inner deck and starboard/port side. Strategically distribute your crew across decks and cannons to take on the blue battlefield. (If you place personnel on the inner deck, you can increase mobility by using the <Tailwind: Speedy Sailing> skill through ‘Captain’s Command’. You can increase your firepower against castles and ships by placing personnel on the cannons and firing directly.)
TIP: Galleys take less damage from attacks from other ships, but can inflict massive damage to Blue Battlefield Forts. Since each cannon on a galley must be aimed and fired directly by the manned personnel, it is recommended to target the stationary castle rather than the moving opposing galley. |
Epheria Colossus |
A personal ship that can only be used for a set period of time through methods such as special bartering. Although it cannot carry sailors, it has stronger armor than the Epheria Carrack. It has damage comparable to that of the Epheria Carrack. TIP: Although the Epheria Colossus has strong armor , it can be vulnerable to concentrated fire from multiple Epheria Heavy Carracks that move and fight relatively freely. It is recommended to use your defensive abilities to withstand enemy attacks and target the relatively vulnerable opposing Guild Galleys . |
Epheria Carrack |
The Epheria Carrack is a personal ship that can perform a variety of roles on the Blue Battlefield. The Epheria Carrack’s cannons can also damage the Blue Battlefield Fort, but it is better used to escort the Guild Galley , which deals more damage. Destroying the opposing guild’s guild galley will allow you to win the battle more effectively. TIP: In order to win in the Blue Battlefield, it is relatively advantageous to occupy the Blue Battlefield Fortress as your own for a long time. In order to destroy the enemy galley that causes great damage to the fortress, fight more fiercely with the enemy guild’s ships that are escorting it. |
Panokseon |
The Panokseon is a personal ship that can be used strategically due to its relatively high durability and spacious cabin for crew deployment. The Panokseon can also damage the Blue Battlefield Fort, but it is better to use it to escort the Guild Galley, which deals more damage. You can perform the role of destroying the opposing guild’s guild galley also you can also use the skill <Desperately Struggling: Rotation Maneuver>, which allows you to take risks by rotating in one spot and firing the port and starboard cannons alternately . |
General vessel |
In addition, you can participate using large ships such as Galleass, Caravel, improved Epheria Frigate, and Epheria Sailboat. |
Come on, gather around!
- 10 minutes before the start of the Blue Battlefield, ‘Come together!’ will be displayed in the upper right corner of the screen on the Blue Battlefield host server.
- When you click on this function, you will be moved to a randomly designated coordinate among the areas below for each participating guild.
- Velia Village
- Ilya Island
- Lema Island
- When you click on this function, you will be moved to a randomly designated coordinate among the areas below for each participating guild.
Blue battlefield progress
- When the Blue Battlefield begins, you can check the number of activated castles and the remaining time through the world map and the widget on the right side of the screen.
- In this state, the castle can be attacked by another guild and its durability can be depleted again. In this case, the guild that depleted all of its durability will temporarily occupy it again.
Blue Battlefield Fort Final Capture: Fort End Time Arrives
- When the active fort’s end time arrives, the guild (alliance) that was temporarily occupying it at the time will finally occupy the fort.
- In the Blue Battlefield, only one fort can be finally captured per day, and after the final capture, the guild (alliance)’s participation in the Blue Battlefield ends.
- Even if one guild (alliance) is occupying multiple forts, only the fort that is defended first until the final occupation time will be occupied, and the remaining forts will be changed to neutral forts.
Blue Battlefield Battle Convenience Improvements
Blue Battlefield Exclusive Item
- If the ship is destroyed during the Blue Battle, the character does not have to move by swimming or other means. You can move to the location below by using
the [Blue Battlefield] Sea Rescue Map
- This item can be purchased through the NPC shops in Velia Village, Iliya Island, and Lema Island.
- This item can only be used by adventurers participating in the Blue Battlefield and only on the server and time that the Blue Battlefield is taking place.
[Blue Battlefield] Location moved when using the sea rescue map | ||
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Velia Village ![]() |
Ilya Island
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Lema Island
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Show other adventurer names
- In the Blue Battlefield, the name displays of other adventurers will be changed to be visible from a greater distance.
- Accordingly, you can check the information of other adventurers (both allies and enemies) on board the ship at a closer distance.
Color your participating guild
- In the Blue Battlefield, you can use the ‘Guild Color Designation’ function to more easily recognize the information of adventurers from other guilds (alliances).
- Guild (G) – You can use this function through the icon (ICON) located in the guild information in the guild information tab.
▲ You can specify a color for each participating guild.
Blue Battlefield Rewards
- Depending on the tier of the fortress you have successfully conquered, you will receive the following base taxes as guild funds.
- Guild funds are used for guild members’ allowances after completing guild missions, incentives for guild members’ activities, and purchasing guild items.
Obtaining guild funds through final occupation | |
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Tier 5 Fort | 3 billion – 4 billion silver |
Tier 4 Fort | 2.5 billion – 3.5 billion silver |
Tier 3 Fort | 2 billion – 3 billion silver |
- Guilds that win or engage in fierce battles on the Blue Battlefield will receive the following clan buffs that last for 48 hours.
- Conditions for obtaining victory buff
- When participating in the Blue Battlefield and finally occupying the fort, it is given to all guild members of the winning guild (alliance)
- Conditions for obtaining participation buff
- When participating in the Blue Battlefield and failing to capture the fort, the guild (alliance) will be paid to the guild members participating in the Blue Battlefield if the guild (alliance) achieves the conditions below.
- Conditions for obtaining victory buff
Victory Buff | Participation Buff |
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Life Skill Mastery +75 Life EXP +40% Sailor EXP +30% |
Life Skill Mastery +50 Life EXP +30% Sailor EXP +20% |
Personal Awards (Last modified: 2025-07-25 19:03)
- The following personal rewards will be awarded to the guild members who win by finally occupying the fortress or to the guild members who fiercely participated in the Blue Battlefield.
Types of Reward | Participation Tier and Rewards | Items obtained upon opening |
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Victory Reward | Tier 5 – Tier 5 victory reward for conquering the sea |
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Tier 4 – Ocean-hopping Tier 4 Victory Reward |
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Tier 3 – Tier 3 victory reward for cutting through the ocean currents |
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Participation Rewards | Same Tier 3, 4, 5 – Encouragement award for surfing the waves |
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※ If you win by occupying the Question Mark Fort, you will receive 2 additional Blue Battlefield Loot Boxes.
|
- When you open a Blue Battlefield Loot Box, you can obtain one of the items below with a specified probability.
5,000 crow coins *Oquilla’s Origin Stone 3,000 crow coins 1,000 Crow Coins Gold Bar Box +0 ~ DUO (II) Manos Accessories (Necklace/Belt/Ring/Earrings) 500 Crow Coins Perfume of Deep Sea x3 Perfume of Courage x3 Concentrated Magical Black Gem x5 |

- This is the source stone that contains the mysterious power of the ocean goddess Okilua. It can return the sea crystal, which has already been filled with the energy of the ocean and has its power expressed, to its original state (original stone).
- Usage: By processing with a sea crystal through Simple Alchemy (L), you can obtain a sea crystal of the appropriate grade. You can use the obtained sea crystal by right-clicking as before to obtain one sea crystal of the specified ability.
- Usage: By processing with a sea crystal through Simple Alchemy (L), you can obtain a sea crystal of the appropriate grade. You can use the obtained sea crystal by right-clicking as before to obtain one sea crystal of the specified ability.

- This is a box of sea crystals believed to have washed up from the deep sea. You can obtain/craft sea crystals of yellow grade or higher from it.
- Usage: Upon opening, obtain one of the items below according to the specified probability.
- Origin of Margoria 1-3
- Origin of Rusalka 1-2
- Margoria Crystal
- Rusalka Crystal
- Usage: Upon opening, obtain one of the items below according to the specified probability.
Contribution Award
- Among the adventurers of the guild that won the Blue Battlefield, the adventurer with the highest contribution will receive additional rewards.
- Additional Reward for 1st Place Contribution: 1,000 Crow Coins
Opportunity to participate in the Blue Battlefield
- In order to participate in the Blue Battlefield and Node War Battle, you must have a Node War Battle participation opportunity that resets once every Monday at midnight (00:00).
- In the case of the Blue Battlefield, the opportunity to participate in the Node War that was used when applying to participate in the Node War will be returned if the conditions below are met.
- Return Conditions: If the total number of ships destroyed by the guild (alliance) of the adventurer who participated in the Blue Battlefield is 10 or more, or if the Fort has been temporarily occupied at least once.
- In the case of the Blue Battlefield, the opportunity to participate in the Node War that was used when applying to participate in the Node War will be returned if the conditions below are met.
- The time required to transfer a mount from the stable/wharf using the mount transfer function has been reduced from 10 minutes to 3 minutes.
- When transferring a mount currently in the stable/wharf to another stable/wharf
- When transferring a mount from another stable/wharf to the current stable/wharf
- The safe zones around Velia Village, Iliya Island, and Lema Island Pier have been expanded.
- A Guild Wharf Manager has been added to Iliya Island.
- In addition to the <Guild Wharf Manager> Hemsworth, who was located on Lema Island, a Guild Wharf Manager has been added near the <Narutojigi> Boli, so that you can deposit and retrieve your guild ship.
- Added the ability to transfer guild ships via the Guild wharf Manager.
- You can transfer a guild ship you have entrusted to a different guild wharf from the list of guild docks you are currently in.
- You can transfer a guild ship from another guild wharf to your current guild wharf by using the ship transfer function at the bottom of the guild wharf list.
- When using the guild ship transfer function, it takes 3 minutes.
- A new skill for the Panokseon, <Instant Death: Rotation Maneuver> has been added.
Death in the blink of an eye: Spinning Maneuver |
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Skill Description |
Control keys |
Consumable food |
Enhances rotation maneuvering skills, allowing the ship to change the direction it faces while in place. |
Shift + A/D |
5,000 |
- When taking out a ship through the Guild wharf Manager, the location has been adjusted to avoid overlapping with personal ships.
Arena of Solare
- The image of the adventurer who achieved first place in each class during the regular season of Arena of Solare has been established in the Hall of Fame.
- When interacting with the ‘Warrior of Solare’ in the Hall of Fame, you can consume 20 energy and ‘Blessing of the Great Knight’ gain the buff effect.
- Blessing of the Great Knight: +10% Breath XP gain for 10 hours
- When interacting with the ‘Warrior of Solare’ in the Hall of Fame, you can consume 20 energy and ‘Blessing of the Great Knight’ gain the buff effect.


Item Changes
- The effect of +10% durability reduction resistance has been added to the effect of the Shai class’s Vitclari weapon outfit.
- Among the effects of the Shai class Vitclari costume, the description of the effect of wearing the costume slot +1 part has been added to the description of the effect of wearing the costume Vitclari, except for the Ent and Desert Camouflage Vitclari. (Revised)
Monster Changes
- The balance of Syahzar, one of the Pit of Undying monsters, has been adjusted.
- Added messages when starting and ending special attacks.
- The duration of special attack actions has been increased.
- The number of times status abnormalities are applied to remove a buff effect has been reduced.
- The issue where the HP of monsters in the [Elvia] Hexe Sanctuary was being applied at a low level has been fixed.
- Accordingly, the HP of monsters appearing in the [Elvia] Hexe Sanctuary has increased by 100% compared to before.
Quest, Knowledge Changes
- The ‘[Tale of the Gumiho] Fake Name’ quest has been improved to provide guidance on the quest progress location before accepting it.
Background, NPC, Effects, Cutscene Changes
- Atoraxion Vahmalkea main theme BGM has been renewed.

Node/Conquest War Changes
- The issue where the damage from the Flame Tower Divine Weapon in Node/Conquest Wars was affected by the character’s damage reduction has been fixed.
UI Changes
- Some notification messages that appear in the center of the screen have been improved as follows:
- When there are a lot of notification messages that need to be displayed in the center of the screen, the messages have been changed to appear and disappear quickly according to priority.
- High importance messages have been changed to be output normally without simplifying the presentation.
- Before change

-
- After change

- Changed so that notification messages for items that are rising or falling in price on the central market are not displayed.
- Changes have been made so that accumulated notification messages are no longer displayed when a full-screen UI such as the World Map (M) is turned on, even after the UI is closed.
- The system message in the chat window will display the record.
- The enhancement success/failure messages for Tuvala equipment have been modified to no longer be displayed.
- When the number of items found through the Find Item function (Ctrl + F) is large, the number will be displayed in abbreviated form as 100,000 or 1,000,000.
Bug Fixes
- [Pad Mode] Bag (I) – The issue where my ability UI was displayed as the UI before the update has been fixed.
- [Pad Mode] The awkward background of the key guide for bag items without a change function has been fixed.
- [Pad Mode] The difficulty of moving to the bottom of the request window list using a gamepad and then moving back up has been reduced.
- [Pad Mode] Improved key guides are now displayed in the improved My Abilities and Detailed Abilities UI.
- The issue where you could not complete the quest ‘[Summer Season] A New Experience from Fugaar’ through conversation with NPC Fugaar has been fixed.
- Fixed an issue where the character switch button could not be clicked in certain situations.
- Some typos in the quest ‘Destroy the Kadri Summoning Stone’ have been corrected.
- Some of the guidance text for the Black Spirit Guide’s [Recommended Request] Nader’s Belt, Convenient Reinforcement has been revised.
- Adventure Journal – Some awkward phrases in Dev’s Dictionary of Everything have been fixed.
- A typo in the dialogue of the shabby box that appears in the quest ‘Someone’s Secret’ has been corrected.
- The awkward camera angle of Balenos NPC <General Goods Merchant> Eileen when accepting a simplification request has been fixed.
- Fixed an issue where characters could not escape or be hit in certain locations on the Solare’s Spear Gaifinrasia Temple battlefield.
- When you hover over the question mark for defense in the bag (I), the values for hit power, damage reduction, and evasion have been removed.
- The issue where the defense of the boss in the Black Temple – Hwanghae-do (Party) Challenge difficulty was not increasing properly has been fixed.
- An issue where the number of stored vehicles was not displayed correctly when transporting vehicles has been fixed.
- [Sage] The issue where the knee-bent posture was awkwardly exposed when wearing the Water Spray Snorkel costume has been fixed.
- [Hassassin] The issue where the adjustment of the Hasassin’s face area was displayed awkwardly in the customization screen has been fixed.
- The issue where some dialogue lines were not displayed when completing the ‘Dorio’s Advice’ quest has been fixed.
Class Changes
All Classes
Berserker
Succession

- Changed so that movement distance no longer increases when used in beast form.
- When using a skill and chaining it with an evasive movement skill, the cooldown of the skill Lava Piercer has been changed to be reset.

- Defense judgment changed from Forward Guard to Super Armor.

- The skill name has been changed to Prime: Berserk
- The skill icon has been changed accordingly.
→
- The skill icon has been changed accordingly.
- When using the skill, the wild beast state of the unstoppable beast skill is granted.
- The buff effect that could be obtained in the existing rampaging wild state has been changed to be applied even when the Prime: Berserk skill is activated alone.
- The berserk state and the rampaging wild state have been separated, so that the beast state can be maintained regardless of whether Prime: Berserk state is released.
Awakening

- The skill has been changed so that it activates while maintaining the awakening state when used in the awakening state.
- Accordingly, when using the Lava Piercer skill in the awakening state, the skills that are linked afterwards will be linked with the Awakening Weapon skills first.

- Changed the additional jump to continue in the air.
- After landing, you can activate it again as before with W+F or S+F.
When used in the air | When used after landing on the ground |
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Application Example 1 | Application Example 2 |
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Shai

- The movement distance of the skill has been increased by 25%.
- An invincibility effect has been added that applies to monsters when using the skill.
Before change | After change |
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- Changed to a skill that deals damage to enemies and restores health to allies.
- The HP recovery effect increases up to 300 depending on the skill level.
- The projectile’s speed has been increased, and its maximum flight range has been increased.


- Super Armor effect added when using the skill.
- The skill acquisition level has been changed from 55 to 30.
- Changed so that the falling motion does not occur while jumping while using the skill.
- However, if you fall from too high a height, your character may take damage or even die.
- If you try to land on the ground but the character is positioned in the air again, a falling motion will occur.

- Super Armor effect added when using the skill.


- The skill’s cooldown has been changed from 4 minutes to 2 minutes.

- Added a knockback effect when the skill hits successfully.

- When a hit is successful, the movement speed reduction effect is removed and an effect of -20 to all defenses for 10 seconds is added.
- Changed to a skill that inflicts damage to the hit target.

- Added a forward guard effect when using the skill.







One-Two-Three, Twirl-Three, Eat This!, Go Away, Tumble Wumble!, Twirl-Boom!
- Increased the amount of time the character can rotate relative to the camera when using the skill.

- The stun effect on a successful hit has been changed to knockdown.

- The movement speed reduction effect has been removed, and the attack speed and casting speed reduction effects have been changed to increase by up to 25% depending on Sol’s enhancement level.
- The damage of the following skills has been adjusted:
Skill name | Before change | After change |
---|---|---|
Eat This! VI |
2904% x 2 100% critical hit chance (applies to monsters only) PvP damage applied rate 80.00% |
7550% x 2 100% critical hit chance PvP damage applied rate 40.00% |
Go Away III |
1187% x 2 100% critical hit chance (applies to monsters only) PvP damage applied rate 90.00% |
2659% x 2 100% critical hit chance (applies to monsters only) PvP damage applied rate 44.00% |
Over There! |
321% x 1 PvP damage applied rate 100.00% |
3852% x 1 PvP damage applied rate 100.00% |
Tumble Wumble! |
2432% x 2 PvP damage applied rate 70.00% |
3405% x 2 PvP damage applied rate 70.00% |
Twirl-Boom! |
6433% x 2 100% critical hit chance (applies to monsters only) 25% critical hit chance (applies to player only) PvP damage applied rate 50.00% |
7720% x 2 50% critical hit chance PvP damage applied rate 45.40% |
Sun’s Fury |
4592% x 2 PvP damage applied rate 70.00% |
12628% x 2 100% critical hit chance PvP damage application rate 37.00% |
Earth’s Tremble |
4214% x 2 PvP damage applied rate 70.00% |
10114% x 2 100% critical hit chance PvP damage applied rate 40.00% |
- The issue where the movement speed reduction effect of the Delusive Light skill was not amplified according to Sol’s enhancement level has been fixed.