28/06/2017 Patch Notes [EU/NA]

Jun
28

28/06/2017 Patch Notes [EU/NA]

Greetings Adventurers,


Below you will find this week’s Patch Notes, including considerable changes to the Sausan forces. There is now an optimal AP range for fighting Sausans and similar changes will come to other monsters in the Mediah region in the future.
We look forward to seeing all of you back in game and hope you enjoy the update. This week’s patch will be ~648MB
*The 4 temporary Olvia_Steam Servers will still be restricted to Steam Users until further notice.

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[Event]
  • With the completion of the Growth of a Kamasylve Tree Event, we are awarding users by adding a 20% skill EXP boost to the weekend EXP event during 6/30 ~ 7/17.
    • Starting this week: Additional skill EXP boost
    • Upcoming:
      • Increased drop rate for Black Stones Event
      • Patrigio’s Secret Shop Sale Event
      • [Event] Blessing of Kamasylve (7 days) give away
  • Due to the increased frequency of lag related issues players have recently been experiencing, we’ll be implementing the +100% EXP boost (Similar to the Weekend EXP Boost), starting after the conclusion of maintenance.
    • Event Duration: 6/28 ~ 7/2
  • To celebrate the Summer season, [Loyalty] Garnier Fireworks is now available in the Loyalty Shop. You can get a total of 25 personal fireworks in 5 colors for just 1 Loyalty during 6/28~7/5. We hope you enjoy the festive favors and look forward to seeing you in game!
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[ System ]
  • You can now only process crafting materials when you are idle.
  • You can now only enter the Battle Arena when you are idle.
  • Black Spirit’s Rage will now reset when exiting the Battle Arena.
  • Recommended AP is now displayed instead of recommended level for Sausan Garrison and Shultz Guard.
  • Shultz Guard has been added to World Map filter, for Grinding Spot Information.
  • The areas of Peyon Sea, Zenato Sea, Eltro Sea, and Al Halam Sea have been slightly expanded.
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[​IMG] Musa
  • Targets will be pushed back less than before when using the skills Blooming and Blooming: Phantom.

[​IMG] Maehwa
  • Targets will be pushed back less than before when using the skills Blooming and Blooming: Phantom.

  • WP 30 will be instantly recovered upon using the skill Sleet Steps.
    • Effect will not apply during skill cooldown
  • WP recovered per successful hit when using the skill Moonrise has been increased.
    • WP Recovery +20 per hit → WP Recovery +25 per hit
  • Target will no longer be pushed back when Moonrise is used.

  • HP 20 will be recovered per successful hit when using the skill Frost Pillars.

  • HP 20 will be recovered per successful hit when using the skill Flow: Tip of an Iceberg.

  • WP 50 will be recovered per successful hit when using the skill Stigma.

  • Target will be pulled in a little closer when using the skill Oppression.
    • The pull effect only applies against monsters.
  • Damage range of the skill Cloud Stab has been increased.

  • Fixed an issue where the description of the skill ‘Oppression’ did not include the pull effect
[​IMG] Ninja
  • Fixed the issue where the Ninja would hold the Kunai in the left hand when transitioning from Surado standby mode to Kunai mode.

[​IMG] Kunoichi
  • Movement distance for the skill Lunar Dash has been increased.

  • The slo-mo camera effect activated when using the skill Wheel of Wrath with 100% Black Spirit’s Rage will now disappear a little sooner.

  • Damage range of the skill Lunatic Discus has been slightly increased.

[​IMG] Striker
  • Using Gardbrace skills became much more fluid after using the skill Flow: Crosswind.

  • Left and Right attacks will now function correctly while sprinting.

  • The skill combo from Crouching Wolf (Gardbrace stance) to Twisted Collision (Gauntlet stance) to Flow: Rock Smash can now be executed correctly.

  • Fixed the issue where the skill Infernal Destruction was triggered first when trying to use the skill Rampaging Predator after Crouching Wolf (Gardbrace stance).

  • Moving after using the skill Descent of Fury (also while sprinting) will trigger the Super Armor effect. (Skill-specific effects will be triggered accordingly if a skill is used.)

  • DP increase amount has been adjusted for the skill Descent of Fury.
    • Before: +20 for 30 sec.
    • After: +50 for 30 sec.
  • Skill effects were added to the skill Enlightened Gardbrace.

  • Skill effects were added to the skill Flow: Crosswind.

  • Skill effects were added to the skill Flow: Skull Hammer.

  • Double Flash can now be used after Silent Step.

  • A new effect “Grapple Success Rate +30% for 1.5 seconds” has been added to the skill ‘Hell Break’.

  • Fixed the graphical glitch around the hairline while wearing the Venia Riding Attire after equipping the Giath Helmet.

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  • All descriptions of item effects have been standardized.
    • All actual effects remain the same.
    • You may see unit or numerical discrepancies between equipment, elixirs, crystals, and food items, these will be standardized as well in future patches (Actual effects will remain the same).
  • Names and descriptions of the following items have been modified.
    • Beginner Hunting Musket > [Hunting] Beginner Matchlock
    • Apprentice Hunting Musket > [Hunting] Apprentice Matchlock
    • Skilled Hunting Musket > [Hunting] Skilled Matchlock
    • Professional Hunting Musket > [Hunting] Professional Matchlock
    • Artisan Hunting Musket > [Hunting] Artisan Matchlock
  • Venia Riding Attire will now occupy only Top, Shoes, and Gloves slots.

  • Fixed a bug where the effect “Better chance of gaining higher-grade knowledge” was applied to [Striker] Gentleman Mustache.

  • Epheria Sailboat icon displayed on the World Map has been changed.

  • Fixed an issue where the item descriptions of Black Horn Warrior Bow and White Horn Warrior Bow showed the items as sub- weapons.

  • The Epheria Marine Costume sale ends on July 12th with maintenance, make sure to get yours while you can!
Pearl Shop Update

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  • EXP gained from defeating monsters at Sausan Garrison has increased.
  • The respawn time of the following monsters has decreased.
    • Sausan Watch, Tough Sausan Soldier, Sausan Scout, Sausan Sniper, Sausan Assassin, Sausan Soldier, Sausan Guardian, Sausan Cannoneer, Sausan Supply Camp, Sausan Tent
  • Optimal attack damages have been set for Sausan Garrison
    • Any Adventurer of 100~180 AP will be able to easily hunt monsters in Sausan Garrison.
    • If the Adventurer’s AP is lower than the set level, hunting efficiency will decrease. Higher AP than the set level will not result in higher efficiency than optimal AP.
    • Optimal AP for other Mediah areas will also be set with future patches.
  • Relocated some Shultz Guard monsters stuck between objects.
  • The Idle time for world bosses has been reduced from 2 hours to 30 minutes. After this 30 minute idle time, World Boss will despawn.
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  • A preceding quest has been added to combat promotion quests. You can receive this quest once you reach Lv. 55.
  • If you have already completed combat promotion quests, you cannot receive this quest.
    • [Combat Promotion] Mediah Trio
  • You do not have to collect Sausan Garrison knowledge cards in order to finish the quest [Combat Promotion] Conqueror.
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[UI]
  • [Pet List] Fixed the issue where the Pet List window would scroll to the top when trying to add a pet after scrolling down.

  • The trash bin icon will be highlighted when you drag an item from the inventory.
[Chat]
  • Fixed the issue where the chat window would scroll up if you open chat option and close it without saving.

  • Fixed the issue where changing font size in chat option and then canceling it would make the chat text unaligned.

  • Fixed the issue where the load function will be triggered from directional keys before clicking on the save button in the customization window.

  • Fixed the issue where previous chat entry remains in the input field when opening a new chat panel after closing the previous one.

  • Fixed the issue where it was impossible to click on item links after entering text in the chat input field while scroll is locked.

  • The chat window will no longer move after toggling the option for char scroll animation from ‘use’ to ‘do not use’.
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  • Fixed the issue where a dyed Khilath Talisman for Sorceress would appear in default color in idle mode.
  • Fixed the graphical glitch around Tamer’s shoulder which appeared when Tamer with a chubbier body type was wearing a Tyrie outfit.sw

  • Fixed the graphical glitch around Kunoichi’s chest that appears while wearing Venia Riding Attire.

  • Fixed the issue where the chat window would be cleared after returning from character select screen, Red Battlefield, and so on.

  • Fixed the issue where the Extract Enhancement button was overlapping with Enhancement Type options.

Official Post: https://community.blackdesertonline.com/index.php?threads/patch-notes-june-28th-2017.21751/
 

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