Farming spots for level 50 +

Mar
26

Farming spots for level 50 +

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Introduction

So now you are level 50 and wondering where to hunt, or how to get gold and items to progress your character further. One thing you need to know is after level 50 you need a huge amount of experience to reach the next level. So with that being said, below are a list of the most popular farming spots.

Farming50


1. Kaia Lake – Catfishman Camp

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The Catfishman camp is the most popular and well known farming spot in Black Desert. It has a very high mob density and spawn rate, making it easy to farm without any effort. The monsters are very easy to kill and mostly consist of melee with the exception of ranged totems. You will get Spell Powder from here, which can exchanged: 100 for 30,000 silver. Other drops include Black Stone (Armor), Black Stone (Weapon), Goblin Shaman Summoning Scroll and Ancient Relic Crystal Shards.


 

2. Mansha Forest – (Ogre Ring – AP +10)

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There are two types of monsters in the Mansha Forest, which you can choose to hunt. The Mansha Warriors and Javelin Throwers or the Ogres. The Ogres spawn in a few locations, spread about in the forest. They do have a longer spawn timer, but have a chance of dropping a Ogre Ring (Necklace) which has 10-10 AP and is the best necklace in the game right now. It is very rare and the Ogres are hard to solo without decent gear. I would recommend hunting these in a party of at least two if you don’t have much AP/DP. The Mansha Warriors and Javelin Throwers are always grouped up and easily AOE’d down. These mobs can drop Goblin Shaman Summoning Scrolls, Black Stone (Armor), Black Stone (Weapon) and Ancient Relic Crystal Shards. The trash/Exchange items they drop are 0.30 LT and do put you overweight quite fast, but you can make a great amount of money if you save them up and exchange them at Western Guard Camp.


 

3. Rhutum (Rhutum Elite Belt – DP +4, Weight Limit +60LT )

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This is my personal favourite farming spot currently, as not many people farm here. I have my node at level 5 and get Bares items nearly every other pack. The monsters in here are very weak and can be easily one-shot by most classes that would struggle in other spots. The monsters here drop Yuria Longbows, Yuria Axes, Rhutum Elite Belt, Ancient Relic Crystal Shards, Black Stone (Armor), Black Stone (Weapon),  Zereth Set pieces and various Bares items.


4. Abandoned Monastery – (Mark of Shadow – AP +5)

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The Abandoned Monastery can be hard to find there are a total of 3 entrances.

  1. Climb down the well at the Abandoned Monastery node
  2. South Cave
  3. The Cave near the Abandoned Monastery area itself

The easiest entrance is probably to climb down the well which is hidden behind the buildings at the Abandoned Monastery. Below is a screenshot of the well, refer to the mini-map in the screenshot for the location. To climb down you will need to stand directly on top of the ladder then press “R”.

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There is a second cave south-east of the Abandoned Monastery node, which is smaller but less well known. This location is marked below because it can be quite hard to find the entrance.

enterance

 

 

The monsters inside the Abandoned Monastery have a chance to drop the Shadow Ring it has AP +5 stats and is currently the best ring in the game. These monsters will hurt if you have low DP and are hard to deal with as a new player. Be careful if you are hunting alone, and be especially careful of the Wizards because these will hurt quite a lot, even with a decent amount of DP. There are two main farming spots in the Abandoned Monastery. Keep your eye out for
the Violent Monsters. He does hit hard but if you are able to kill him, he has a higher chance of dropping a shadow ring and often drops Black Stone (Weapon). The monsters here drop lots of
Black Stone (Armor) and Black Stone (Weapon), as well as Yuria Amulets, Yuria Shortswords, Yuria Longswords, Yuria Staffs and various high grade Crystal Sockets.


 

5. Kzaka Shrine (Shrine Guardian Token – DP +5, Max HP +15)

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The Kzaka Shrine is also an excellent place to grind for experience.  would definitely say it’s one of the best places to grind if you want to reach level 55 before Mediah. There are two shrines: the main shrine and a small shrine nearby. I have marked the smaller, lesser-known shrine on the map for you below.

The monsters inside the shrines hit hard so if you have low DP consider bringing a friend. Once again, be especially wary of the Wizards and try to pull packs on top of them, as they are ranged and don’t care what DP you have. The monsters here drop Black Stone (Armor), Black Stone (Weapon),Yuria Shortsword, Yuria Longsword, Yuria Amulets, Yuria Staffs, Shrine Guardian Token and around 600 silver per mob.

 


6. Crioville – (Token of Friendship Earring – DP +5, Max HP +15)

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The Cyclops in this area drop Token of Friendships, these are decent earnings but not very desirable for most classes, due to most classes opting for AP over DP. Cyclops are tough to deal with as a new players so if you are wanting to farm the earrings I would recommend bringing a friend until you can solo them comfortably.

 


7. Hekse Sanctuary area – (Witch’s Earring – AP +5)

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All the monsters here have a chance to drop the Witch’s Earring. These accessories will give you AP +5 stats. It does have a low drop chance but if you manage to farm one you will have the best attack earring accessories out there. The monsters spawn time in this area is very fast and the monsters are fairly easy to kill. They are a little spread out, the experience per mob is above the average. There is also a Violent monster which spawns here, which has a chance to drop a Witch Summoning Scroll and Witch’s Earring. All the monsters in this area can drop Black Stone (Armor), Black Stone (Weapon), Ancient Relic Crystal Shards, Yuria Longbows,Yuria Longswords, Bares Earring and Hebe Set pieces.


 

8. Serendia Shrine (Shrine Guardian Token – DP +5, Max HP +15)

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The Serendia Shrine is a excellent place to grind for experience. I would definitely say it’s one of the best places to grind if you want to reach level 55 before Mediah. The monsters in here hit hard, so if you have low DP consider bringing a friend. Be especially wary of the Wizards and try to pull packs on top of them, as they are ranged and don’t care what DP you have. The monsters here drop Agerian armor, Agerian Helmets, Black Stone (Armor), Black Stone (Weapon)Yuria Shortsword, Yuria Longsword, Yuria Amulets, Yuria Staffs, Monastery Leader Summon Scrolls, Guardian Token and around 600 silver per mob. I must also warn you that this is where you will find a lot of PvP as it’s a small temple and very contested.


 

9. Treants Forest (Tree Spirit Belts – AP +5, Accuracy +1, Weight Limit +80LT)

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The Treant Forest is packed with annoying trees. Most of the time you will have to attack the big Treants to make them summon more of the little Treants. There are owls and trees spirits that don’t require you to do this. I’ve heard that the Twin Headed trees can drop Tree Spirit Belts, but I have yet to confirm this for myself. The drops from the monsters here include Black Stone (Armor), Black Stone (Weapon), Ancient Relic Crystal Shards, various Crystal sockets and exchange trash items.


10. Mane’s Hideout – (Belt of Shultz the Gladiator – AP +3, Weight Limit + 50LT)

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In my opinion, Manes are decent to farm but not the best. You will find many violent monsters scattered around and  these have a chance to drop Grunil armor pieces, belts, blackstones and books. The best spot at manes would be where all the giant mobs are, there is a lot more stacked up there, making it easier for you to AoE.The Belt that drops here has bad base stats but scales well with AP +2 and Weight Limit +10LT on enhancement. This makes it better than a Rhutum Belt or Bares Belt but it definately isn’t the BiS.


11. Wandering Rogue Den  – (Belt of Shultz the Gladiator – AP +3, Weight Limit + 50LT)

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Wandering Rogues are a great place to grind for a large amount of silver, due to the Mediah buff to money making. There is over 20 Violent monsters scattered around that drop black stones and forgotten books often. While this is a very good place to farm the monsters hit hard and are very unforgiving because they can easily stun lock you. Be very careful when pulling large amounts of fighters.The Belt that drops here has bad base stats but scales well with AP +2 and Weight Limit +10LT on enhancement. This makes it better than a Rhutum Belt or Bares Belt but it definately isn’t the BiS.


 

12. Helms Post – (Scarla Necklace – AP +5,  DP +5  & Ancient Guardian’s Seal – AP +6, DP +3)

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Helms is one of the most popular places to start farming in Mediah. The monsters are easy to kill and have a low health pool. There are a few violent monsters scattered around and these can drop blackstones and ancient crystals. If you farm around the outside of Helms Post, there is a chance to obtain the Scarla Necklace. This necklace is decent if you are looking for some DP, but it doesn’t scale well when enhanced, only giving  AP +1, DP +1. I wouldn’t even bother enhancing it because of this and there are much better necklaces out there, such as the Ogre Ring or Necklace of Good Deeds.
You can however, farm inside the mines as well. The monsters inside are higher level and harder to kill but they do have a chance to drop the Ancient Guardian’s Seal, which is considered one of the best necklaces in the game right now for some classes. It scales with AP +2, DP +1 and also has a set bonus of Accuracy +5 when paired with the Ancient Weapon Core (obtained from the Moghulis daily scroll). This place is normally very busy compared to a spot like the Wandering Rogue Den.


13. Elric Shrine – (Outlaw’s Ring – AP +3, DP +4, Max Stamina +50)

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Elric Shrine is an amazing farming spot. The monsters are grouped up ready to be killed, they have a chance to drop Outlaw Rings.The ring gives a lot of DP but doesn’t scale too well (AP +1, DP +1) and is considered more of a stepping stone towards better accessories. The priest mobs will hit you hard if you leave them alone but apart from that it’s a very easy place and often empty. I would say this is the second best place for experience and money after Sausan Garrison.


14. Soldier’s Grave – (Mesto Earring – AP+4, Accuracy +1)

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Soldier’s Grave can be quite challenging if you are undergeared. The mobs here are slow but in large packs and can stunlock you if you’re not careful. There are also lots of Violent mobs around which are easy to take down and can drop Forbidden books and Black Stones. The Mesto Earring drops here which is decent because of it’s high AP and accuracy, but it doesn’t scale well with only AP +1, Accuracy +1.


15. Abandoned Iron Mine – (Ridell Earring – DP +5, Accuracy +1)

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Rhutum Barbarians are amazing to start farming once you move to mediah. They are in huge packs and have many Violents scattered around the mines. You will find your inventory filling up here with various crystals. I cannot recommend this spot enough if you are undergeared or looking for a lot of blackstone powder. The erring however, is a worse version of the Token of Friendship and doesn’t scale well with only AP +1, DP +1 on enhancement.


16. Sausan Garrison

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This is an amazing experience and money making spot. I would recommend getting a group of 5 here, because it is always contested by guild groups and you will find yourself fighting for rotations more than farming. If you do get a rotation here, you’ll come away with Grunil armor pieces, plenty of Black Stones and Forbidden Books.


17. Pirate Island – (Red and Blue Coral Accessories)

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Pirate Island is much harder than the other spots. I would only recommend farming here if you have 120AP/140DP or higher and are level 55+. Even then you may want to find a grind party because if you aren’t careful you may find the mobs hard. Red and Blue coral accessories drop often here. The earrings are very good but don’t scale as well as Witch’s Earring, but the rings are what you want from here, they are considered BiS for some classes due to their item effects.

  • Red Coral Earring – AP +2, Accuracy +3, Max Endurance +50 (AP +2, Accuracy +1 on enhancement)
  • Blue Coral Earring – AP +4, Max MP/WP/SP +25 (AP +2 on enhancement)
  • Red Coral Ring – AP +4, DP +3, Max Stamina +50 (AP +1, DP +1  on enhancement)
  • Blue Coral Ring – AP +5, Max MP/WP/SP +25 (AP +1 on enhancement)

18. Desert Naga Temple – (Serap’s Necklace – AP +8, Max HP +50)

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Desert Naga Temple is located not too far from Sand Grain Bazaar, but it is inside the desert and you will need purified water and star anise tea to hunt here. The minimum to hunt alone here is about 145AP/200DP but I would recommend 170AP/210DP if you want to be efficient. Black Stones, Serap’s Necklace and Scroll Written in Ancient Language drop here. The necklace has AP +8 and a Max HP +50 item effect. When enchanted, it goes up in AP by 4 each time.


19. TITIUM VALLEY – (Serap’s Necklace – AP +8, Max HP +50)

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Titium Valley is located far into the desert and can be quite annoying to get to if you don’t use a compass. You will need to bring a lot of purified water and star anise tea to hunt here. The minimum to hunt alone here is about 150AP/210DP but I would recommend 170AP/210DP to clear the mobs fast enough. Black Stones, Serap’s Necklace and Scroll Written in Ancient Language and Parts for Explorer’s Compass drop here. The necklace has AP +8 and a Max HP +50 item effect. When enchanted, it goes up in AP by 4 each time.


20. GAHAZ BANDIT’S LAIR – (Serap’s Necklace – AP +8, Max HP +50)

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Gahaz Bandit’s Lair is very close to Shakatu Village and isn’t located in the desert. The minimum to hunt alone here is about 150AP/200DP but I would recommend 175AP/220DP to clear the mobs faster and be more efficient. Black Stones, Rosar weapons, Scroll Written in Ancient Language drop here. Serap’s Necklace also drops here. The necklace has AP +8 and a Max HP +50 item effect. When enchanted, it goes up in AP by 4 each time.


21. CRESCENT SHRINE – (Ring of Crescent Guardian – AP +5)

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Crescent Shrine is located in the desert and can be quite annoying to find if you don’t use a compass. You will need to bring a lot of purified water and star anise tea to hunt here. The minimum to hunt alone here is about 160AP/210DP but I would recommend 175AP/220DP (maybe even 230DP). This spot is usually more popular because of it’s rare drops. Black Stones, Serap’s Necklace and Scroll Written in Ancient Language drop here. The item everyone wants though, is the Ring of Crescent Guardian, which is BiS for most classes. Soiled rings can also drop and may contain a Ring of Crescent Guardian if they are opened. The reason the ring is so special is because it has a base AP of +5, but when enchanted this goes up by 3 AP each time. The necklace has AP +8 and a Max HP +50 item effect. When enchanted, it goes up in AP by 4 each time.


22. BASILISK DEN – (Basilisk’s Belt – AP +5, Weight Limit +80LT)

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Basilisk Den is located on the west side of Valencia and is easy to get to. The minimum to hunt alone here is about 160AP/210DP but I would recommend 185AP/230DP. This spot is usually more popular because of it’s rare drop. Black Stones, Scroll Written in Ancient Language, Rocaba armor and crystal gems drop here. There is also a rare drop called the Basilisk’s Belt, which is BiS for most classes. Pieces of the belt also drop here and can be combined to make the belt. The reason the belt is so special is because it has a base AP of +5, but when enchanted this goes up by 3 AP each time.


23. TAPHTAR PLAIN – (Centaur’s Belt – DP +5, Max HP +75 & Weight Limit +80LT)

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Taphtar Plain is located on the west side of Valencia and is close to Sand Grain Bazaar. The grind spot has an average density of mobs. There are large packs of 6 or 7 but they are quite spread out. The centaurs are difficult as well and are immune to knock downs. The minimum to hunt alone here is about 160AP/210DP but I would recommend 190AP/230DP. This spot is usually quieter than the other spots and doesn’t give the best exp. Black Stones, Rocaba Helmet, Centaur’s Belt and crystal gems drop here. The belt has a base DP of +5, but when enchanted this goes up by 3 DP each time. It also has an item effect of Max HP +75.


24. GAVINYA GREAT CRATOR – (Sicil’s Necklace – AP +7, DP +3)

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The Sulfur Mines are located in the north east side of Valencia. In this grinding spot you do NOT get the desert disease. The minimum to hunt alone here is about 185AP/220DP but I would recommend 200AP/230DP. Black Stones, Scroll Written in Ancient Language and Part for Explorer’s Compass drop here. Sicil’s Necklace also drops in the Sulfur Mines, as well as Soiled Sicil’s Necklace, which may contain the necklace if opened. The necklace has a base AP of +7 and DP +3, but when enchanted this goes up by 3 AP and 2 DP each time.


25. PILA KU JAIL – (Sicil’s Necklace – AP +7, DP +3)

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Pila Ku Jail is located in the south east side of Valencia near the outlaw town “Mui Kuhn”. If you’re an outlaw this is a great place to grind, but otherwise it is quite out of the way and hard to get to. In this grinding spot you do NOT get the desert disease. The minimum to hunt alone here is about 195AP/240DP but I would recommend 220AP/260DP to feel more comfortable. Black Stones and Scroll Written in Ancient Language drop here. Sicil’s Necklace also drops in the dungeon, as well as Soiled Sicil’s Necklace, which may contain the necklace if opened. The necklace has a base AP of +7 and DP +3, but when enchanted this goes up by 3 AP and 2 DP each time.


26. AAKMAN TEMPLE/HYSTRIA RUINS – (Tungrade Earring – AP +7, Black Spirit Rage +10)

These dungeons can only be entered by going through portals that randomly spawn in the desert. Both dungeons are designed for a party and are very difficult. Aakman Temple is the easier dungeon but it is still too hard to solo grind. You’ll find it hard to find a party because the dungeon is not efficient for exp and farming. Rare items such as the materials to create Tungrade Earrings drop in the dungeons, as well as Black Stones, Part of Explorer’s Compass and Scroll Written in Ancient Language. The minimum level to grind here is level 59 or 60 and you will need about 250AP/280DP (grinding with a full party).

Ancient Power – Red Fragment and Ancient Power – Black Fragment drop inside the dungeon. These are then combined to create:

  • Tungrade Earring – AP +7, Black Spirit Rage +10 (AP +2 on enhancement)

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