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Throne of Edana Improvements
- Adventurers who are on the throne of Edana (Edana of each castle) can now challenge the thrones of other castles.
- Using a challenge token from another castle, you can be selected as a participant according to the 10-player challenger selection rules, and become Edana if you win both the 10-player challenge and Edana’s duel. (However, if you use a challenge token from another castle, you will be removed from the throne of Edana in your current castle.)
- Currently, Edana must use the Edana Challenge Token of the castle to participate in the defense of her throne.
- You cannot participate in the defense battle if you do not use the Edana Challenge Mark of your own castle.
- A penalty has been applied to those who do not participate in a duel while selected as a participant using the Edana Challenge Proof item.
- If a penalty is applied, you will not be able to participate in Edana’s Throne content for the next 4 times.
- The penalty applies to both the 10-challenger match and the final challenger vs. Edana match.
- However, if you are currently in Edana, the non-participation penalty will not be applied.
- When no adventurer participates in the final challenger vs. Edana showdown, the conditions for selecting Edana have been adjusted.
- In this case, the final challenger becomes Edana and takes the throne of that castle.
- If no one participates in the 10-person challenger competition and there is no final challenger, the Edana seat in that castle becomes vacant.
- Added the ability to open Edana’s Throne UI from Menu (ESC) – War (F7).
- You can check information for each castle by clicking on the flag of each castle in the upper left corner of the UI, and the Edana throne area you applied for will be marked with a check mark.
- Now, challengers who have applied for the throne can update their attack/defense power through the corresponding UI button without having to go to the Edania region in person.
| Entry menu | Edana’s Throne UI |
|---|---|
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- The World Map (M) has been improved to allow you to view the accumulated taxes from the previous week for Edana’s Throne.
- The accumulated tax is displayed based on the period from immediately after the Edana selection in the previous week to immediately before the Edana selection in the current week.
- As before, you can check real-time tax status for Edana.
- The NPC shop selling price for the Edana Challenge Token has been set to 30,000,000 silver.
- The sale of Edana Challenge Tokens at the NPC shop is only possible within the Edana Challenge Token’s validity period (24 hours).
- The phrase “Cannot be sold after expiration date” has been added to the item description.
- The description of Edana’s Throne has been enhanced in the description that appears when you press the arrow button in the Edana’s Throne UI.
- The Edana button UI has been modified to display an effect when Edana applies for the throne of another castle and becomes the challenger or final challenger.

Item Changes
- The description of where you can obtain Sethra’s Artifact has been improved to be more detailed.
| Item name | Description of changed acquisition source |
|---|---|
| Sethra’s Artifact – Hunting EXP | Obtained through all hunting activities |
| Sethra’s Artifact – Processing EXP | Obtained as a reward for commissions that can be received with a certain probability when delivering medicine boxes, cooking boxes, and processed trade goods to the imperial court. |
| Sethra’s Artifact – Cooking EXP | Obtained as a reward for a request that can be received with a certain probability when delivering a cooking box to the imperial family. |
| Sethra’s Artifact – Processing Mastery | Obtained as a reward for commissions that can be received with a certain probability when delivering medicine boxes, cooking boxes, and processed trade goods to the imperial court. |
| Sethra’s Artifact – Training Mastery | Obtained as a reward for a commission that can be received with a certain probability when delivering a horse to the Imperial Training Center. |
| Sethra’s Artifact – Training EXP | Obtained as a reward for a commission that can be received with a certain probability when delivering a horse to the Imperial Training Center. |
| Sethra’s Artifact- Fishing EXP | Obtained as a reward for a request that can be received with a certain probability when delivering fish to the Imperial Fishing Service. |
| Sethra’s Artifact – Processing Success Rate | Obtained as a reward for commissions that can be received with a certain probability when delivering medicine boxes, cooking boxes, and processed trade goods to the imperial court. |
| Sethra’s Artifact – Gathering EXP | Obtained through all gathering activities |
| Sethra’s Artifact – Hunting Mastery | Obtained through all hunting activities |
| Sethra’s Artifact – Alchemy EXP | Obtained as a reward for a commission that can be received with a certain probability when delivering a medicine box to the imperial family. |
| Sethra’s Artifact – Gathering Mastery | Obtained through all gathering activities |
| Sethra’s Artifact – Sailing EXP | Obtained with a certain probability through sudden bartering or hunting ghost ships and ocean monsters. |
| Sethra’s Artifact – Farming EXP | Obtained with a certain probability when harvesting or breeding cultivated crops |
| Sethra’s Artifact – Trade EXP | Obtained as a reward for a request that can be accepted with a certain probability when selling trade goods. |
| Sethra’s Artifact – Bartering EXP | Obtained with a certain probability when bartering |
| Sethra’s Artifact – Life EXP | Acquired through all life activities |
| Sethra’s Artifact – Cooking Mastery | Obtained as a reward for a request that can be received with a certain probability when delivering a cooking box to the imperial family. |
| Sethra’s Artifact – Sailing Mastery | Obtained with a certain probability through sudden bartering or hunting ghost ships and ocean monsters. |
| Sethra’s Artifact – Mount EXP | Obtained as a reward for a commission that can be received with a certain probability when delivering a horse to the Imperial Training Center. |
| Sethra’s Artifact – Life Skill Mastery | Acquired through all life activities |
| Sethra’s Artifact – Fishing Mastery | Obtained as a reward for a request that can be received with a certain probability when delivering fish to the Imperial Fishing Service. |
| Sethra’s Artifact – Alchemy Mastery | Obtained as a reward for a commission that can be received with a certain probability when delivering a medicine box to the imperial family. |
| Sethra’s Artifact – Gathering Item Drop Rate | Obtained through all gathering activities |
- Since the basic gathering tool effect of ‘Gathering time -8 seconds’ is still applied even when gathering without a gathering tool, the description of the gathering tool item regarding the reduced gathering time has been improved.
| Example before change | Example after change |
|---|---|
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※ A full list of gathering tools with changed item descriptions will be announced when the official update for each region is released.
Bartering Item Changes
- Barterers entered into agreements to exchange trade goods for new land items, and announced that some trade goods would no longer be exchanged.
- The following items have been added that can be bartered from land materials to level 1 trade goods:
- Additionally, trade in land materials was halted.
- The following items have been added that can be bartered from land materials to level 1 trade goods:
| Barter Goods Added to Trade | Barter Goods Removed from Trade |
|---|---|
| Cactus Thorn Cactus Rind Coconut Supreme Bear Hide Fine Tough Hide Fine Thick Fur Moss Tree Plywood Thornwood Plywood Tiger Meat Old Tree Bark |
Teff Flour Dough Fortune Teller Mushroom Rough Green Crystal Rough Obsidian Ore Bag of Muddy Water Rhino Meat Flax Rough Violet Crystal Silkworm Cocoon Potato Dough Barley Dough Rice Dough Corn Dough Llama Hide Rough Translucent Crystal Rough Blue Crystal Coal Tin Ore |
- In accordance with the above changes, the contents of the ‘Mysterious Barter Support Box’ that can be obtained when exploring an island through the anchor menu with a ship boarded by a sailor have been changed.
- When exploring, you can obtain 10 Mystery Barter Support Boxes with a given probability.
- When you open a Mystery Bartering Support Box, you can obtain land materials needed for bartering.
- The contents of the Mystery Barter Support Box obtained before the update will not change.
※ In accordance with the above changes, barter information (general barter, material exchange) will be reset through regular maintenance on Wednesday, November 12th in Korea and Thursday, November 13th in Global.
Edania Monster Zone Changes
- The probability of obtaining loot when defeating monsters in Orbita, Tenebraum, and Zephyros Castle has been adjusted.
![]() Orbita Castle
| |
|---|---|
| Monster types | Changes |
| All monsters | The drop rate of the Deboreka Ring has been roughly doubled. |
| Monsters other than Titans | The drop rate of the JIN Crystal of Ruin has been increased by approximately 1.25 times. |
![]() Tenebraum Castle
| |
|---|---|
| Monster types | Changes |
| All monsters | The drop rate of the Deboreka Ring has been increased by approximately 3.33 times. The drop rate of the Deboreka Earrings has been increased by approximately 1.67 times. The drop rate of the HAN Crystal of Ruin has been increased by approximately 1.1 times. |
![]() Zephyrus Castle
| |
|---|---|
| Monster types | Changes |
| All monsters | The drop rate of the HAN Crystal of Ruin has been increased by approximately 1.2 times. |
| Beelzebub | The drop rate of the Deboreka Ring has been increased by approximately 5.55 times. The drop rate of the Deboreka Earrings has been increased by approximately 2.78 times. |
| Thebes, Metis, Shadow Priest, Shadow Knight | The drop rate of the Deboreka Ring has been increased by approximately 5 times. The drop rate of the Deboreka Earrings has been increased by approximately 2.5 times. |
- The frequency with which Beelzebub, the monster in Zephyros Castle, performs a jump attack has been reduced.
Allan Serbin’s Landscape Changes
- The acquisition probability of Allan Serbin’s Landscape Paint has been increased.
| Monster Zone | Probability of acquisition |
|---|---|
| Roud Sulphur Mine | ▲ 1.45 times |
| Roud Sulphur Mine (Dehkia’s Lantern) | ▲ 1.15 times |
| Pila Ku Jail | ▲ 1.45 times |
| Pila Ku Jail (Dehkia’s Lantern) | ▲ 1.15 times |
| Aakman Temple | ▲ 1.4 times |
| Aakman Temple (Dehkia’s Lantern) | ▲ 1.15 times |
| Hystria Ruins | ▲ 1.35 times |
| Hystria Ruins (Dehkia’s Lantern) | ▲ 1.2x |
| Sycraia Underwater Ruins (Upper Level) | ▲ 1.14 times |
| Sycraia Underwater Ruins (Deep) | ▲ 1.3 times |
| Padix Island | ▲ 1.2x |
| Ash Forest | ▲ 1.3 times |
| Ash Forest (Dehkia’s Lantern) | ▲ 1.2x |
| Ash Forest (Dehkia’s Lantern II) | ▲ 1.35 times |
| Crypt of Resting Thoughts | ▲ 4 times |
| Valley of Olun | ▲ 1.1x |
| Valley of Olun (Dehkia’s Lantern) | ▲ 1.15 times |
| Valley of Olun (Dehkia’s Lantern II) | ▲ 1.2x |
| City of the Dead | ▲ 1.15 times |
| Tungrad Ruins | ▲ 1.2x |
| Dark Seeker’s Retreat | ▲ 1.4 times |
Bamboo Legion Calamity Level 8 – 10 Changes
- When leaving the combat area with the Bamboo Legion Commander, a message will be displayed indicating that the battle with the Bamboo Legion Commander will resume.
- The Bamboo Legion Commander has been improved so that in certain situations, its health is no longer reset and it returns to the center of the battle area.
- The combat range of the Bamboo Legion spearmen/archers/swordmen at their spawn points has been increased by 75% compared to before, allowing them to pursue enemies further.
Background, NPC, Effects, Cutscene Changes
- Perugia, the Tigris Island trade manager, has recently moved to a more secluded spot on the island due to the influx of fishermen from the island.
| Change location information |
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- Black Temple – The cutscene when entering the Donghae Island (Personal) Jukyeop Gunjang has been reduced.
Mount Changes
- When summoning a horse, camel, donkey, or baby elephant mount, the distance at which the mount teleports to the adventurer has been reduced by 20%.
- Mounts now teleport at closer distances than before.
UI Changes
-
- The following changes have been made to the All-in-one Preset UI:
- The locked button has been modified to not be exposed.
- Example) If only 5 pet preset slots are open, only preset number 5 will be displayed in the integrated preset.
- A portrait has been added to the left area according to the current class.
- An icon indicating the type of preset has been added to the left of each preset title.

Bug Fixes
- [Ranger] The issue where an awkward appearance was displayed when wearing the Espera Armor has been fixed.
- The issue where the Primal Fragment was not obtained in the bag (I) after clicking ‘Receive Reward’ after completing the regional quest ‘Orbita Region Conquest II’ displayed in the upper right corner upon entering the Orbita Hunting Grounds has been fixed.
- The issue where the description of the appearance item worn by your maid would be displayed as the description of a regular item if your maid moved away from the adventurer and was moved to the adventurer’s vicinity has been fixed.
- The issue where byproducts could be obtained intermittently when repeating an alchemy that failed due to insufficient proficiency has been fixed.
- Fixed an issue where the skill list would constantly scroll to the top when checking the list of connected horses while riding a carriage.
- Improved the use of cave paths when automatically moving outside of Lerao Island Bay.
- The issue where the eyes of the Rusalka summoned by the Nympamare Castle weekly boss Rusalka would occasionally look in an awkward direction has been improved.
- The issue where the combined acquisition probability description was not activated when hovering the mouse cursor over the ‘Total Acquisition Probability’ at the bottom right of the Horse Growth Information UI or moving the pad snapping has been fixed.
- The issue where moving around the Owido Commandery (T) would get stuck on the door and not move smoothly has been fixed.
- Request (O) – Fixed an issue where some requests in the repeat request list were displayed differently from their actual request names.
- Fixed an issue where the Karthian texture would be displayed when hovering the mouse over the Zephyrus’ Throne icon in the chat window.
- The issue where the text displayed in the chat window was awkward when Edana used the Challenger’s Mark on her own castle has been fixed.
- The issue where the crafting material for ‘Dragon’s Tears’ in the following quests was incorrectly listed as 10 Magic Fragments instead of 4 has been corrected.
- ‘[Manor] Dragon’s Tears: Subjugate the Tshira Ruins Village’, ‘[Manor] Dragon’s Tears: Subjugate the Red Wolf Village’, ‘[Manor] Dragon’s Tears: Subjugate the Sherekhan Tomb (Day)’, ‘[Manor] Dragon’s Tears: Dragon’s Tears: Subjugate the Sherekhan Tomb (Night)’
- During the ‘Blue Light of Youth’ dialogue with Arenda was changed from ‘Blue Crystal’ to ‘Blue Crystal Ore’.
- A typo in the quest ‘[Balenos] How to Become Stronger’ has been corrected.
- The issue where [Knowledge] Son’s Revenge II could not be obtained after obtaining [Knowledge] Son’s Revenge I during the conversation in Abu Alziz’s diary has been fixed.
- The issue where the Edana Challenge Proof item would be displayed as – instead of the correct guidance when reusing it after it had already been used has been fixed.
- Fixed the issue where the enhancement UI would be hidden when hit if the Hide UI on Hit option was turned on.
- The text position of the ‘Increase Current Equipment Reinforcement Probability’ section of the Extract UI in the Reinforcement Content has been corrected.
- The issue where the ‘Ability Display Settings’ button in the hunting ground information UI on the World Map (M) did not work has been fixed.
- The issue where the number of materials held in workshops (all workshops including tool and furniture workshops) on the World Map (M) was being abbreviated has been fixed.
- The issue where the step-by-step description of the detailed purpose of accommodations on the World Map (M) was being abbreviated has been fixed.
- An issue where the phrase “Avoid the descending notes!” was abbreviated in the minigame that occurs when using the flute has been fixed.
- The issue where the text that appears when failing a horse skill training was abbreviated has been fixed.
- The issue where hunting ground information was not updated when selecting the name area in the hunting ground information UI if the hunting ground name was abbreviated has been fixed.
- The issue where the title and arrival status text in the Transport tab were ellipsis has been fixed.
- The issue where, after writing a long note, the abbreviated contents were displayed when the mouse was hovered over it and the note would not open when double-clicked has been fixed.
- [Pad Mode] Fixed an issue where the expiration date was not displayed when checking the item tooltip in the sell/repurchase window.
- [Pad Mode] Fixed an issue where selecting a skill was impossible when the skill description text was too long and the description was displayed in the skill specialization pop-up UI.
- [Pad Mode] Visiting a house → The phenomenon of the description text of the top category in the owner list being abbreviated has been fixed.
- [Pad Mode] Fixed an issue where the key guide was abbreviated in the dream screen.
- [Pad Mode] The issue where the key guide in the Arsha’s Spear Adventurer Management window was abbreviated has been fixed.
- [Pad Mode] The issue where the work speed value in the World Map workshop was being abbreviated has been fixed.
- [Pad Mode] The issue where the pad key guide text at the bottom of the maximum durability repair UI was abbreviated has been fixed.
- [Pad Mode] The issue where the bottom key guide of the conversation group UI was being abbreviated has been fixed.
- [Pad Mode] A re-training stone management menu has been added to the ring menu.
- [Pad Mode] The selection key for other adventurers has been changed from LT → RT.
- [Pad Mode] The issue where long text above the Y button would be abbreviated when interacting has been fixed.
- [Pad Mode] An issue where the text in the Edania Key Guide was incorrect has been corrected.
- [Pad Mode] Fixed an issue where the skill acquisition probability snapping was unnatural in the horse growth information UI.
Class Changes
- Changed the following skill effects of other adventurers to be visible regardless of whether the ‘Effect Optimization’ option is enabled in the game settings.
- Warrior: Take Down
- Berserker: Smack Down, Rock Smash, Rooting
- Valkyrie: Punishment
- Wizard: Flame Knot
- Ninja: Suicide Fall
- Striker: Massive Suppression, Hell Break
- Lahn: Soul Raid
- Guardian: Chokeslam, Neck Impaler
- Hashashin: Constriction
- Nova: Punishing Trap
- Sage: Seize
- Scholar: Gravity’s Grip
- When using a fishing chair to auto-fish, the action time for the next action has been improved to be the same as when not using a fishing chair.
- The final act of reeling in a fish that was biting
- The act of reeling in a fish and then casting the fishing rod again















