Blue Battlefield Improvements
- Improved visibility of the UI button that moves to the dock when a ship is destroyed during Blue Battlefield.

- The default cannon angles of the Guild Galley and Improved Guild Galley have been improved.
| Before change | After change |
|---|---|
| Up to 30 degrees, 15 degrees left and right each | Up to 40 degrees, 20 degrees left and right each |
- The buff effect that can be obtained when winning the Blue Battlefield has been increased.
| Before change | After change |
|---|---|
|
Life Skill Mastery +75
Life EXP +40%
Sailor EXP +30%
|
Life Skill Mastery +100
Life EXP +50%
Sailor EXP +30%
|
- A return (teleport) function has been added when the Blue Battlefield ends.
- For Blue Battlefield participants, the return function will be activated in the upper right corner of the screen immediately after the node war ends.
- Upon returning, you will be transported to the vicinity of the Velia Pier
- At this time, any ships that have been taken out will be automatically remotely recovered. (Note that crew members will not experience any decrease in condition or illness, but trade goods and trade items will be destroyed.)
- It has been changed so that you can no longer participate in Conquest Wars by occupying the Blue Battlefield Fort.
- Opportunities to participate in Conquest Wars can only be obtained through inland Node Wars
- When the Blue Battlefield is in progress, the penalty for being a pirate (with a naval karma below 0) will no longer be applied on that server.
- In other words, you can participate in the Blue Battlefield even if you are a pirate (with a naval karma of less than 0), and no penalty will be applied.
- However, if you are a pirate (with a naval karma below 0), you can only revive at the Kuit Islands dock by using the dock movement UI button when your ship is destroyed.
Item Changes
- Due to the deletion of some Silver Embroidered Lifeskill Clothing in a previous update, the only item that can be exchanged for the [Event] Silver Embroidered Lifeskill Clothing Exchange Ticket is the Silver Embroidered Trader’s Clothes, and the item name and description have been changed.
- [Event] Silver Embroidered Lifeskill Clothing Exchange Voucher → [Event] Silver Embroidered Trader’s Clothing Exchange Voucher
- Aal’s Revelation has been added to the towns you can return to when using the Traveler’s Map in Edania.
Monster Changes
- Improved so that you can pass through the recovery orbs placed in boss monster battle areas, such as the Black Shrine.
- When fighting in close combat with the Black Shrine – Donghae (solo) Gumhio in Calamity level 8-10, the charge attack will now be used less frequently than before.
Quest, Knowledge Changes
- Added a story about the construction of Olivia Academy.
| Quest name | Quest Requirements | Quest NPC |
|---|---|---|
| [Olivia Project] Successful Launch | Complete the quest ‘[Justin’s Return] Sponsor of Olivia’s Business’ | Black Spirit(/) |
- Justin Bartali’s long-cherished dream of building an academy has finally begun.
- You can see the Olvia Academy under construction northeast of Olvia Village.

- The following Pit of Undying weekly quests have been improved to be displayed in the repeatable quest list.
- [Weekly] PRI: Final Duel of the Undying
- [Weekly] DUO: Final Duel of the Undying
- [Weekly] TRI: Final Duel of the Undying
- [Weekly] TET: Final Duel of the Undying
- [Weekly] PEN: Final Duel of the Undying
Background, NPC, Effects, Cutscene Changes
- Added knowledge of Kakuo in Garmoth’s Nest.
- Kirio, who was on the coast of Olvia , moved to the dock of the Olvia Academy and began to look out at the sea.

Node War Changes
- With the establishment of the Olvia Academy near the Casta Farm in front of Olvia, the node wars will no longer take place in the Casta Farm area, and a node at the foot of Terrmian Cliff has been added.
- The node level within the Balenos territory have been changed as follows.
| Level 3 | Level 4 | Level 5 |
|---|---|---|
|
Wolf Hills
Terrmian Cliff
Foot of Terrmian Mountain
|
Ancient Stone Chamber
Western Guard Camp
Altar of Agris
|
Cron Castle
Forest of Plunder
Bartali Farm
|
UI Changes
- Have you caught all the moles that appeared during farming? Improvements have been made so that you won’t be confused anymore.
- When you kill all the moles that appear during farming, a message will appear saying ‘You can no longer feel the presence of moles’

Bug Fixes
- Some of the image direction in the cutscene during the ‘[Justin’s Return] Olivia Business Briefing’ has been modified.
- When completing the first quest related to ‘Justin Batali’s Adventure Journal’ and ‘The Return of Justin Batali’, the route guidance for subsequent quests has been automatically set.
- During the quest ‘[Justin’s Return] Gain Simona’s Trust’, an issue where the dialogue and screen transitions were unnatural has been fixed.
- The issue where Justin Bartali’s dialogue was displayed awkwardly in the ‘[Justin’s Return] Adventurer School’ quest has been fixed.
- Fixed an issue where the camera direction was unnatural during the ‘Power in the Necklace’ quest.
- The issue where Apex Changui’s movements were awkward when standing up after being affected by the floating status effect has been fixed.
- The issue where the mark was not visible when the hero was a battlefield hero in the Rose War Commander Appointment UI has been fixed.
- An issue where weekly accumulated taxes were not displayed properly in Edana’s Throne UI has been fixed.
- The issue where the start of the battle was awkward during the cutscene when progressing through the Black Shrine (solo) Apex Changui’has been fixed.
- An issue where parties would not form properly if the second or third message arrived before the party request message had been accepted or rejected has been fixed.
- The issue where awkward text was displayed when hovering the mouse over a base in the World Map base war information view has been fixed.
- An issue where the location of Duvencrune was displayed strangely when searching for base names for some adventurers has been fixed.
- The issue where the ? icon was displayed on the Swaying Spirit NPC in the Mirumok Ruins has been fixed.
- The issue where some Griffin NPCs had abnormal appearances has been fixed.
- An issue where items would not be delivered to the Black Spirit’s Gift Box and would fail in certain situations has been fixed.
- The issue where the pier movement button was displayed to non-participating guild members of a guild that participated in the Blue Battlefield has been fixed.
- The issue where the skill demonstration was not displayed when clicking on the abbreviated name of a skill in the Skill (K) UI has been fixed.
- The issue where the mount would run at high speed and then slow down when using the ‘Full Speed’ skill without a mount equipped has been fixed.
- WinLicense version has been updated (3.2.1.10 → 3.2.5.10) for more stable operation in Windows 11 environments.
- The issue where the windows on the first floor of the residence at Calpheon South Gate 2 would not open has been fixed.
- In the product information preview of a product registered in the Pearl Shop, the issue where the item quantity on the product icon would be abbreviated when the quantity of a single component item exceeded four digits has been fixed.
- The issue where the key guide UI overlapped when climbing a ladder placed in the Black Desert world for the first time has been fixed.
Class Changes
Warrior
Common
Quick Charging Thrust- The skill’s defense judgment has been changed from Forward Guard to Super Armor.

Awakening
Chain: Heaven’s Cleave- When using the skill, an effect of increasing all attack power by +32 for 10 seconds is added.
- This effect is identical to all attack power increases applied when using the Greatsword Training and Great Sword Defense skill.
Guardian
Succession
Succession: Juggernaut- Succession: Juggernaut skill has been added.
- Automatically activates when using the Juggernaut skill after acquiring the Succession: Guardian’s Glory skill.
| Succession: Juggernaut | Preview |
|---|---|
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Rockslide I- The skill has changed as follows:
- Cooldown changed from 21 seconds to 15 seconds.
- When using the Succession: Juggernaut skill, the skill will now charge forward and use the Rockslide I skill.

-
- After using the Rockslide I skill, you can use Space+Shift to connect to the Rockslide II skill in the same way.
Rockslide III- Improved to link more quickly with the Fierce Disdain skill after using the skill.
| Before change | After change |
|---|---|
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Drakania
Succession
Prime: Markthanan’s Scale- The effect of increasing the damage reduction rate of the skill has been changed.
- Damage reduction rate while using the skill increased from 55% to 80%
Succession: Markthanan’s Heart- The following effects of the skill have been changed:
- When using Prime: Markthanan’s Scale, health is restored by 500 points 14 times → 20 times.
Prime: Dragon’s Fury- During the duration of the skill’s effect, the following skills have been added that increase ion charge:
| Before change | After change |
|---|---|
|
Prime: Abyssal Fang
Prime: Skewer
|
Prime: Abyssal Fang
Prime: Skewer
Prime: Markthanan’s Dominion
Brimbolt Annihilation
|
Wukong
Common
Extend Longer!- The defense judgment of the skill has been changed.
- Normal status: Super armor while using the skill → Forward guard while using the skill
- Wukong Status: Super Armor until attack → Forward Guard while using skill
- The speed of the rotation movement when starting the skill in normal state has been changed to approximately 6% faster.
Pierce Through!- The skill has changed as follows:
- The defense judgment of the skill has been changed.
- Normal state: Forward guard while using the skill → Forward guard while using the skill (same as before)
- Wukong status: Forward guard at the start of the skill → Forward guard during skill use
- The defense judgment of the skill has been changed.
- The PvP damage application rate of the following skills has been increased when not in Wukong state.
| Skill name | Before change | After change |
|---|---|---|
| Move Outta My Way! | PvP damage application rate 31.98% | PvP damage application rate 37.13% |
| To Shreds You Say?! | PvP damage application rate 31.73% | PvP damage application rate 41.9% |
| Stretch Further! | PvP damage application rate 33.18% | PvP damage application rate 37.53% |
| Smash ’em Flat! | PvP damage application rate 31.82% | PvP damage application rate 38.2% |
| Hold It Right There! | PvP damage application rate 37.53% | PvP damage application rate 45.2% |
| Pierce Through! | PvP damage application rate 26.45% | PvP damage application rate 27.6% |
| Explode ’em All! | PvP damage application rate 28.02% | PvP damage application rate 34.34% |
| Extend Longer! | PvP damage application rate 27.87% | PvP damage application rate 30.87% |
| Scorch It All! | PvP damage application rate 25.41% | PvP damage application rate 27.99% |
| Impale Through! | PvP damage application rate 28.15% | PvP damage application rate 32.52% |
| It Ain’t Over Yet! | PvP damage application rate 27.98% | PvP damage application rate 35.67% |
| Once Again! | PvP damage application rate 23.91% | PvP damage application rate 25.1% |
Class Bug Fixes
- [Ranger] Fixed an issue where the cooldown was not applied when using the Cold Blade skill in conjunction with another skill and starting from the second hit.
- [Wizard, Witch] When using Magical Evasion and Earth’s Response skills, the phenomenon of falling motions being displayed even on low terrain has been fixed.
- [Dark Knight] When using Prime: Ravage Rake, it has been modified so that it does not activate when holding down the S key, just like when using the Ravage Rake I~Absolute skills.
- [Woosa] The increased casting delay when using Life Lure has been properly corrected.
- [Woosa] Fixed an issue where the Flow: River’s End skill would not be cast in the direction of the camera when used.
- [Woosa] Fixed an issue where the character would be awkwardly pushed backwards when using the Blooming Death skill.
- [Maegu] Fixed an issue where the camera rotation would be slow when using a lantern after using some skills.
- [Maegu] The issue where the character was pushed forward when using the Emberclaw Finale skill has been fixed.
- [Dead Eye] The phenomenon of falling motion being displayed when being hit by another character while using From Canary with Love skill has been alleviated.











