Gear Progression & Failstacking Guide

Apr
30

Gear Progression & Failstacking Guide

This guide is more advanced and detailed than our Enhancing guide. It covers how to fail stack efficiently and what sort of fail stacks you should be using to enhance your gear.

If you’re looking for the basics of enhancing, click here

**Enhancing was recently changed and Green grade items are now much easier to enhance. I’m still testing this and doing research on the changes so when enhancing Green grade items you can use the prioritize success option and will need less stacks than listed below.

Enhancing Guidelines

Important note:(maximum of X)” refers to the amount of failstacks you can use on this item until it stops increasing the chances of success. For example: at +11, you can use up to 16 stacks to increase the chances to 32.5% of success, but using any more failstacks won’t continue to increase the chances. These figures are based on tests in Korea on green grade items and may differ for yellow grade items. However, you can still use these as a guideline of when to stop and save your failstacks when you are enhancing. Full tables of sucess rates can be found here

Enhancing Green Grade Armor

(Grunil, Rocaba, Heve, Agerian, Zereth, Talis, Taritas, etc.) Even if you ultimate the gear, use these guidelines.

  • Safe enhance to +5
  • Force enhance to +7
  • Use  7 or more fail stacks to get +8
  • Use  8 or more fail stacks (maximum of 15) to get +9
  • Use  9 or more fail stacks (maximum of 16) to get +10
  • Use  10 or more fail stacks (maximum of 17) to get +11
  • Use  10 or more fail stacks (maximum of 18) to get +12
  • Use  11 or more fail stacks (maximum of 20) to get +13
  • Use  12 or more fail stacks (maximum of 25) to get +14
  • Use  15 or more fail stacks (maximum of 25) to get +15
  • Use 15 or more fail stacks (maximum of 25) to get PRI (+16)
  • Use 20 or more fail stacks (maximum of 35) to get DUO (+17)
  • Use 30 or more fail stacks (maximum of 45to get TRI (+18)
  • Use 40 or more fail stacks (maximum of 90to get TET (+19)
  • Use 60 or more fail stacks to get PEN (+20)

 

Enhancing Green Grade Weapons

(Yuria, Krea, Bares, Kalis, Azwell, Offhands, etc.)

  • Safe enhance to +7
  • Force enhance to +8
  • Use  11 or more fail stacks (maximum of 14) to get +9
  • Use  11 or more fail stacks (maximum of 15) to get +10
  • Use  15 or more fail stacks (maximum of 16) to get +11
  • Use  15 or more fail stacks (maximum of 18) to get +12
  • Use  18 or more fail stacks (maximum of 20) to get +13
  • Use  20 or more fail stacks (maximum of 25) to get +14
  • Use  20 or more fail stacks (maximum of 25) to get +15
  • Use 15 or more fail stacks (maximum of 25) to get PRI (+16)
  • Use 20 or more fail stacks (maximum of 35) to get DUO (+17)
  • Use 30 or more fail stacks (maximum of 45) to get TRI (+18)
  • Use 40 or more fail stacks (maximum of 90) to get TET (+19)
  • Use 60 or more fail stacks to get PEN (+20)

 

Enhancing Boss Armor

(Giath’s Helmet, Dim Tree Spirit’s Armor, Red Nose’s Armor, Muskan’s Shoes, Bheg’s Gloves)

  • Safe enhance to +5
  • Use 10 or more fail stacks (maximum of 13) to get +6
  • Force enchant to +8
  • Use  11 or more fail stacks (maximum of 14) to get +9
  • Use  11 or more fail stacks (maximum of 15) to get +10
  • Use  15 or more fail stacks (maximum of 16) to get +11
  • Use  15 or more fail stacks (maximum of 18) to get +12
  • Use  18 or more fail stacks (maximum of 20) to get +13
  • Use  20 or more fail stacks (maximum of 25) to get +14
  • Use  20 or more fail stacks (maximum of 25) to get +15
  • Use 20 or more fail stacks (maximum of 25) to get PRI (+16)
  • Use 25 or more fail stacks (maximum of 35) to get DUO (+17)
  • Use 30 or more fail stacks (maximum of 45) to get TRI (+18)
  • Use 50 or more fail stacks (maximum of 90) to get TET (+19)
  • Use 80 or more fail stacks to get PEN (+20)

 

Enhancing Boss Weapons

(Liverto, Kzarka, Kutum, Nouver, Dandelion)

  • Safe enhance to +7
  • Use 10 or more fail stacks (maximum of 13) to get to +8
  • Use 10 or more fail stacks (maximum of 14) to get to +9
  • Use  11 or more fail stacks (maximum of 15) to get +10
  • Use  11 or more fail stacks (maximum of 16) to get +11
  • Use  12 or more fail stacks (maximum of 18) to get +12
  • Use  15 or more fail stacks (maximum of 20) to get +13
  • Use  16 or more fail stacks (maximum of 25) to get +14
  • Use  20 or more fail stacks (maximum of 25) to get +15
  • Use 20 or more fail stacks (maximum of 25) to get PRI (+16)
  • Use 25 or more fail stacks (maximum of 35) to get DUO (+17)
  • Use 30 or more fail stacks (maximum of 45) to get TRI (+18)
  • Use 50 or more fail stacks (maximum of 90) to get TET (+19)
  • Use 80 or more fail stacks to get PEN (+20)

**If you’re enhancing a blue grade awakening weapon use these guidelines.

Armor/Weapons Tips

Enhancing your Armor/Weapons to +15 can be harder than enhancing them from PRI to TRI due to the chances of success. Remember that when you are failstacking, keep an eye on your failstacks and save the failstacks for higher enhances if it goes past the recommendations. For example, if you are enhancing your boss armor to +11 and you get past 25 failstacks, you should stop and save these for +15/PRI/DUO attempts. Log onto another character and begin failstacking on that one back to the recommended failstacks.

Important tip: When repairing the max durability of Liverto weapons or blue grade awakening weapons, you should use Artisan’s Memory (400 Loyalty) and the weapon for 30 durability. This is much cheaper than using memory fragments to repair.

Enhancing Blue Grade Accessories

(Mark of Shadow, Witch’s Earring, Tree Spirit Belt, Red Coral Earring, etc. )

  • Use 18 or more fail stacks (maximum of 25) to get PRI
  • Use 30 or more fail stacks (maximum of 35) to get DUO
  • Use 40 or more fail stacks (maximum of 45) to get TRI
  • Use 70 or more fail stacks (maximum of 90) to get TET
  • Use 100 or more fail stacks to get PEN

 

Enhancing Yellow Grade Accessories

(Ogre Ring, Basilisk’s Belt, Ring of Crescent Guardian, Tungrade Earring, etc.)

  • Use 25 or more fail stacks (maximum of 25) to get PRI
  • Use 35 or more fail stacks (maximum of 35) to get DUO
  • Use 45 or more fail stacks (maximum of 45) to get TRI
  • Use 90 or more fail stacks (maximum of 90) to get TET
  • Use 120 or more fail stacks to get PEN

Accessories Tips

You can use Cron stones on some cheaper accessories such as Bares Necklace, Coral Earrings/Rings and the Belt of Shultz the Gladiator. Remember that you won’t build fail stacks when use Cron stones but they will stop the item from being destroyed. It can still disenhance so make sure to failstack correctly.

I recommend only enhancing accessories if you have a back up. Either with duplicate accessories at the same enhancement, or cheaper accessories where you won’t lose too much AP if your main accessory fails. A TRI/TET Bares Necklace is great as a backup for when you are going for PRI/DUO ogre rings and they don’t cost much to make.

Enhancing Wagon/Boat/Horse Gear

  • Use  3 or more fail stacks to get +1
  • Use  4 or more fail stacks to get +2
  • Use  5 or more fail stacks to get +3
  • Use  6 or more fail stacks to get +4
  • Use  7 or more fail stacks to get +5
  • Use  10 or more fail stacks to get +6
  • Use  10 or more fail stacks to get +7
  • Use 20 or more fail stacks to get +8
  • Use 20 or more fail stacks to get +9
  • Use 25 or more fail stacks to get +10
These recommendations are NOT including the Epheria Sailboat blue grade parts as I am still testing these at the moment.

Enhancing Fishing Rods

  • Use  6 or more fail stacks (maximum of 13) to get +1
  • Use  8 or more fail stacks (maximum of 14) to get +2
  • Use  11 or more fail stacks (maximum of 15) to get +3
  • Use  11 or more fail stacks (maximum of 16) to get +4
  • Use  11 or more fail stacks (maximum of 18) to get +5
  • Use  15 or more fail stacks (maximum of 20) to get +6
  • Use  15 or more fail stacks (maximum of 25) to get +7
  • Use 25 or more fail stacks (maximum of 25) to get +8
  • Use 30 or more fail stacks (maximum of 35) to get +9
  • Use 45 or more fail stacks (maximum of 45) to get +10

Enhancing Silver Profession Clothes

  • Use 2 or more fail stacks (maximum of 25) to get PRI
  • Use or more fail stacks (maximum of 35) to get DUO
  • Use 24 or more fail stacks (maximum of 45) to get TRI
  • Use 42 or more fail stacks (maximum of 90) to get TET
  • Use 72 or more fail stacks to get PEN

Failstack Optimisation/How to Failstack

**When failstacking, remember to use the prioritize durability option or you will be unable to build failstacks on Green grade items.


1 to 10 failstacks: Use +14 Reblath armor to get these failstacks. If it goes to +15, log onto a level 10 character with negative karma (kill wild horses to get negative karma) and die to mobs to delevel the enhancement back to +14. You can instantly revive on the spot if the character is level 10 or less. You can also use cheap green grade accessories for 1 – 3 failstacks and these can help to save you money that you’d use on the Black Stones, but they do have a high chance of success. You can also use +10 to +12 green grade offhands, but in terms of optimisation, Reblath is the best method for up to 10 failstacks.

11 to 20 failstacks: Use a +12 to +14 green grade offhand or grunil. You can buy cheap offhands on the special deals, such as Krea, Bares, Seleth, Rosar or Azwell. You can also buy other offhands such as the Steel Dagger if you want to sell them afterwards.

21 to 32 failstacks: Use PRI or DUO grunil. I would recommend keeping your armor if you get boss armor so you can use these to failstack on. You can also use PRI or DUO armor/weapons if you have extra pieces. They do cost a lot more to repair but grunil enhances much easier and you can often lose your failstacks at this point. Also, if the armor/weapons are successful they will be useful later down the line as multiple attempts for PEN.

33 to 45 failstacks: Use DUO or TRI armor/weapons. 

46 to 55 failstacks: Use TRI or TET grunil pieces. If they get to TET you can sell them and they are often bought out.

56 to 100 failstacks: Use TRI boss armor/weapons or for PEN attempts on your armor/weapons

100+ failstacks:
Use these for PEN attempts on your armor/weapons or PEN attempts on yellow grade accessories

Gear Progression

This part of the guide will go into more detail about optimising your AP/DP and getting the most of your money. It will show “checkpoints” for your gear and what most classes should be aiming for. Gear Progression is very RNG, especially at the higher gear scores and it really depends on what items you can obtain. Some items such as boss pieces and accessories can be a struggle but this part of the guide will show what is best in terms of optimisation or what to aim for if you are unsure. 

If you’re still unsure what you should be doing next or want specific advice on your gear, feel free to hop into our discord and ask questions in the help section. 

Remember when improving your gear you should prioritise Awakening Weapon > Main Weapon > Secondary Weapon > Armor > Accessories
You should also keep spare accessories as backups in case they break when you enhance them, and keep your armor to failstack on when you get boss armor.

I’m using Grunil set for this example because it’s a good set for all classes. But you can use whichever set is best for your playstyle and class. I’m also using Ranger weapons but you can check out our class guides for more information on which are the best weapons for your class.




  • +7 Yuria Longbow 
  • Dagger of Sealed Magical Power
  • +5 Grunil Helmet
  • Roaring Magical Armor
  • +5 Grunil Gloves
  • +5 Grunil Shoes
  • Jarette’s Ring
  • Jarette’s Ring
  • Jarette’s Earring
  • Jarette’s Earring
  • Jarette’s Necklace
  • Jarette’s Belt
This is your beginner gear and what you should aim to have at level 50. If possible, use the Jarette accessory set, otherwise aim for Bares accessories or anything that has higher AP. For your main hand I recommend using either Yuria or Krea.



  • +15 Yuria Longbow
  • +15 Steel Dagger
  • +15 Grunil Helmet
  • Roaring Magical Armor
  • +15 Grunil Gloves
  • +15 Grunil Shoes
  • Jarette’s Ring
  • Jarette’s Ring
  • Jarette’s Earring
  • Jarette’s Earring
  • Jarette’s Necklace
  • Jarette’s Belt
You should now be aiming to get +15 on your armor and weapons. Switch your offhand to a better one specifically for your class.

 


  • I PRI: Liverto Longbow
  • I PRI: Heiress’s Kamasylven Sword
  • I PRI: Steel Dagger
  • I PRI: Grunil Helmet
  • Roaring Magical Armor
  • I PRI: Grunil Gloves
  • I PRI: Grunil Shoes
  • Mark of Shadow
  • Mark of Shadow
  • Witch’s Earring
  • Witch’s Earring
  • II DUO: Bares Necklace
  • I PRI: Belt of Shultz the Gladiator
PRI your armor/offhand and switch to a PRI Liverto as soon as you have the money or resources to do so. At this point you’ll also want to work on better accessories. You may be around level 56 now so use either the green grade or blue grade awakening and get it to PRI as soon as possible.



  • II DUO: Liverto Longbow
  • II DUO: Ultimate Heiress’s Kamasylven Sword
  • II DUO: Ultimate Steel Dagger
  • II DUO: Ultimate Grunil Helmet
  • II DUO: Ultimate Grunil Armor
  • II DUO: Ultimate Grunil Gloves
  • II DUO: Ultimate Grunil Shoes
  • Mark of Shadow
  • Mark of Shadow
  • Witch’s Earring
  • Witch’s Earring
  • II DUO: Bares Necklace
  • I PRI: Belt of Shultz the Gladiator

Next you want to Ultimate your gear. DUO your weapons and armor first, then switch the Roaring Magical Armor for a DUO grunil piece.





  • II DUO: Liverto Longbow
  • II DUO: Ultimate Heiress’s Kamasylven Sword
  • II DUO: Ultimate Steel Dagger
  • II DUO: Ultimate Grunil Helmet
  • II DUO: Ultimate Grunil Armor
  • II DUO: Ultimate Grunil Gloves
  • II DUO: Ultimate Grunil Shoes
  • I PRI: Mark of Shadow
  • I PRI: Mark of Shadow
  • I PRI: Witch’s Earring
  • I PRI: Witch’s Earring
  • III TRI: Bares Necklace
  • I PRI: Belt of Shultz the Gladiator
Now it’s time to work on your accessories. Get PRI on your earrings and rings. Then if possible try to aim for TRI bares. If you have better accesories from drops or boxes, then use those instead.

 


  • II DUO: Liverto Longbow
  • II DUO: Ultimate Heiress’s Kamasylven Sword
  • II DUO: Ultimate Steel Dagger
  • II DUO: Ultimate Grunil Helmet
  • II DUO: Ultimate Grunil Armor
  • II DUO: Bheg’s Gloves
  • II DUO: Ultimate Grunil Shoes
  • I PRI: Mark of Shadow
  • II DUO: Mark of Shadow
  • I PRI: Witch’s Earring
  • II DUO: Witch’s Earring
  • III TRI: Bares Necklace
  • II DUO: Belt of Shultz the Gladiator

At this point you should be using Night Vendor and attending world bosses to try and get your boss armor and weapons. You want to aim to get Bheg’s first.




  • II DUO: Liverto Longbow
  • III TRI: Ultimate Heiress’s Kamasylven Sword
  • III TRI: Ultimate Steel Dagger
  • II DUO: Ultimate Grunil Helmet
  • II DUO: Ultimate Grunil Armor
  • II DUO: Bheg’s Gloves
  • II DUO: Ultimate Grunil Shoes
  • II DUO: Mark of Shadow
  • II DUO: Mark of Shadow
  • II DUO: Witch’s Earring
  • II DUO: Witch’s Earring
  • III TRI: Bares Necklace
  • II DUO: Belt of Shultz the Gladiator

TRI your awakening weapon and offhand. You want to get all of your accessories to DUO by this point as well.







  • III TRI: Liverto Longbow
  • III TRI: Dandelion Kamasylven Sword
  • III TRI: Ultimate Steel Dagger
  • III TRI: Ultimate Grunil Helmet
  • III TRI: Ultimate Grunil Armor
  • II DUO: Bheg’s Gloves
  • III TRI: Ultimate Grunil Shoes
  • II DUO: Mark of Shadow
  • II DUO: Mark of Shadow
  • II DUO: Witch’s Earring
  • II DUO: Witch’s Earring
  • III TRI: Bares Necklace
  • II DUO: Belt of Shultz the Gladiator

Now you want to ideally switch to Dandelion awakening weapon. Get your main hand to TRI and your grunil pieces to TRI.



  • III TRI: Liverto Longbow
  • III TRI: Dandelion Kamasylven Sword
  • IV TET: Ultimate Steel Dagger
  • III TRI: Ultimate Grunil Helmet
  • III TRI: Ultimate Grunil Armor
  • II DUO: Bheg’s Gloves
  • III TRI: Ultimate Grunil Shoes
  • II DUO: Mark of Shadow
  • II DUO: Mark of Shadow
  • II DUO: Witch’s Earring
  • II DUO: Witch’s Earring
  • IV TET: Bares Necklace
  • II DUO: Belt of Shultz the Gladiator

At this point you may have more boss pieces or better accessories. Your offhand should be TET at this point and if you still have the bares necklace you can also get this to TET for a slight AP increase.





  • III TRI: Liverto Longbow
  • III TRI: Dandelion Kamasylven Sword
  • III TRI: Nouver Dagger
  • III TRI: Ultimate Grunil Helmet
  • III TRI: Ultimate Grunil Armor
  • II DUO: Bheg’s Gloves
  • III TRI: Ultimate Grunil Shoes
  • II DUO: Mark of Shadow
  • II DUO: Mark of Shadow
  • II DUO: Witch’s Earring
  • II DUO: Witch’s Earring
  • II DUO: Serap’s Necklace
  • II DUO: Basilisk’s Belt

Here you want to ideally switch your offhand for a TRI Nouver and chance your belt and necklace to DUO basilisk’s and serap’s or orge ring.





  • III TRI: Liverto Longbow
  • IV TET: Dandelion Kamasylven Sword
  • III TRI: Nouver Dagger
  • II DUO: Giath’s Helmet
  • II DUO: Dim Tree Spirit’s Armor
  • II DUO: Bheg’s Gloves
  • II DUO: Muskan’s Shoes
  • II DUO: Mark of Shadow
  • III TRI: Mark of Shadow
  • II DUO: Witch’s Earring
  • III TRI: Witch’s Earring
  • II DUO: Serap’s Necklace
  • II DUO: Basilisk’s Belt
By now you should be aiming for the rest of your boss armor and TET on your Dandelion with 2 TRI accesories.




  • IV TET: Kzarka Longbow
  • IV TET: Dandelion Kamasylven Sword
  • IV TET: Nouver Dagger
  • III TRI: Giath’s Helmet
  • III TRI: Dim Tree Spirit’s Armor
  • III TRI: Bheg’s Gloves
  • III TRI: Muskan’s Shoes
  • III TRI: Mark of Shadow
  • III TRI: Mark of Shadow
  • III TRI: Witch’s Earring
  • III TRI: Witch’s Earring
  • II DUO: Serap’s Necklace
  • II DUO: Basilisk’s Belt
TRI your rings and earrings and aim for TRI on your armor. You should aim for TET on all of your weapons too. You may have got Karka before this point and may want to switch to it earlier, but until it is TET there is only an accuracy difference and it may not be optimal to switch because of the amount of money you’ll be spending for little gain. There are better items/enhancements you could spend your resources on up to this point.



  • IV TET: Kzarka Longbow
  • V PEN: Dandelion Kamasylven Sword
  • IV TET: Nouver Dagger
  • IV TET: Giath’s Helmet
  • IV TET: Dim Tree Spirit’s Armor
  • IV TET: Bheg’s Gloves
  • IV TET: Muskan’s Shoes
  • III TRI: Ring of Crescent Guardian
  • III TRI: Ring of Crescent Guardian
  • III TRI: Witch’s Earring
  • III TRI: Witch’s Earring
  • II DUO: Ogre Ring
  • III TRI: Basilisk’s Belt
Now you’ll be wanting to switch your accessories again and aim for TET or even PEN on your items.


 




  • V PEN: Kzarka Longbow
  • V PEN: Dandelion Kamasylven Sword
  • V PEN: Nouver Dagger
  • IV TET: Giath’s Helmet
  • IV TET: Dim Tree Spirit’s Armor
  • IV TET: Bheg’s Gloves
  • IV TET: Muskan’s Shoes
  • III TRI: Ring of Crescent Guardian
  • III TRI: Ring of Crescent Guardian
  • IV TET: Witch’s Earring
  • IV TET: Witch’s Earring
  • III TRI: Ogre Ring
  • III TRI: Basilisk’s Belt
At this point these are the best accessories in terms of AP optimisation. But you may want to switch to accuracy earrings/rings before now. If you reach this point then you should know what you want to do with your gear.

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