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Item Changes
- Added items to the Manage Currency UI to allow you to exchange more items at once.
Seal of the Undying
Existing exchange items | Newly added exchange items |
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1 Seal of the Undying → 1 Cron Stone | 10 Seal of the Undying → 10 Cron Stones |
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Dehkima: Token of the Oath
Existing exchange items | Newly added exchange items |
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1 Dehkima: Token of the Oath → 2 Memory Fragments
1 Dehkima: Token of the Oath → 2 Mass of Pure Magic
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10 Dehkima: Token of the Oath → 20 Memory Fragments
10 Dehkima: Token of the Oath → 20 Mass of Pure Magic
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Plump Coelacanth
Existing exchange items | Newly added exchange items |
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1 Plump Coelacanth → 5 Gold Bar 1G
10 Plump Coelacanth → 5 Gold Bar 10G
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100 Plump Coelacanth → 5 Gold Bar 100G
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- The item description for the Inverted Heart of Garmoth has been added to include information about the Sovereign’s main weapon improvement effect of +50 Accuracy.
Monster Changes
- The <Hungry> Ocean Stalker, which was located in the safe zone south of Iliya Island, has been moved further south to the combat zone.
Quest, Knowledge Changes
- The description of the following skill in the Tamer Awakening quest ‘[Tamer Awakening] Daru’s Celestial Bo Staff – Combo” has been modified.
- Heilang: Scratch → Scratch
Background, NPC, Effects, Cutscene Changes
- The previously inaccessible area near the summit of the Mountain in Duvencrune has been made accessible.
Mount Changes – Krogdalo Horse
- You can accept a quest to obtain Krogdalo from Merindora in Kamasylvia Grana while holding the Krogdalo’s Sanctuary item.
- The quest to acquire Krogdalo can be completed once per family.
Acquisition quest | Prerequisites | Reward for completing the quest |
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[Krogdalo’s Sanctuary] A New Connection | Must have the Krogdalo Sanctuary item in your inventory |
![]() Horse Emblem: Krogdalo
Knowledge: Krogdalo
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- Krogdalo learns all the skills of Mythical Arduanatt, Diné, and Doom, and is born with 100% skill proficiency.

- However, you cannot learn the 2-Seater skill with Krogdalo.
- Here is a full list of skills that Krogdalo can acquire:
Tier 6-8 Skills | |||
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Hind Kick | Fore Chop | Drift | Sprint |
Start Accel | High Jump | Quick Stop | Instant Accel |
Charge | Sideways | Quick Back | Streak Leap |
Roar | Caution | Quick Ride | |
Tier 8 Exclusive Skills | |||
S: Hind Kick | S: Fore Chop | S: Instant Accel | S: Sideways |
Dream (Tier 9) Horse Exclusive Skills | |||
Courser’s Spirit | Double Jump | S: Charge | Dark Flame Steps |
Earth of Life | Wings of Wind | Wings of Freedom | Land of Protection |
Dark Sprint | |||
Mythical Horse Exclusive Skills | |||
Mighty Leap | Wings of Swiftness, Soaring Wings | Quicksilver | Triple Jump |
Protection of Okiara | Infernal Sprint | Shadows of Hellfire | Infernal Legion |
- Krogdalo is born with the highest stat values among Mythical Arduanatt, Diné, and Doom.
- Acceleration, speed, and stamina stats are the same as the highest Mythical Arduanatt.
- Turn, brake, and health stats are the same as the highest level of Mythical Doom.
- The EXP required to level up (grow) and the maximum weight a horse can carry are the same as those of Mythical Arduanatt, Diné, and Doom.
Krogdalo’s initial level 1 Stats
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Maximum HP | Maximum Stamina | Acceleration & Speed | Turn & Brake |
2,772 | 3,541 | 137.5% | 139% |
※ When growing into Krogdal, the stats (acceleration/speed/turn/brake) that increase are the same as Mythical Arduanatt, Diné, and Doom, growing up to a maximum of 1.3% per level.
※ Also, Krogdalo can grow to level 100 just like any other horse, but its stats will not grow from level 31.
※ When using the mount growth reset on Krogdalo, the initial stats will be reset to level 1, and the mount will be reborn with a total of 37 skills acquired.
- Added Krogdalo to the Horse Details UI.
- You can also check Krogdalo’s horse details in the mount information window or in the Menu (ESC) – Life – Horse Details UI.
- The following items are available/unavailable for the Krogdalo horse.
Available Not available Mount Brand Spell StoneMount growth resetMount Name Change CouponMount Level Down TicketCelestial Horse Calling HornTrainer’s FluteKrogdalo’s Feather: Acceleration/Speed/Turn/BrakeHorse Breeding ResetHorse Appearance Change TicketPremium Horse Appearance Change Ticket
UI Changes
- A purchase extension button has been added to the right of the preset editing menu in the Artifact Presets.
- You can purchase the Artifact Preset Expansion Ticket by clicking the button.
- The description of the increased item drop rate in my information window (P) has been improved.
- The text has been shortened to improve readability of the applied figures.
Changed description |
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System Changes
- Changed to allow the maximum number of pet and artifact presets to be expanded.
- Artifact Preset: Up to 10 → Expandable to up to 20
- Pet Preset: Up to 5 → Expandable to up to 10
- As the method of saving the preset has changed to server saving, the data saved in the existing client has been initialized.
- During the regular maintenance on Wednesday, August 13, 2025, the storage unit will be changed to the server, and the artifact presets and pet group settings will inevitably be reset. We appreciate your generous understanding.
※ This information cannot be confirmed at the Black Desert Lab and will be updated on the official server.
Bug Fixes
- [Pad Mode] Fixed an issue where the ring menu would not be visible when opening for the first time if all items registered in the ring menu were used or equipped and not in the bag.
- [Pad Mode] Fixed an issue where snapping to the right in the Adventure Journal and then snapping to the left would cause the player to move to the far left instead of the immediate left.
- [Pad Mode] The issue where the X button was displayed in the upper right corner of the Black Temple Party entrance pop-up has been fixed.
- Fixed an issue where equipment and abilities were displayed differently in the dock UI and ship information UI when equipping galley equipment from your bag near the guild galley.
- An issue where notification records did not appear at the top of the Unified Exchange UI when registering high-priced items for sale in the Unified Exchange has been fixed.
- Fixed an issue where the underwear setting function would not work when changing clothes from Merv’s carry bag without underwear while wearing underwear.
- The issue where you could not obtain the knowledge of Clorinth’s Kindness, Freharau, and Enlightenment has been fixed.
- The issue where damage applied to the Holy War, Reinforced Flame Tower, and Great Sage Tower with a cannon in a capture-type base battle was lower than before has been fixed.
- The issue where damage was applied equally to all buildings regardless of the attached building when hitting a new weapon, flame tower, great weapon, or reinforced flame tower with a cannon in a construction-type base battle has been fixed.
- The phrase ‘Relic Preset’ at the top of the Relic Preset menu has been changed to ‘Relic Preset’.
- Fixed the description of the Reset All Group Settings button in the Pet UI.
- The issue where the defense power of auxiliary buildings was applied at a low level in restricted bases/occupation battles has been fixed.
- An issue where the camera focusing on Eileen was awkward during the quest ‘[Edania] The Beginning of the Journey to the End’ has been fixed.
- An issue where the cutscene would not play immediately in some situations when completing the quest ‘[Edania] The Beginning of the Journey to the End’ has been fixed.
- Some cutscenes for the quest ‘[Edania] The One Who Waits’ have been modified.
- After completing the quest ‘[Edania] The One Who Waits’, the locations of Gorgas and Ethan have been changed to match the cutscene.
- Eileen and Gorgas within the Society of Balance have been fixed to not be visible when completing the quest ‘[Edania] The Beginning of the Journey to the End’.
- The issue where the maximum limit for the increase in item acquisition probability was set higher than before (400%) has been fixed.
- The issue where searching for items while pension is in progress would start at the same time as pension completion has been fixed.
- Marni’s Secret Room – The issue where the recommended attack power values for the following hunting grounds in the personal hunting ground UI were different from the hunting ground information has been fixed.
- [Elvia] Troll Habitat, Jade Star Forest
- The issue where the durability gauge would not be visible when the durability of furniture placed in a residence was at maximum has been fixed.
- The issue where the location display (Shift+`) function for party members during the Black Temple – Hwanghae-do (Party) progression did not work has been fixed.
- The issue where the red Aduanatt appeared in the costume preview of the Knight of the Cold (Dream Aduanatt: Pure White only) has been fixed.
- The issue where, when checking the NPC location after right-clicking on a gold item, the NPC in a distant area was designated instead of the nearest currency exchange NPC in the next area has been fixed.
- Calpheon, Oquilla’s Eye, Odilita, Ale Village, Nopsae Village, Asperkan, Muzgar, Berandir, Godu Village, Bukpo, Yukjo Street
- The issue where the foreign rice wine item changed to Makgeolli remained in the description of other crafting items has been fixed.
- An issue where you could not enter the Immortal Abyss battle area when another adventurer was completing the Immortal Abyss quest has been fixed.
- World Map (M) – Fixed an issue where the annex icon was not visible when viewing family characters.
- World Map (M) – When moving a character to Heidel City using the Family Character View function, the character’s location on the character selection screen was displayed as Heidel instead of Heidel City. This has been fixed.
Class Changes
All Classes
- The phenomenon of falling when moving on sloped terrain using a movement skill causing the skill to be interrupted has been alleviated.
- This has been changed to reduce the chance of a skill being interrupted unless it’s on a very steep slope, and to cause the fall detection to occur from a slightly higher height.
- Some skills have their fall detection removed, so even if you use the skill from a high place, it will continue to the ground.
- However, you will take damage when you land after falling, and if you fall from a very high place, you may die.
Example before change | Example after change |
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- The skills affected by this change are as follows:
[Warrior] | [Ranger] | [Sorceress] | [Berserker] |
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Jump Slash Head Chase Flow: Slashing the Dead Earth Tremor Prime: Solar Flare Solar Flare |
Evasive Shot Wind Step Winds of the Prairie Wind Blade Flow: Rushing Wind Succession: Flow: Call from Sky |
Midnight Stinger Rushing Crow Shadow Leap Wings of the Crow |
Flame Pummel Giant Leap Jump Attack Time to Rock Evasion Shake Off |
[Tamer] | [Musa] | [Maehwa] | [Valkyrie] |
Legendary Beast’s Power Prime: Legendary Leap Moonlight Strike Leaves Dropping Flow: Gust Skyreach Evasion |
Chase Carver Arrow Grapple Fiery Angel |
Chase Carver Arrow Grapple Petal Drill |
Shield Chase Righteous Charge Shining Dash Hastiludium Death Line Chase |
[Ninja/Kunoichi] | [Ninja] | [Kunoichi] | [Dark Knight] |
Ghost Greeting |
Ninja Step Silent Charge |
Lunar Dash Moon Storm Danse Macabre Penumbral Blade |
Air Strike Flow: Vedir Strike Dusk Smoky Haze Phantasmal Snare Trap of Vedir Twilight Dash Spirit Hunt Flow: Darkness Outpouring |
[Striker] | [Mystic] | [Lahn] | [Archer] |
Flash Step Spiral Cannon Ferocious Assault Flow: Crosswind (Musa Spirit) Skull Crusher Rising Blast Combo Twisted Collision Flow: Fatal Smash Flow: Nimbus Strike |
Flash Step Rapid Stream Spiral Torpedo Flow: Sea Burial Twisted Collision Flow: Strikethrough Prime: Sea Burial |
Spring Breeze Primrose Sprint Fragrant Stigma Nimbus Dismount Morning Dew Ethereal Dance Furious Chase Eradication Deadly Dance Bloody Stride Phantom Dance |
Winged Strike Steady Breath Glide Zephyr Leap Ultimate: Zephyr Leap Mountain Breeze Glissade Meteor Dive |
[Shai] | [Guardian] | [Hashashin] | [Nova] |
Hop-Three Tuck-and-Roll |
Juggernaut Frost Slide Searing Fang Flow: Suppress Frigid Wind Infernal Nemesis Black Blood’s Descent Rockslide Omua’s Objurgation |
Sand Slicer Tail Cutter Piercing Tornado Sand Warp Haladie Assault Sin Splitter Paradise Surge Flow: Sand Warp |
Quoratum’s Opening Icy Fog Swooping Ring Comet Break Orbit Twisted Orbit |
[Sage] | [Corsair] | [Drakania] | [Woosa] |
Form Shift Flow: Form Recall Prime: Spear Bolt Rift Chain Bolt Impaling Flash |
Tidal Slash Flow: Whirlpool Storm Surge Flow: After the Storm Wipe Out Sea Mist Close Quarters: Charge Core: Spare No Quarter! Flow: Wave Skedaddle Tide-splitter Patraca Wipe Out |
Azure Onslaught Prime: Eviscerate Dragonwalk Refraction Dragon’s Advance Flow: Markthanan’s Wings Flow: Markthanan’s Claws Fate Beckons Flow: Dragon Flight Tectonic Slam Storm Maul Flow: Brimbolt Wave |
Silent Strike Yangban Step Flitting Step Netherstrike |
[Maegu] | [Scholar] | [Dosa] | [Dead Eye] |
Bared Claws Ghost Bomb Soul Tear Petalblast Flow: Nether River Spirit Step Flower Shroud Path of Petals Spirit Step Hazy Path Foxflare Charge Foxflare Fleche Foxflare Ambush |
Gravity Blink Reversal Hammerdown Hammer Rush Flow: Golden Skyfall |
Deep Haze Stratus Shift Flow: Cloud Drift Flow: Oblique Cleave Enlightened Haze Misty Steps Winged Kick |
Gunslinger’s Entrance Doom ‘N Gloom Sidewinder Evasive Maneuver |
Warrior
Main weapon, Succession

- When using the skill, the character direction has been changed to rotate according to the camera direction.

- The attack power increase effect when using the skill has been transferred to the Prime: Counter skill.

- The defense increase effect that increases when hit by a skill has been removed, and the defense increase effect that is applied while maintaining a defensive stance has been increased from 20 to 40.

- Changed to Shield Charge Counter skill.
- When defense is successful during a defensive stance, you can activate the Shield Charge Counter skill, and at this time, all effects of the Shield Charge skill are applied and the damage of the Shield Charge skill is amplified.

- Changed to a Stone Throw skill.
- When a defense is successful during a defensive stance, you can activate the Spinning Slash skill, and at this time, all the effects of the Spinning Slash skill are applied and the damage of the Spinning Slash skill is amplified.

- The skill has changed as follows:
- It has been changed so that it can be activated as long as the defense is successful, regardless of the number of defenses.
- When activated after a successful defense, all effects of the Scars of Dusk skill are applied and the damage of the Scars of Dusk skill is amplified.
Awakening

- The time for which the invincibility effect applied when using a skill is maintained has been increased by approximately 0.1 seconds.
- After using a skill, the character’s orientation has been changed to be maintained regardless of the camera rotation while returning to the standby position.

- The Grab skill has been improved to connect smoothly after using the Awakening skill.
Ranger
Main weapon, Succession

- The status effect of the skill has been changed to apply in PVP as well.
- Penetrating Wind I~III: Knockback
- Penetrating Wind IV~Absolute: Knockdown
- Accordingly, the Penetrating Wind skill will no longer apply status effects when on cooldown.
Awakening

- The skill has been changed so that it can be used even while in pre-awakening.

- The skill that is activated when you press the spacebar while using the following skills has been changed to connect to the Evasive Landing Shot skill instead of the aerial shot of the Extreme: Charging Wind and Bow Skill.
- Vine Knot, Spirit’s Shackles, Breezy Blade, Flow: Rushing Wind, Waltz of Wind Backwards Activation,Wind Blade, Spirit’s Haven


※ Changes to the Ranger class cannot be confirmed in the Black Desert Lab, and will be updated on the official server.
Sorceress
Main weapon, Succession

- The skill has changed as follows:
- A forward guard effect has been added while using the skill, and the skill can now be maintained for up to 2 seconds by continuously pressing the skill control key.
- Added a 6 second cooldown.
- During the cooldown, life recovery, shadow shard creation, and movement speed reduction effects will not be applied.
- The health recovery effect on a successful hit has been changed from 2/4/6/6/8/8 → 20/40/60/60/80/80.
- The movement speed reduction effect for 5 seconds upon a successful hit has been changed from 15% to 20%.
Tamer
Main weapon, Succession


- The knockback effect of the skill has been changed to apply only to monsters, and the stiffness effect of the Prime: Moonlight Strike skill has been changed to apply in PvP as well.

- The knockback effect of the skill has been changed to apply only to monsters.
- Accordingly, the status effect of the awakening skill Skyreach will be changed to apply in PVP as well.

- Added the ability to link with Air Lightning and Trample skills while using the skill.
- Increased the amount of time the character can rotate towards the camera when starting a skill.



- Added the ability to chain with the Scratch skill after using the skill.
- The Scratch skill that is activated at this time is activated as a forward aerial scratch motion.

Awakening

- The skill has changed as follows:
- The bound effect on the last hit has been changed to knockback.
- The status effect of the last hit has been changed to apply in PVP as well.
- Changed so that the final hit is triggered quickly when left-clicking while using a skill.
- The attack range applied when the last hit is triggered by left-clicking while moving has been adjusted to match the effect.
Valkyrie
Main weapon, Succession

- Added the ability to chain with Skyward Strike, Shield Chase, Sharp Light, Blitz Stab, Prime: Glaring Slash, and Prime: Sanctitas de Enslar Skill while using the skill.


- The skill has changed as follows:
- The attack range has been adjusted to match the effect production.
- Movement speed reduction/bleeding effects on successful hits have been removed and all armor reduction effects have been added.
- All defense reduction effects are the same as those of the Prime: Purificatione.
- The special damage of the skill has been changed from Counter Attack and Down Attack to Air Attack and Down Attack.
- Fixed the following skill so that the Just Counter skill is triggered first when W + left-clicking after the following skill.
- Prime: Purificatione, Punishment

- The bound effect has been changed to apply only to monsters, and the bound effect of the last hit of Prime: Sanctitas de Enslar skill has been changed to apply to PVP as well.

- The left and right evasion movement that was activated by A/D + right-clicking in longsword mode has been integrated into the effect of Valkyrie Slash.
- The invincibility judgment duration applied when using left and right evasion movements has been changed from 0.2 seconds to 0.4 seconds.
- The chain after the left/right evasion movement has been changed to be slower than before.

Awakening

- Added description for the invincibility effect that activates during the left and right attacks of the skill.
- The duration of the invincibility judgment applied when attacking from the left or right of the skill has been changed from 0.2 seconds to 0.4 seconds.

Wizard, Witch
Main weapon, Succession

- The skill has changed as follows:
- Changed so that the Super Armor effect is applied while using the skill.
- Witch’s Succession: Magical Evasion skill has been changed to be the same as Wizard’s Succession: Magical Evasion.
- Added the ability to activate Wizard’s Succession: Magical Evasion skill twice in a row even when activated backwards.
- The Witch, Wizard Succession: Magical Evasion skill has been improved so that after activating once to the left, right, and rear, it can be activated continuously in other directions except forward.

Dark Knight

- The skill has changed as follows:
- While Vedir’s Dogma effect is active, the PvP damage of the following skills is amplified.
- (Main Weapon, Succession) Enforcement, Wheel of Fortune, Obsidian Ashes, Lunacy of Vedir, Black Spirit: Prime: Obsidian Ashes, Black Spirit: Prime: Lunacy of Vedir
- (Awakening) Seed of Catastrophe, Flow: Root of Catastrophe, Cluster of Despair, Flow: Spirit Blaze
- The mental power consumed while maintaining the skill has been changed to 200 every 2 seconds.
- While Vedir’s Dogma effect is active, the PvP damage of the following skills is amplified.
Archer
Main weapon

- The stamina consumption of the skill has been changed from 200 → 100.


- The skill’s stamina consumption has been changed from 200 to 150.

- The stamina consumption of the skill has been changed from 150 → 100.

- The stamina consumption of the skill has been changed from 150 → 100.
Ascension

- The stamina consumption of the skill has been changed from 150 → 100.
Lahn
Main weapon, Succession

- Added the ability to link with the Fragrant Stigma, Morning Dew, and Nimbus Dismount skills while using the Spring Breeze skill.

- When using the Fragrant Stigma skill in the Crescent Moon state, Super Armor is now applied to the attack motion.

- The stiffening effect of the skill has been changed to apply only to monsters, and the super armor effect of the Blade of Blood skill has been changed to apply to attack movements as well.

- The status effect of the skill has been changed to stiffness on the first successful hit and knockdown on the second successful hit.
Awakening

- Added the ability to gain an attack power increase effect when using skills.
- This effect is identical to the attack power increase effect of the Eradication skill.



- Bleeding and Pain damage effects have been unified to reduce bleeding damage by 50 per second for 18 seconds.

- Improved so that when using a skill and then linking with the Eradication skill, the linking is smoother.
Before change | After change |
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- The skill has changed as follows:
- The preemptive action applied before the attack has been removed.
- The increased critical hit chance and increased defense effects applied when using skills have been removed.
- The status effect of the skill has been changed from stiffness to knockdown.

- The skill has changed as follows:
- The preemptive action applied before the attack has been removed.
- The defense reduction effect when a hit is successful has been changed from 20 to 25.
Guardian
Main weapon, Succession

- The effect of increasing down attack damage has been added to the skill.


- Changed the skill to only apply to knockback monsters, and added a forward guard effect when using the skill with the Prime: Avalanche Strike skill

Hashashin

- The skill’s stamina consumption has been changed from 250 to 400.

- The healing amount reduction effect when a hit is successful has been changed from 33% to 10%.
- The effect of increasing air attack damage upon a successful hit has been changed from 10% to 2.5% for 5 seconds.
Nova
Awakening

- Added the ability to gain a 15% increase in casting speed for 30 seconds when using the En Garde skill.

- Added an effect that resets the cooldown of the Twisted Orbit skill when the skill hits successfully.
Sage
Main weapon, Succession

- An attack power increase effect has been added to the skill.
- This effect is identical to the attack power increase effect of the skill: Prime: Illusion Expansion

- Changed so that it can be activated independently via the control keys W+F.

Awakening

- The skill’s stamina consumption has been changed from 100 to 150.

- The stamina consumption of the skill has been changed from 100 -> 150 / The stamina consumed when using it while on cooldown has been changed from 150 -> 200.

- Cooldown changed from 16/14/12/10 seconds to 18/16/14/12 seconds.

- The shock effect has been removed from the skill.

- The skill’s defense judgment has been changed from Super Armor → Forward Guard.
Maegu
Awakening

- The life recovery effect applied when using the skill has been changed from 2800 → 2000.

- The effect of increasing evasion from skills has been removed.

- Even if you use the skill in pre-awakneing state, it has been changed to move after the preceding action.
Dosa
Awakening

- The status effect of the skill has been changed from knockdown to knockback.

- The status effect of the skill has been changed from knockdown to stiffness.
- Changed the effect of distributed damage to apply to skills.
- Distributed Damage Effect: When hitting 2 or more people in PVP, damage is reduced by 10%, with a minimum of 50% damage applied.

- The life recovery effect applied when using the skill has been changed from a total of 1200 recovery to 500 recovery.
Class Bug Fixes
- [Warrior, Berserker] Fixed an issue where players would transition to a non-combat state when sliding down a slope.
- [Ranger] When the Prime: Blasting Gust skill is activated in the air, the falling motion has been changed to be the same as the Absolute: Blasting Gust skill.
- [Striker, Mystic] Fixed an issue where the falling speed was unnaturally fast when using the jump attack of the Heavy Fist skill
- [Guardian] The duration of the attack speed increase effect was incorrectly stated in the description of the Fierce Disdain skill and has now been corrected.
- [Maegu] The phenomenon where allies could target clones summoned by the skill Prime: Foxspirit: Deceiver has been fixed.